1f8dc651a8
This CL marks RenderScript Java APIs as deprecated. Bug: 168711199 Test: m Test: CtsRenderscriptTestCases Test: CtsRsCppTestCases Test: CtsRsBlasTestCases Change-Id: Id271a794679d445c480d62c87ae6c8150f6901f8 Merged-In: Id271a794679d445c480d62c87ae6c8150f6901f8 (cherry picked from commit 8b4548c43a06290b5d9446c0235e65f21e9bfe5d)
459 lines
9.0 KiB
Java
459 lines
9.0 KiB
Java
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.renderscript;
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/**
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* Class for exposing the native RenderScript byte4 type back to the Android system.
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*
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* @deprecated Renderscript has been deprecated in API level 31. Please refer to the <a
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* href="https://developer.android.com/guide/topics/renderscript/migration-guide">migration
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* guide</a> for the proposed alternatives.
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**/
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@Deprecated
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public class Byte4 {
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public byte x;
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public byte y;
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public byte z;
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public byte w;
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public Byte4() {
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}
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public Byte4(byte initX, byte initY, byte initZ, byte initW) {
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x = initX;
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y = initY;
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z = initZ;
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w = initW;
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}
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/** @hide */
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public Byte4(Byte4 source) {
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this.x = source.x;
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this.y = source.y;
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this.z = source.z;
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this.w = source.w;
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}
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/** @hide
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* Vector add
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*
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* @param a
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*/
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public void add(Byte4 a) {
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this.x += a.x;
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this.y += a.y;
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this.z += a.z;
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this.w += a.w;
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}
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/** @hide
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* Vector add
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*
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* @param a
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* @param b
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* @return
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*/
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public static Byte4 add(Byte4 a, Byte4 b) {
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Byte4 result = new Byte4();
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result.x = (byte)(a.x + b.x);
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result.y = (byte)(a.y + b.y);
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result.z = (byte)(a.z + b.z);
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result.w = (byte)(a.w + b.w);
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return result;
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}
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/** @hide
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* Vector add
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*
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* @param value
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*/
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public void add(byte value) {
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x += value;
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y += value;
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z += value;
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w += value;
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}
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/** @hide
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* Vector add
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*
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* @param a
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* @param b
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* @return
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*/
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public static Byte4 add(Byte4 a, byte b) {
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Byte4 result = new Byte4();
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result.x = (byte)(a.x + b);
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result.y = (byte)(a.y + b);
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result.z = (byte)(a.z + b);
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result.w = (byte)(a.w + b);
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return result;
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}
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/** @hide
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* Vector subtraction
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*
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* @param a
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*/
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public void sub(Byte4 a) {
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this.x -= a.x;
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this.y -= a.y;
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this.z -= a.z;
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this.w -= a.w;
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}
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/** @hide
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* Vector subtraction
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*
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* @param a
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* @param b
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* @return
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*/
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public static Byte4 sub(Byte4 a, Byte4 b) {
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Byte4 result = new Byte4();
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result.x = (byte)(a.x - b.x);
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result.y = (byte)(a.y - b.y);
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result.z = (byte)(a.z - b.z);
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result.w = (byte)(a.w - b.w);
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return result;
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}
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/** @hide
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* Vector subtraction
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*
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* @param value
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*/
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public void sub(byte value) {
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x -= value;
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y -= value;
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z -= value;
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w -= value;
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}
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/** @hide
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* Vector subtraction
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*
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* @param a
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* @param b
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* @return
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*/
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public static Byte4 sub(Byte4 a, byte b) {
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Byte4 result = new Byte4();
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result.x = (byte)(a.x - b);
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result.y = (byte)(a.y - b);
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result.z = (byte)(a.z - b);
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result.w = (byte)(a.w - b);
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return result;
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}
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/** @hide
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* Vector multiplication
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*
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* @param a
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*/
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public void mul(Byte4 a) {
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this.x *= a.x;
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this.y *= a.y;
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this.z *= a.z;
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this.w *= a.w;
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}
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/** @hide
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* Vector multiplication
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*
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* @param a
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* @param b
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* @return
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*/
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public static Byte4 mul(Byte4 a, Byte4 b) {
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Byte4 result = new Byte4();
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result.x = (byte)(a.x * b.x);
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result.y = (byte)(a.y * b.y);
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result.z = (byte)(a.z * b.z);
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result.w = (byte)(a.w * b.w);
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return result;
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}
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/** @hide
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* Vector multiplication
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*
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* @param value
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*/
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public void mul(byte value) {
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x *= value;
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y *= value;
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z *= value;
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w *= value;
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}
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/** @hide
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* Vector multiplication
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*
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* @param a
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* @param b
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* @return
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*/
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public static Byte4 mul(Byte4 a, byte b) {
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Byte4 result = new Byte4();
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result.x = (byte)(a.x * b);
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result.y = (byte)(a.y * b);
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result.z = (byte)(a.z * b);
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result.w = (byte)(a.w * b);
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return result;
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}
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/** @hide
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* Vector division
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*
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* @param a
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*/
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public void div(Byte4 a) {
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this.x /= a.x;
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this.y /= a.y;
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this.z /= a.z;
