PointerCoords stores its values as float and its Parcel should do the same. Wrong behaviour may be noticed when MotionEvent is injected using Instrumentation method sendPointerSync. All its PointerCoords values(size, orientation, pressure, etc) will be casted to integer omitting their decimal part. This fix addresses this issue. Change-Id: Ifa3dfce4d5c2e6c060852f4208cb5684e827c7e6 Signed-off-by: Ilya Polenov <daioptych@gmail.com>
631 lines
19 KiB
C++
631 lines
19 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "Input"
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//#define LOG_NDEBUG 0
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#include <math.h>
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#include <limits.h>
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#include <androidfw/Input.h>
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#ifdef HAVE_ANDROID_OS
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#include <binder/Parcel.h>
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#include "SkPoint.h"
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#include "SkMatrix.h"
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#include "SkScalar.h"
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#endif
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namespace android {
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// --- InputEvent ---
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void InputEvent::initialize(int32_t deviceId, int32_t source) {
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mDeviceId = deviceId;
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mSource = source;
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}
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void InputEvent::initialize(const InputEvent& from) {
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mDeviceId = from.mDeviceId;
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mSource = from.mSource;
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}
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// --- KeyEvent ---
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bool KeyEvent::hasDefaultAction(int32_t keyCode) {
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switch (keyCode) {
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case AKEYCODE_HOME:
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case AKEYCODE_BACK:
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case AKEYCODE_CALL:
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case AKEYCODE_ENDCALL:
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case AKEYCODE_VOLUME_UP:
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case AKEYCODE_VOLUME_DOWN:
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case AKEYCODE_VOLUME_MUTE:
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case AKEYCODE_POWER:
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case AKEYCODE_CAMERA:
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case AKEYCODE_HEADSETHOOK:
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case AKEYCODE_MENU:
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case AKEYCODE_NOTIFICATION:
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case AKEYCODE_FOCUS:
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case AKEYCODE_SEARCH:
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case AKEYCODE_MEDIA_PLAY:
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case AKEYCODE_MEDIA_PAUSE:
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case AKEYCODE_MEDIA_PLAY_PAUSE:
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case AKEYCODE_MEDIA_STOP:
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case AKEYCODE_MEDIA_NEXT:
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case AKEYCODE_MEDIA_PREVIOUS:
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case AKEYCODE_MEDIA_REWIND:
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case AKEYCODE_MEDIA_RECORD:
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case AKEYCODE_MEDIA_FAST_FORWARD:
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case AKEYCODE_MUTE:
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return true;
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}
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return false;
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}
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bool KeyEvent::hasDefaultAction() const {
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return hasDefaultAction(getKeyCode());
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}
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bool KeyEvent::isSystemKey(int32_t keyCode) {
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switch (keyCode) {
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case AKEYCODE_MENU:
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case AKEYCODE_SOFT_RIGHT:
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case AKEYCODE_HOME:
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case AKEYCODE_BACK:
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case AKEYCODE_CALL:
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case AKEYCODE_ENDCALL:
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case AKEYCODE_VOLUME_UP:
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case AKEYCODE_VOLUME_DOWN:
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case AKEYCODE_VOLUME_MUTE:
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case AKEYCODE_MUTE:
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case AKEYCODE_POWER:
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case AKEYCODE_HEADSETHOOK:
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case AKEYCODE_MEDIA_PLAY:
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case AKEYCODE_MEDIA_PAUSE:
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case AKEYCODE_MEDIA_PLAY_PAUSE:
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case AKEYCODE_MEDIA_STOP:
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case AKEYCODE_MEDIA_NEXT:
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case AKEYCODE_MEDIA_PREVIOUS:
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case AKEYCODE_MEDIA_REWIND:
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case AKEYCODE_MEDIA_RECORD:
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case AKEYCODE_MEDIA_FAST_FORWARD:
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case AKEYCODE_CAMERA:
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case AKEYCODE_FOCUS:
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case AKEYCODE_SEARCH:
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return true;
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}
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return false;
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}
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bool KeyEvent::isSystemKey() const {
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return isSystemKey(getKeyCode());
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}
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void KeyEvent::initialize(
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int32_t deviceId,
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int32_t source,
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int32_t action,
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int32_t flags,
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int32_t keyCode,
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int32_t scanCode,
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int32_t metaState,
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int32_t repeatCount,
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nsecs_t downTime,
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nsecs_t eventTime) {
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InputEvent::initialize(deviceId, source);
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mAction = action;
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mFlags = flags;
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mKeyCode = keyCode;
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mScanCode = scanCode;
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mMetaState = metaState;
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mRepeatCount = repeatCount;
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mDownTime = downTime;
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mEventTime = eventTime;
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}
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void KeyEvent::initialize(const KeyEvent& from) {
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InputEvent::initialize(from);
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mAction = from.mAction;
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mFlags = from.mFlags;
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mKeyCode = from.mKeyCode;
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mScanCode = from.mScanCode;
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mMetaState = from.mMetaState;
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mRepeatCount = from.mRepeatCount;
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mDownTime = from.mDownTime;
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mEventTime = from.mEventTime;
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}
