Dianne Hackborn 723738cfae Expand support for different screen sizes.
Applications can now declare that they support small, normal, or
large screens.  Resource selection can also be done based on these
sizes.  By default, pre-Donut apps are false for small and large,
and Donut or later apps are assumed to support all sizes.  In either
case they can use <supports-screens> in their manifest to declare
what they actually support.
2009-06-26 13:37:05 -07:00

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C++

//
// Copyright 2006 The Android Open Source Project
//
// Information about assets being operated on.
//
#ifndef __AAPT_ASSETS_H
#define __AAPT_ASSETS_H
#include <stdlib.h>
#include <utils/AssetManager.h>
#include <utils/KeyedVector.h>
#include <utils/String8.h>
#include <utils/ResourceTypes.h>
#include <utils/SortedVector.h>
#include <utils/String8.h>
#include <utils/Vector.h>
#include <utils/RefBase.h>
#include <utils/ZipFile.h>
#include "Bundle.h"
#include "SourcePos.h"
using namespace android;
bool valid_symbol_name(const String8& str);
enum {
AXIS_NONE = 0,
AXIS_MCC = 1,
AXIS_MNC,
AXIS_LANGUAGE,
AXIS_REGION,
AXIS_ORIENTATION,
AXIS_DENSITY,
AXIS_TOUCHSCREEN,
AXIS_KEYSHIDDEN,
AXIS_KEYBOARD,
AXIS_NAVIGATION,
AXIS_SCREENSIZE,
AXIS_SCREENLAYOUT,
AXIS_VERSION
};
/**
* This structure contains a specific variation of a single file out
* of all the variations it can have that we can have.
*/
struct AaptGroupEntry
{
public:
AaptGroupEntry() { }
AaptGroupEntry(const String8& _locale, const String8& _vendor)
: locale(_locale), vendor(_vendor) { }
String8 mcc;
String8 mnc;
String8 locale;
String8 vendor;
String8 orientation;
String8 density;
String8 touchscreen;
String8 keysHidden;
String8 keyboard;
String8 navigation;
String8 screenSize;
String8 screenLayout;
String8 version;
bool initFromDirName(const char* dir, String8* resType);
static status_t parseNamePart(const String8& part, int* axis, uint32_t* value);
static bool getMccName(const char* name, ResTable_config* out = NULL);
static bool getMncName(const char* name, ResTable_config* out = NULL);
static bool getLocaleName(const char* name, ResTable_config* out = NULL);
static bool getOrientationName(const char* name, ResTable_config* out = NULL);
static bool getDensityName(const char* name, ResTable_config* out = NULL);
static bool getTouchscreenName(const char* name, ResTable_config* out = NULL);
static bool getKeysHiddenName(const char* name, ResTable_config* out = NULL);
static bool getKeyboardName(const char* name, ResTable_config* out = NULL);
static bool getNavigationName(const char* name, ResTable_config* out = NULL);
static bool getScreenSizeName(const char* name, ResTable_config* out = NULL);
static bool getScreenLayoutName(const char* name, ResTable_config* out = NULL);
static bool getVersionName(const char* name, ResTable_config* out = NULL);
int compare(const AaptGroupEntry& o) const;
ResTable_config toParams() const;
inline bool operator<(const AaptGroupEntry& o) const { return compare(o) < 0; }
inline bool operator<=(const AaptGroupEntry& o) const { return compare(o) <= 0; }
inline bool operator==(const AaptGroupEntry& o) const { return compare(o) == 0; }
inline bool operator!=(const AaptGroupEntry& o) const { return compare(o) != 0; }
inline bool operator>=(const AaptGroupEntry& o) const { return compare(o) >= 0; }
inline bool operator>(const AaptGroupEntry& o) const { return compare(o) > 0; }
String8 toString() const;
String8 toDirName(const String8& resType) const;
};
inline int compare_type(const AaptGroupEntry& lhs, const AaptGroupEntry& rhs)
{
return lhs.compare(rhs);
}
inline int strictly_order_type(const AaptGroupEntry& lhs, const AaptGroupEntry& rhs)
{
return compare_type(lhs, rhs) < 0;
}
class AaptGroup;
/**
* A single asset file we know about.