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this.w /= a.w;
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}
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/** @hide
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* Vector division
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*
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* @param a
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* @param b
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* @return
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*/
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public static Byte4 div(Byte4 a, Byte4 b) {
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Byte4 result = new Byte4();
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result.x = (byte)(a.x / b.x);
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result.y = (byte)(a.y / b.y);
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result.z = (byte)(a.z / b.z);
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result.w = (byte)(a.w / b.w);
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return result;
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}
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/** @hide
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* Vector division
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*
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* @param value
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*/
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public void div(byte value) {
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x /= value;
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y /= value;
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z /= value;
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w /= value;
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}
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/** @hide
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* Vector division
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*
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* @param a
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* @param b
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* @return
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*/
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public static Byte4 div(Byte4 a, byte b) {
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Byte4 result = new Byte4();
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result.x = (byte)(a.x / b);
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result.y = (byte)(a.y / b);
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result.z = (byte)(a.z / b);
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result.w = (byte)(a.w / b);
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return result;
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}
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/** @hide
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* get vector length
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*
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* @return
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*/
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public byte length() {
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return 4;
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}
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/** @hide
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* set vector negate
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*/
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public void negate() {
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this.x = (byte)(-x);
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this.y = (byte)(-y);
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this.z = (byte)(-z);
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this.w = (byte)(-w);
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}
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/** @hide
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* Vector dot Product
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*
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* @param a
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* @return
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*/
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public byte dotProduct(Byte4 a) {
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return (byte)((x * a.x) + (y * a.y) + (z * a.z) + (w * a.w));
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}
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/** @hide
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* Vector dot Product
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*
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* @param a
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* @param b
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* @return
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*/
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public static byte dotProduct(Byte4 a, Byte4 b) {
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return (byte)((b.x * a.x) + (b.y * a.y) + (b.z * a.z) + (b.w * a.w));
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}
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/** @hide
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* Vector add Multiple
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*
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* @param a
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* @param factor
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*/
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public void addMultiple(Byte4 a, byte factor) {
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x += a.x * factor;
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y += a.y * factor;
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z += a.z * factor;
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w += a.w * factor;
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}
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/** @hide
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* set vector value by Byte4
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*
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* @param a
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*/
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public void set(Byte4 a) {
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this.x = a.x;
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this.y = a.y;
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this.z = a.z;
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this.w = a.w;
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}
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/** @hide
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* set the vector field values
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*
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* @param a
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* @param b
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* @param c
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* @param d
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*/
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public void setValues(byte a, byte b, byte c, byte d) {
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this.x = a;
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this.y = b;
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this.z = c;
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this.w = d;
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}
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/** @hide
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* return the element sum of vector
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*
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* @return
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*/
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public byte elementSum() {
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return (byte)(x + y + z + w);
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}
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/** @hide
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* get the vector field value by index
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*
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* @param i
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* @return
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*/
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public byte get(int i) {
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switch (i) {
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case 0:
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return x;
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case 1:
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return y;
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case 2:
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return z;
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case 3:
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return w;
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default:
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throw new IndexOutOfBoundsException("Index: i");
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}
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}
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/** @hide
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* set the vector field value by index
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*
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* @param i
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* @param value
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*/
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public void setAt(int i, byte value) {
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switch (i) {
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case 0:
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x = value;
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return;
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case 1:
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y = value;
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return;
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case 2:
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z = value;
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return;
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case 3:
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w = value;
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return;
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default:
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throw new IndexOutOfBoundsException("Index: i");
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}
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}
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/** @hide
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* add the vector field value by index
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*
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* @param i
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* @param value
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*/
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public void addAt(int i, byte value) {
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switch (i) {
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case 0:
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x += value;
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return;
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case 1:
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y += value;
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return;
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case 2:
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z += value;
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return;
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case 3:
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w += value;
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return;
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default:
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throw new IndexOutOfBoundsException("Index: i");
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}
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}
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/** @hide
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* copy the vector to Char array
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*
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* @param data
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* @param offset
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*/
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public void copyTo(byte[] data, int offset) {
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data[offset] = x;
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data[offset + 1] = y;
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data[offset + 2] = z;
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data[offset + 3] = w;
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}
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}
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