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// --- PointerCoords ---
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float PointerCoords::getAxisValue(int32_t axis) const {
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if (axis < 0 || axis > 63) {
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return 0;
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}
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uint64_t axisBit = 1LL << axis;
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if (!(bits & axisBit)) {
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return 0;
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}
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uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
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return values[index];
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}
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status_t PointerCoords::setAxisValue(int32_t axis, float value) {
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if (axis < 0 || axis > 63) {
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return NAME_NOT_FOUND;
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}
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uint64_t axisBit = 1LL << axis;
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uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
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if (!(bits & axisBit)) {
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if (value == 0) {
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return OK; // axes with value 0 do not need to be stored
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}
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uint32_t count = __builtin_popcountll(bits);
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if (count >= MAX_AXES) {
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tooManyAxes(axis);
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return NO_MEMORY;
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}
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bits |= axisBit;
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for (uint32_t i = count; i > index; i--) {
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values[i] = values[i - 1];
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}
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}
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values[index] = value;
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return OK;
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}
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static inline void scaleAxisValue(PointerCoords& c, int axis, float scaleFactor) {
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float value = c.getAxisValue(axis);
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if (value != 0) {
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c.setAxisValue(axis, value * scaleFactor);
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}
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}
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void PointerCoords::scale(float scaleFactor) {
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// No need to scale pressure or size since they are normalized.
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// No need to scale orientation since it is meaningless to do so.
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scaleAxisValue(*this, AMOTION_EVENT_AXIS_X, scaleFactor);
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scaleAxisValue(*this, AMOTION_EVENT_AXIS_Y, scaleFactor);
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scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MAJOR, scaleFactor);
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scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MINOR, scaleFactor);
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scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MAJOR, scaleFactor);
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scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, scaleFactor);
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}
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#ifdef HAVE_ANDROID_OS
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status_t PointerCoords::readFromParcel(Parcel* parcel) {
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bits = parcel->readInt64();
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uint32_t count = __builtin_popcountll(bits);
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if (count > MAX_AXES) {
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return BAD_VALUE;
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}
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for (uint32_t i = 0; i < count; i++) {
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values[i] = parcel->readFloat();
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}
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return OK;
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}
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status_t PointerCoords::writeToParcel(Parcel* parcel) const {
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parcel->writeInt64(bits);
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uint32_t count = __builtin_popcountll(bits);
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for (uint32_t i = 0; i < count; i++) {
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parcel->writeFloat(values[i]);
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}
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return OK;
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}
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#endif
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void PointerCoords::tooManyAxes(int axis) {
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ALOGW("Could not set value for axis %d because the PointerCoords structure is full and "
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"cannot contain more than %d axis values.", axis, int(MAX_AXES));
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}
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bool PointerCoords::operator==(const PointerCoords& other) const {
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if (bits != other.bits) {
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return false;
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}
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uint32_t count = __builtin_popcountll(bits);
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for (uint32_t i = 0; i < count; i++) {
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if (values[i] != other.values[i]) {
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return false;
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}
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}
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return true;
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}
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void PointerCoords::copyFrom(const PointerCoords& other) {
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bits = other.bits;
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uint32_t count = __builtin_popcountll(bits);
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for (uint32_t i = 0; i < count; i++) {
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values[i] = other.values[i];
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}
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}
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// --- PointerProperties ---
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bool PointerProperties::operator==(const PointerProperties& other) const {
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return id == other.id
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&& toolType == other.toolType;
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}
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void PointerProperties::copyFrom(const PointerProperties& other) {
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id = other.id;
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toolType = other.toolType;
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}
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// --- MotionEvent ---
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void MotionEvent::initialize(
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int32_t deviceId,
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int32_t source,
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int32_t action,
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int32_t flags,
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int32_t edgeFlags,
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int32_t metaState,
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int32_t buttonState,
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float xOffset,
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float yOffset,
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float xPrecision,
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float yPrecision,
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nsecs_t downTime,
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nsecs_t eventTime,
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size_t pointerCount,
