When crunching png, we used to spawn a separate aapt process from java which is slow and resource intensive. Introduced a daemon mode to appt which when invoked with -m parameter will listen from commands on stdin and give report of command execution on stdout. One one command is supported so far : s f1 f2 This command perform a single png crunch, f1 pointing to the input png file to crunch, and f2 pointing to the path for the resulting crunced file. Expected output from the command is "Done" or "Error". Change-Id: Iaf1d865e8d5ee5d36abe39dea6443715865a98d3
70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
//
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// Copyright 2006 The Android Open Source Project
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//
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// Some global defines that don't really merit their own header.
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//
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#ifndef __MAIN_H
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#define __MAIN_H
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#include <utils/Log.h>
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#include <utils/threads.h>
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#include <utils/List.h>
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#include <utils/Errors.h>
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#include <utils/StrongPointer.h>
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#include "AaptAssets.h"
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#include "ApkBuilder.h"
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#include "Bundle.h"
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#include "ResourceFilter.h"
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#include "ZipFile.h"
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/* Benchmarking Flag */
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//#define BENCHMARK 1
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#if BENCHMARK
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#include <time.h>
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#endif /* BENCHMARK */
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class OutputSet;
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extern int doVersion(Bundle* bundle);
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extern int doList(Bundle* bundle);
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extern int doDump(Bundle* bundle);
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extern int doAdd(Bundle* bundle);
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extern int doRemove(Bundle* bundle);
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extern int doPackage(Bundle* bundle);
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extern int doCrunch(Bundle* bundle);
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extern int doSingleCrunch(Bundle* bundle);
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extern int runInDaemonMode(Bundle* bundle);
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extern int calcPercent(long uncompressedLen, long compressedLen);
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extern android::status_t writeAPK(Bundle* bundle,
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const android::String8& outputFile,
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const android::sp<OutputSet>& outputSet);
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extern android::status_t updatePreProcessedCache(Bundle* bundle);
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extern android::status_t buildResources(Bundle* bundle,
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const sp<AaptAssets>& assets, sp<ApkBuilder>& builder);
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extern android::status_t writeResourceSymbols(Bundle* bundle,
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const sp<AaptAssets>& assets, const String8& pkgName,
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bool includePrivate, bool emitCallback);
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extern android::status_t writeProguardFile(Bundle* bundle, const sp<AaptAssets>& assets);
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extern bool isValidResourceType(const String8& type);
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extern status_t filterResources(Bundle* bundle, const sp<AaptAssets>& assets);
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int dumpResources(Bundle* bundle);
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status_t writeDependencyPreReqs(Bundle* bundle, const sp<AaptAssets>& assets,
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FILE* fp, bool includeRaw);
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android::String8 parseResourceName(const String8& pathLeaf);
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#endif // __MAIN_H
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