*/
class AaptFile : public RefBase
{
public:
AaptFile(const String8& sourceFile, const AaptGroupEntry& groupEntry,
const String8& resType)
: mGroupEntry(groupEntry)
, mResourceType(resType)
, mSourceFile(sourceFile)
, mData(NULL)
, mDataSize(0)
, mBufferSize(0)
, mCompression(ZipEntry::kCompressStored)
{
//printf("new AaptFile created %s\n", (const char*)sourceFile);
}
virtual ~AaptFile() { }
const String8& getPath() const { return mPath; }
const AaptGroupEntry& getGroupEntry() const { return mGroupEntry; }
// Data API. If there is data attached to the file,
// getSourceFile() is not used.
bool hasData() const { return mData != NULL; }
const void* getData() const { return mData; }
size_t getSize() const { return mDataSize; }
void* editData(size_t size);
void* editData(size_t* outSize = NULL);
void* padData(size_t wordSize);
status_t writeData(const void* data, size_t size);
void clearData();
const String8& getResourceType() const { return mResourceType; }
// File API. If the file does not hold raw data, this is
// a full path to a file on the filesystem that holds its data.
const String8& getSourceFile() const { return mSourceFile; }
String8 getPrintableSource() const;
// Desired compression method, as per utils/ZipEntry.h. For example,
// no compression is ZipEntry::kCompressStored.
int getCompressionMethod() const { return mCompression; }
void setCompressionMethod(int c) { mCompression = c; }
private:
friend class AaptGroup;
String8 mPath;
AaptGroupEntry mGroupEntry;
String8 mResourceType;
String8 mSourceFile;
void* mData;
size_t mDataSize;
size_t mBufferSize;
int mCompression;
};
/**
* A group of related files (the same file, with different
* vendor/locale variations).
*/
class AaptGroup : public RefBase
{
public:
AaptGroup(const String8& leaf, const String8& path)
: mLeaf(leaf), mPath(path) { }
virtual ~AaptGroup() { }
const String8& getLeaf() const { return mLeaf; }
// Returns the relative path after the AaptGroupEntry dirs.
const String8& getPath() const { return mPath; }
const DefaultKeyedVector<AaptGroupEntry, sp<AaptFile> >& getFiles() const
{ return mFiles; }
status_t addFile(const sp<AaptFile>& file);
void removeFile(size_t index);
void print() const;
String8 getPrintableSource() const;
private:
String8 mLeaf;
String8 mPath;
DefaultKeyedVector<AaptGroupEntry, sp<AaptFile> > mFiles;
};
/**
* A single directory of assets, which can contain for files and other
* sub-directories.
*/
class AaptDir : public RefBase
{
public:
AaptDir(const String8& leaf, const String8& path)
: mLeaf(leaf), mPath(path) { }
virtual ~AaptDir() { }
const String8& getLeaf() const { return mLeaf; }
const String8& getPath() const { return mPath; }
const DefaultKeyedVector<String8, sp<AaptGroup> >& getFiles() const { return mFiles; }
const DefaultKeyedVector<String8, sp<AaptDir> >& getDirs() const { return mDirs; }
status_t addFile(const String8& name, const sp<AaptGroup>& file);
status_t addDir(const String8& name, const sp<AaptDir>& dir);
sp<AaptDir> makeDir(const String8& name);
void removeFile(const String8& name);
void removeDir(const String8& name);
status_t renameFile(const sp<AaptFile>& file, const String8& newName);
status_t addLeafFile(const String8& leafName,
const sp<AaptFile>& file);
virtual ssize_t slurpFullTree(Bundle* bundle,
const String8& srcDir,
const AaptGroupEntry& kind,
const String8& resType);
/*
* Perform some sanity checks on the names of files and directories here.
* In particular:
* - Check for illegal chars in filenames.
* - Check filename length.
* - Check for presence of ".gz" and non-".gz" copies of same file.
* - Check for multiple files whose names match in a case-insensitive
* fashion (problematic for some systems).
*
* Comparing names against all other names is O(n^2). We could speed
* it up some by sorting the entries and being smarter about what we
* compare against, but I'm not expecting to have enough files in a
* single directory to make a noticeable difference in speed.