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const PointerProperties* pointerProperties,
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const PointerCoords* pointerCoords) {
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InputEvent::initialize(deviceId, source);
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mAction = action;
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mFlags = flags;
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mEdgeFlags = edgeFlags;
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mMetaState = metaState;
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mButtonState = buttonState;
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mXOffset = xOffset;
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mYOffset = yOffset;
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mXPrecision = xPrecision;
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mYPrecision = yPrecision;
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mDownTime = downTime;
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mPointerProperties.clear();
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mPointerProperties.appendArray(pointerProperties, pointerCount);
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mSampleEventTimes.clear();
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mSamplePointerCoords.clear();
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addSample(eventTime, pointerCoords);
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}
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void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
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InputEvent::initialize(other->mDeviceId, other->mSource);
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mAction = other->mAction;
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mFlags = other->mFlags;
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mEdgeFlags = other->mEdgeFlags;
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mMetaState = other->mMetaState;
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mButtonState = other->mButtonState;
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mXOffset = other->mXOffset;
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mYOffset = other->mYOffset;
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mXPrecision = other->mXPrecision;
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mYPrecision = other->mYPrecision;
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mDownTime = other->mDownTime;
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mPointerProperties = other->mPointerProperties;
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if (keepHistory) {
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mSampleEventTimes = other->mSampleEventTimes;
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mSamplePointerCoords = other->mSamplePointerCoords;
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} else {
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mSampleEventTimes.clear();
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mSampleEventTimes.push(other->getEventTime());
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mSamplePointerCoords.clear();
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size_t pointerCount = other->getPointerCount();
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size_t historySize = other->getHistorySize();
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mSamplePointerCoords.appendArray(other->mSamplePointerCoords.array()
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+ (historySize * pointerCount), pointerCount);
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}
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}
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void MotionEvent::addSample(
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int64_t eventTime,
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const PointerCoords* pointerCoords) {
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mSampleEventTimes.push(eventTime);
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mSamplePointerCoords.appendArray(pointerCoords, getPointerCount());
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}
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const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const {
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return &mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex];
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}
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float MotionEvent::getRawAxisValue(int32_t axis, size_t pointerIndex) const {
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return getRawPointerCoords(pointerIndex)->getAxisValue(axis);
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}
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float MotionEvent::getAxisValue(int32_t axis, size_t pointerIndex) const {
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float value = getRawPointerCoords(pointerIndex)->getAxisValue(axis);
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switch (axis) {
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case AMOTION_EVENT_AXIS_X:
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return value + mXOffset;
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case AMOTION_EVENT_AXIS_Y:
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return value + mYOffset;
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}
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return value;
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}
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const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
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size_t pointerIndex, size_t historicalIndex) const {
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return &mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex];
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}
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float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
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size_t historicalIndex) const {
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return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
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}
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float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
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size_t historicalIndex) const {
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float value = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
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switch (axis) {
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case AMOTION_EVENT_AXIS_X:
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return value + mXOffset;
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case AMOTION_EVENT_AXIS_Y:
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return value + mYOffset;
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}
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return value;
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}
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ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
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size_t pointerCount = mPointerProperties.size();
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for (size_t i = 0; i < pointerCount; i++) {
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if (mPointerProperties.itemAt(i).id == pointerId) {
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return i;
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}
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}
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return -1;
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}
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void MotionEvent::offsetLocation(float xOffset, float yOffset) {
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mXOffset += xOffset;
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mYOffset += yOffset;
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}
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void MotionEvent::scale(float scaleFactor) {
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mXOffset *= scaleFactor;
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mYOffset *= scaleFactor;
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mXPrecision *= scaleFactor;
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mYPrecision *= scaleFactor;
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size_t numSamples = mSamplePointerCoords.size();
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for (size_t i = 0; i < numSamples; i++) {
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mSamplePointerCoords.editItemAt(i).scale(scaleFactor);
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}
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}
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#ifdef HAVE_ANDROID_OS
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static inline float transformAngle(const SkMatrix* matrix, float angleRadians) {
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// Construct and transform a vector oriented at the specified clockwise angle from vertical.
