Stephen Hines 9c9ad3f8c2 Revert "Deprecate"
This reverts commit a0c2eb27b408660b02fa248943166d6c7e447908.

Conflicts:

	api/current.txt
	graphics/java/android/renderscript/Element.java
	graphics/java/android/renderscript/Script.java

Change-Id: I3c8fa62b12da95b3dbc842b5284dbed65d3cf963
2012-05-07 15:34:29 -07:00

91 lines
2.2 KiB
Java

/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.renderscript;
import java.util.Vector;
import android.util.Log;
/**
* @hide
*
*/
public class Path extends BaseObj {
public enum Primitive {
QUADRATIC_BEZIER(0),
CUBIC_BEZIER(1);
int mID;
Primitive(int id) {
mID = id;
}
}
Allocation mVertexBuffer;
Allocation mLoopBuffer;
Primitive mPrimitive;
float mQuality;
boolean mCoverageToAlpha;
Path(int id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) {
super(id, rs);
mVertexBuffer = vtx;
mLoopBuffer = loop;
mPrimitive = p;
mQuality = q;
}
public Allocation getVertexAllocation() {
return mVertexBuffer;
}
public Allocation getLoopAllocation() {
return mLoopBuffer;
}
public Primitive getPrimitive() {
return mPrimitive;
}
@Override
void updateFromNative() {
}
public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
int id = rs.nPathCreate(p.mID, false, vtx.getID(rs), 0, quality);
Path newPath = new Path(id, rs, p, null, null, quality);
return newPath;
}
public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
return null;
}
public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
return null;
}
public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
return null;
}
}