*
* Note that sorting here is not enough to guarantee that the package
* contents are sorted -- subsequent updates can rearrange things.
*/
status_t validate() const;
void print() const;
String8 getPrintableSource() const;
private:
String8 mLeaf;
String8 mPath;
DefaultKeyedVector<String8, sp<AaptGroup> > mFiles;
DefaultKeyedVector<String8, sp<AaptDir> > mDirs;
};
/**
* All information we know about a particular symbol.
*/
class AaptSymbolEntry
{
public:
AaptSymbolEntry()
: isPublic(false), typeCode(TYPE_UNKNOWN)
{
}
AaptSymbolEntry(const String8& _name)
: name(_name), isPublic(false), typeCode(TYPE_UNKNOWN)
{
}
AaptSymbolEntry(const AaptSymbolEntry& o)
: name(o.name), sourcePos(o.sourcePos), isPublic(o.isPublic)
, comment(o.comment), typeComment(o.typeComment)
, typeCode(o.typeCode), int32Val(o.int32Val), stringVal(o.stringVal)
{
}
AaptSymbolEntry operator=(const AaptSymbolEntry& o)
{
sourcePos = o.sourcePos;
isPublic = o.isPublic;
comment = o.comment;
typeComment = o.typeComment;
typeCode = o.typeCode;
int32Val = o.int32Val;
stringVal = o.stringVal;
return *this;
}
const String8 name;
SourcePos sourcePos;
bool isPublic;
String16 comment;
String16 typeComment;
enum {
TYPE_UNKNOWN = 0,
TYPE_INT32,
TYPE_STRING
};
int typeCode;
// Value. May be one of these.
int32_t int32Val;
String8 stringVal;
};
/**
* A group of related symbols (such as indices into a string block)
* that have been generated from the assets.
*/
class AaptSymbols : public RefBase
{
public:
AaptSymbols() { }
virtual ~AaptSymbols() { }
status_t addSymbol(const String8& name, int32_t value, const SourcePos& pos) {
if (!check_valid_symbol_name(name, pos, "symbol")) {
return BAD_VALUE;
}
AaptSymbolEntry& sym = edit_symbol(name, &pos);
sym.typeCode = AaptSymbolEntry::TYPE_INT32;
sym.int32Val = value;
return NO_ERROR;
}
status_t addStringSymbol(const String8& name, const String8& value,
const SourcePos& pos) {
if (!check_valid_symbol_name(name, pos, "symbol")) {
return BAD_VALUE;
}
AaptSymbolEntry& sym = edit_symbol(name, &pos);
sym.typeCode = AaptSymbolEntry::TYPE_STRING;
sym.stringVal = value;
return NO_ERROR;
}
status_t makeSymbolPublic(const String8& name, const SourcePos& pos) {
if (!check_valid_symbol_name(name, pos, "symbol")) {
return BAD_VALUE;
}
AaptSymbolEntry& sym = edit_symbol(name, &pos);
sym.isPublic = true;
return NO_ERROR;
}
void appendComment(const String8& name, const String16& comment, const SourcePos& pos) {
if (comment.size() <= 0) {
return;
}
AaptSymbolEntry& sym = edit_symbol(name, &pos);
if (sym.comment.size() == 0) {
sym.comment = comment;
} else {
sym.comment.append(String16("\n"));
sym.comment.append(comment);
}
}
void appendTypeComment(const String8& name, const String16& comment) {
if (comment.size() <= 0) {
return;
}
AaptSymbolEntry& sym = edit_symbol(name, NULL);
if (sym.typeComment.size() == 0) {
sym.typeComment = comment;
} else {
sym.typeComment.append(String16("\n"));
sym.typeComment.append(comment);
}
}
sp<AaptSymbols> addNestedSymbol(const String8& name, const SourcePos& pos) {
if (!check_valid_symbol_name(name, pos, "nested symbol")) {
return NULL;
}
sp<AaptSymbols> sym = mNestedSymbols.valueFor(name);
if (sym == NULL) {
sym = new AaptSymbols();
mNestedSymbols.add(name, sym);
}
return sym;
}
const KeyedVector<String8, AaptSymbolEntry>& getSymbols() const
{ return mSymbols; }
