34 lines
1.9 KiB
HTML
34 lines
1.9 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
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<title>Main Page</title>
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<link href="tabs.css" rel="stylesheet" type="text/css"/>
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<link href="doxygen.css" rel="stylesheet" type="text/css" />
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</head>
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<body>
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<div id="top"><!-- do not remove this div! -->
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<!-- Generated by Doxygen 1.7.5.1 -->
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<div id="navrow1" class="tabs">
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<ul class="tablist">
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<li class="current"><a href="index.html"><span>Overview</span></a></li>
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<li><a href="globals.html"><span>Globals</span></a></li>
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<li><a href="annotated.html"><span>Structs</span></a></li>
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</ul>
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</div>
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</div>
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<div class="contents">
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<div class="textblock"><p>Renderscript is a high-performance runtime that provides graphics rendering and compute operations at the native level. Renderscript code is compiled on devices at runtime to allow platform-independence as well. This reference documentation describes the Renderscript runtime APIs, which you can utilize to write Renderscript code in C99. The Renderscript header files are automatically included for you.</p>
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<p>To use Renderscript, you need to utilize the Renderscript runtime APIs documented here as well as the Android framework APIs for Renderscript. For documentation on the Android framework APIs, see the <a href="http://developer.android.com/reference/android/renderscript/package-summary.html" target="_parent">android.renderscript</a> package reference.</p>
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<p>For more information on how to develop with Renderscript and how the runtime and Android framework APIs interact, see the <a href="http://developer.android.com/guide/topics/renderscript/index.html" target="_parent">Renderscript developer guide</a> and the Renderscript SDK samples. </p>
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</div></div>
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</body>
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</html>
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