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// Coordinate system: down is increasing Y, right is increasing X.
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SkPoint vector;
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vector.fX = SkFloatToScalar(sinf(angleRadians));
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vector.fY = SkFloatToScalar(-cosf(angleRadians));
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matrix->mapVectors(& vector, 1);
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// Derive the transformed vector's clockwise angle from vertical.
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float result = atan2f(SkScalarToFloat(vector.fX), SkScalarToFloat(-vector.fY));
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if (result < - M_PI_2) {
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result += M_PI;
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} else if (result > M_PI_2) {
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result -= M_PI;
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}
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return result;
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}
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void MotionEvent::transform(const SkMatrix* matrix) {
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float oldXOffset = mXOffset;
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float oldYOffset = mYOffset;
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// The tricky part of this implementation is to preserve the value of
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// rawX and rawY. So we apply the transformation to the first point
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// then derive an appropriate new X/Y offset that will preserve rawX and rawY.
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SkPoint point;
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float rawX = getRawX(0);
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float rawY = getRawY(0);
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matrix->mapXY(SkFloatToScalar(rawX + oldXOffset), SkFloatToScalar(rawY + oldYOffset),
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& point);
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float newX = SkScalarToFloat(point.fX);
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float newY = SkScalarToFloat(point.fY);
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float newXOffset = newX - rawX;
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float newYOffset = newY - rawY;
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mXOffset = newXOffset;
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mYOffset = newYOffset;
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// Apply the transformation to all samples.
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size_t numSamples = mSamplePointerCoords.size();
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for (size_t i = 0; i < numSamples; i++) {
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PointerCoords& c = mSamplePointerCoords.editItemAt(i);
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float x = c.getAxisValue(AMOTION_EVENT_AXIS_X) + oldXOffset;
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float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y) + oldYOffset;
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matrix->mapXY(SkFloatToScalar(x), SkFloatToScalar(y), &point);
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c.setAxisValue(AMOTION_EVENT_AXIS_X, SkScalarToFloat(point.fX) - newXOffset);
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c.setAxisValue(AMOTION_EVENT_AXIS_Y, SkScalarToFloat(point.fY) - newYOffset);
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float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
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c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, transformAngle(matrix, orientation));
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}
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}
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status_t MotionEvent::readFromParcel(Parcel* parcel) {
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size_t pointerCount = parcel->readInt32();
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size_t sampleCount = parcel->readInt32();
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if (pointerCount == 0 || pointerCount > MAX_POINTERS || sampleCount == 0) {
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return BAD_VALUE;
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}
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mDeviceId = parcel->readInt32();
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mSource = parcel->readInt32();
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mAction = parcel->readInt32();
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mFlags = parcel->readInt32();
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mEdgeFlags = parcel->readInt32();
