037c33eae7
Declare a new method, Display.getState() to retrieve the actual power state of a display. Improved documentation for Intent.ACTION_SCREEN_ON and Intent.ACTION_SCREEN_OFF to clarify what they really mean in terms of the interactive state of the device. Deprecated PowerManager.isScreenOn() and replaced it with PowerManager.isInteractive() with a more suggestive name and better documentation. Redirect display power state changes to go through the display manager first and only then head over to the power manager for legacy compatibility. Eliminated the bright here and woke here policy flags since they were unused. Simplified the input dispatch policy somewhat. Ensure that screen wake locks are respected up until the point when dozing really begins. Fixed a regression in DreamService where onDreamingStarted might be called before onWindowAttached. Bug: 13133142 Bug: 13472578 Bug: 13929355 Bug: 13760290 Change-Id: Iabef96921dd554ce3768fb18619cefc3230b5fb0
259 lines
10 KiB
C++
259 lines
10 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "../InputDispatcher.h"
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#include <gtest/gtest.h>
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#include <linux/input.h>
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namespace android {
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// An arbitrary time value.
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static const nsecs_t ARBITRARY_TIME = 1234;
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// An arbitrary device id.
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static const int32_t DEVICE_ID = 1;
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// An arbitrary display id.
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static const int32_t DISPLAY_ID = 0;
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// An arbitrary injector pid / uid pair that has permission to inject events.
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static const int32_t INJECTOR_PID = 999;
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static const int32_t INJECTOR_UID = 1001;
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// --- FakeInputDispatcherPolicy ---
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class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
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InputDispatcherConfiguration mConfig;
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protected:
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virtual ~FakeInputDispatcherPolicy() {
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}
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public:
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FakeInputDispatcherPolicy() {
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}
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private:
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virtual void notifyConfigurationChanged(nsecs_t when) {
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}
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virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
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const sp<InputWindowHandle>& inputWindowHandle,
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const String8& reason) {
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return 0;
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}
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virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) {
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}
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virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) {
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*outConfig = mConfig;
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}
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virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) {
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return true;
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}
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virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) {
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}
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virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) {
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}
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virtual nsecs_t interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
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const KeyEvent* keyEvent, uint32_t policyFlags) {
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return 0;
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}
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virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
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const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) {
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return false;
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}
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virtual void notifySwitch(nsecs_t when,
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uint32_t switchValues, uint32_t switchMask, uint32_t policyFlags) {
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}
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virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) {
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}
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virtual bool checkInjectEventsPermissionNonReentrant(
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int32_t injectorPid, int32_t injectorUid) {
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return false;
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}
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};
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// --- InputDispatcherTest ---
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class InputDispatcherTest : public testing::Test {
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protected:
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sp<FakeInputDispatcherPolicy> mFakePolicy;
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sp<InputDispatcher> mDispatcher;
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virtual void SetUp() {
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mFakePolicy = new FakeInputDispatcherPolicy();
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mDispatcher = new InputDispatcher(mFakePolicy);
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}
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virtual void TearDown() {
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mFakePolicy.clear();
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mDispatcher.clear();
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}
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};
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TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
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KeyEvent event;
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// Rejects undefined key actions.
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event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
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/*action*/ -1, 0,
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AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject key events with undefined action.";
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// Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
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event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
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AKEY_EVENT_ACTION_MULTIPLE, 0,
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AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject key events with ACTION_MULTIPLE.";
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}
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TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
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MotionEvent event;
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PointerProperties pointerProperties[MAX_POINTERS + 1];
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PointerCoords pointerCoords[MAX_POINTERS + 1];
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for (int i = 0; i <= MAX_POINTERS; i++) {
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pointerProperties[i].clear();
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pointerProperties[i].id = i;
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pointerCoords[i].clear();
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}
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// Rejects undefined motion actions.
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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/*action*/ -1, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 1, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with undefined action.";
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// Rejects pointer down with invalid index.
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
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0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 1, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with pointer down index too large.";
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_POINTER_DOWN | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
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0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 1, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with pointer down index too small.";
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// Rejects pointer up with invalid index.
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
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0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 1, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with pointer up index too large.";
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_POINTER_UP | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
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0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 1, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with pointer up index too small.";
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// Rejects motion events with invalid number of pointers.
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 0, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with 0 pointers.";
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with more than MAX_POINTERS pointers.";
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// Rejects motion events with invalid pointer ids.
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pointerProperties[0].id = -1;
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 1, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with pointer ids less than 0.";
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pointerProperties[0].id = MAX_POINTER_ID + 1;
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 1, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
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// Rejects motion events with duplicate pointer ids.
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pointerProperties[0].id = 1;
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pointerProperties[1].id = 1;
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event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
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AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
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ARBITRARY_TIME, ARBITRARY_TIME,
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/*pointerCount*/ 2, pointerProperties, pointerCoords);
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ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
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&event, DISPLAY_ID,
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INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
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<< "Should reject motion events with duplicate pointer ids.";
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}
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} // namespace android
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