182952f5ee
Change-Id: I69440cabca84948e8aaead9479d616ebc2496517
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef RENDERSTATE_BLEND_H
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#define RENDERSTATE_BLEND_H
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#include "Vertex.h"
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <SkXfermode.h>
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#include <memory>
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namespace android {
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namespace uirenderer {
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class Blend {
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friend class RenderState;
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public:
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// dictates whether to swap src/dst
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enum class ModeOrderSwap {
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NoSwap,
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Swap,
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};
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void enable(SkXfermode::Mode mode, ModeOrderSwap modeUsage);
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void disable();
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void syncEnabled();
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static void getFactors(SkXfermode::Mode mode, ModeOrderSwap modeUsage,
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GLenum* outSrc, GLenum* outDst);
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void setFactors(GLenum src, GLenum dst);
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void dump();
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private:
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Blend();
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void invalidate();
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bool mEnabled;
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GLenum mSrcMode;
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GLenum mDstMode;
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};
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} /* namespace uirenderer */
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} /* namespace android */
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#endif // RENDERSTATE_BLEND_H
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