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mMetaState = parcel->readInt32();
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mButtonState = parcel->readInt32();
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mXOffset = parcel->readFloat();
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mYOffset = parcel->readFloat();
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mXPrecision = parcel->readFloat();
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mYPrecision = parcel->readFloat();
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mDownTime = parcel->readInt64();
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mPointerProperties.clear();
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mPointerProperties.setCapacity(pointerCount);
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mSampleEventTimes.clear();
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mSampleEventTimes.setCapacity(sampleCount);
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mSamplePointerCoords.clear();
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mSamplePointerCoords.setCapacity(sampleCount * pointerCount);
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for (size_t i = 0; i < pointerCount; i++) {
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mPointerProperties.push();
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PointerProperties& properties = mPointerProperties.editTop();
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properties.id = parcel->readInt32();
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|
properties.toolType = parcel->readInt32();
|
|
}
|
|
|
|
while (sampleCount-- > 0) {
|
|
mSampleEventTimes.push(parcel->readInt64());
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
mSamplePointerCoords.push();
|
|
status_t status = mSamplePointerCoords.editTop().readFromParcel(parcel);
|
|
if (status) {
|
|
return status;
|
|
}
|
|
}
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
status_t MotionEvent::writeToParcel(Parcel* parcel) const {
|
|
size_t pointerCount = mPointerProperties.size();
|
|
size_t sampleCount = mSampleEventTimes.size();
|
|
|
|
parcel->writeInt32(pointerCount);
|
|
parcel->writeInt32(sampleCount);
|
|
|
|
parcel->writeInt32(mDeviceId);
|
|
parcel->writeInt32(mSource);
|
|
parcel->writeInt32(mAction);
|
|
parcel->writeInt32(mFlags);
|
|
parcel->writeInt32(mEdgeFlags);
|
|
parcel->writeInt32(mMetaState);
|
|
parcel->writeInt32(mButtonState);
|
|
parcel->writeFloat(mXOffset);
|
|
parcel->writeFloat(mYOffset);
|
|
parcel->writeFloat(mXPrecision);
|
|
parcel->writeFloat(mYPrecision);
|
|
parcel->writeInt64(mDownTime);
|
|
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
const PointerProperties& properties = mPointerProperties.itemAt(i);
|
|
parcel->writeInt32(properties.id);
|
|
parcel->writeInt32(properties.toolType);
|
|
}
|
|
|
|
const PointerCoords* pc = mSamplePointerCoords.array();
|
|
for (size_t h = 0; h < sampleCount; h++) {
|
|
parcel->writeInt64(mSampleEventTimes.itemAt(h));
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
status_t status = (pc++)->writeToParcel(parcel);
|
|
if (status) {
|
|
return status;
|
|
}
|
|
}
|
|
}
|
|
return OK;
|
|
}
|
|
#endif
|
|
|
|
bool MotionEvent::isTouchEvent(int32_t source, int32_t action) {
|
|
if (source & AINPUT_SOURCE_CLASS_POINTER) {
|
|
// Specifically excludes HOVER_MOVE and SCROLL.
|
|
switch (action & AMOTION_EVENT_ACTION_MASK) {
|
|
case AMOTION_EVENT_ACTION_DOWN:
|
|
case AMOTION_EVENT_ACTION_MOVE:
|
|
case AMOTION_EVENT_ACTION_UP:
|
|
case AMOTION_EVENT_ACTION_POINTER_DOWN:
|
|
case AMOTION_EVENT_ACTION_POINTER_UP:
|
|
case AMOTION_EVENT_ACTION_CANCEL:
|
|
case AMOTION_EVENT_ACTION_OUTSIDE:
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
// --- PooledInputEventFactory ---
|
|
|
|
PooledInputEventFactory::PooledInputEventFactory(size_t maxPoolSize) :
|
|
mMaxPoolSize(maxPoolSize) {
|
|
}
|
|
|
|
PooledInputEventFactory::~PooledInputEventFactory() {
|
|
for (size_t i = 0; i < mKeyEventPool.size(); i++) {
|
|
delete mKeyEventPool.itemAt(i);
|
|
}
|
|
for (size_t i = 0; i < mMotionEventPool.size(); i++) {
|
|
delete mMotionEventPool.itemAt(i);
|
|
}
|
|
}
|
|
|
|
KeyEvent* PooledInputEventFactory::createKeyEvent() {
|
|
if (!mKeyEventPool.isEmpty()) {
|
|
KeyEvent* event = mKeyEventPool.top();
|
|
mKeyEventPool.pop();
|
|
return event;
|
|
}
|
|
return new KeyEvent();
|
|
}
|
|
|
|
MotionEvent* PooledInputEventFactory::createMotionEvent() {
|
|
if (!mMotionEventPool.isEmpty()) {
|
|
MotionEvent* event = mMotionEventPool.top();
|
|
mMotionEventPool.pop();
|
|
return event;
|
|
}
|
|
return new MotionEvent();
|
|
}
|
|
|
|
void PooledInputEventFactory::recycle(InputEvent* event) {
|
|
switch (event->getType()) {
|
|
case AINPUT_EVENT_TYPE_KEY:
|
|
if (mKeyEventPool.size() < mMaxPoolSize) {
|
|
mKeyEventPool.push(static_cast<KeyEvent*>(event));
|
|
return;
|
|
}
|
|
break;
|
|
case AINPUT_EVENT_TYPE_MOTION:
|
|
if (mMotionEventPool.size() < mMaxPoolSize) {
|
|
mMotionEventPool.push(static_cast<MotionEvent*>(event));
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
delete event;
|
|
}
|
|
|
|
} // namespace android
|