const DefaultKeyedVector<String8, sp<AaptSymbols> >& getNestedSymbols() const
{ return mNestedSymbols; }
const String16& getComment(const String8& name) const
{ return get_symbol(name).comment; }
const String16& getTypeComment(const String8& name) const
{ return get_symbol(name).typeComment; }
private:
bool check_valid_symbol_name(const String8& symbol, const SourcePos& pos, const char* label) {
if (valid_symbol_name(symbol)) {
return true;
}
pos.error("invalid %s: '%s'\n", label, symbol.string());
return false;
}
AaptSymbolEntry& edit_symbol(const String8& symbol, const SourcePos* pos) {
ssize_t i = mSymbols.indexOfKey(symbol);
if (i < 0) {
i = mSymbols.add(symbol, AaptSymbolEntry(symbol));
}
AaptSymbolEntry& sym = mSymbols.editValueAt(i);
if (pos != NULL && sym.sourcePos.line < 0) {
sym.sourcePos = *pos;
}
return sym;
}
const AaptSymbolEntry& get_symbol(const String8& symbol) const {
ssize_t i = mSymbols.indexOfKey(symbol);
if (i >= 0) {
return mSymbols.valueAt(i);
}
return mDefSymbol;
}
KeyedVector<String8, AaptSymbolEntry> mSymbols;
DefaultKeyedVector<String8, sp<AaptSymbols> > mNestedSymbols;
AaptSymbolEntry mDefSymbol;
};
class ResourceTypeSet;
/**
* Asset hierarchy being operated on.
*/
class AaptAssets : public AaptDir
{
public:
AaptAssets() : AaptDir(String8(), String8()), mHaveIncludedAssets(false) { }
virtual ~AaptAssets() { }
const String8& getPackage() const { return mPackage; }
void setPackage(const String8& package) { mPackage = package; mSymbolsPrivatePackage = package; }
const SortedVector<AaptGroupEntry>& getGroupEntries() const { return mGroupEntries; }
sp<AaptFile> addFile(const String8& filePath,
const AaptGroupEntry& entry,
const String8& srcDir,
sp<AaptGroup>* outGroup,
const String8& resType);
void addResource(const String8& leafName,
const String8& path,
const sp<AaptFile>& file,
const String8& resType);
ssize_t slurpFromArgs(Bundle* bundle);
virtual ssize_t slurpFullTree(Bundle* bundle,
const String8& srcDir,
const AaptGroupEntry& kind,
const String8& resType);
ssize_t slurpResourceTree(Bundle* bundle, const String8& srcDir);
ssize_t slurpResourceZip(Bundle* bundle, const char* filename);
sp<AaptSymbols> getSymbolsFor(const String8& name);
const DefaultKeyedVector<String8, sp<AaptSymbols> >& getSymbols() const { return mSymbols; }
String8 getSymbolsPrivatePackage() const { return mSymbolsPrivatePackage; }
void setSymbolsPrivatePackage(const String8& pkg) { mSymbolsPrivatePackage = pkg; }
status_t buildIncludedResources(Bundle* bundle);
status_t addIncludedResources(const sp<AaptFile>& file);
const ResTable& getIncludedResources() const;
void print() const;
inline const Vector<sp<AaptDir> >& resDirs() { return mDirs; }
inline sp<AaptAssets> getOverlay() { return mOverlay; }
inline void setOverlay(sp<AaptAssets>& overlay) { mOverlay = overlay; }
inline KeyedVector<String8, sp<ResourceTypeSet> >* getResources() { return mRes; }
inline void
setResources(KeyedVector<String8, sp<ResourceTypeSet> >* res) { mRes = res; }
private:
String8 mPackage;
SortedVector<AaptGroupEntry> mGroupEntries;
DefaultKeyedVector<String8, sp<AaptSymbols> > mSymbols;
String8 mSymbolsPrivatePackage;
Vector<sp<AaptDir> > mDirs;
bool mHaveIncludedAssets;
AssetManager mIncludedAssets;
sp<AaptAssets> mOverlay;
KeyedVector<String8, sp<ResourceTypeSet> >* mRes;
};
#endif // __AAPT_ASSETS_H