e2478d45cc
Bug: 17372309 Fixes a case where UI thread and RT thread both used the same method which wasn't safe for either of them. Adds additional assertions & logging in unusual circumstances to try and track down where the issue is occuring from. Change-Id: I93d31a6fd0c5927259b67bdf96a475944226eee6
203 lines
5.6 KiB
C++
203 lines
5.6 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANIMATOR_H
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#define ANIMATOR_H
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#include <cutils/compiler.h>
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#include <utils/RefBase.h>
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#include <utils/StrongPointer.h>
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#include "CanvasProperty.h"
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#include "Interpolator.h"
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#include "TreeInfo.h"
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#include "utils/Macros.h"
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namespace android {
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namespace uirenderer {
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class AnimationContext;
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class BaseRenderNodeAnimator;
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class RenderNode;
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class RenderProperties;
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class AnimationListener : public VirtualLightRefBase {
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public:
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ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0;
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protected:
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ANDROID_API virtual ~AnimationListener() {}
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};
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class BaseRenderNodeAnimator : public VirtualLightRefBase {
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PREVENT_COPY_AND_ASSIGN(BaseRenderNodeAnimator);
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public:
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ANDROID_API void setStartValue(float value);
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ANDROID_API void setInterpolator(Interpolator* interpolator);
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ANDROID_API void setDuration(nsecs_t durationInMs);
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ANDROID_API nsecs_t duration() { return mDuration; }
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ANDROID_API void setStartDelay(nsecs_t startDelayInMs);
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ANDROID_API nsecs_t startDelay() { return mStartDelay; }
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ANDROID_API void setListener(AnimationListener* listener) {
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mListener = listener;
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}
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AnimationListener* listener() { return mListener.get(); }
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ANDROID_API void start() { mStagingPlayState = RUNNING; onStagingPlayStateChanged(); }
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ANDROID_API void end() { mStagingPlayState = FINISHED; onStagingPlayStateChanged(); }
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void attach(RenderNode* target);
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virtual void onAttached() {}
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void detach() { mTarget = 0; }
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void pushStaging(AnimationContext& context);
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bool animate(AnimationContext& context);
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bool isRunning() { return mPlayState == RUNNING; }
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bool isFinished() { return mPlayState == FINISHED; }
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float finalValue() { return mFinalValue; }
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ANDROID_API virtual uint32_t dirtyMask() = 0;
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void forceEndNow(AnimationContext& context);
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protected:
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BaseRenderNodeAnimator(float finalValue);
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virtual ~BaseRenderNodeAnimator();
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virtual float getValue(RenderNode* target) const = 0;
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virtual void setValue(RenderNode* target, float value) = 0;
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RenderNode* target() { return mTarget; }
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void callOnFinishedListener(AnimationContext& context);
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virtual void onStagingPlayStateChanged() {}
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enum PlayState {
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NOT_STARTED,
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RUNNING,
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FINISHED,
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};
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RenderNode* mTarget;
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float mFinalValue;
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float mDeltaValue;
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float mFromValue;
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Interpolator* mInterpolator;
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PlayState mStagingPlayState;
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PlayState mPlayState;
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bool mHasStartValue;
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nsecs_t mStartTime;
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nsecs_t mDuration;
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nsecs_t mStartDelay;
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sp<AnimationListener> mListener;
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private:
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inline void checkMutable();
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virtual void transitionToRunning(AnimationContext& context);
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void doSetStartValue(float value);
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};
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class RenderPropertyAnimator : public BaseRenderNodeAnimator {
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public:
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enum RenderProperty {
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TRANSLATION_X = 0,
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TRANSLATION_Y,
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TRANSLATION_Z,
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SCALE_X,
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SCALE_Y,
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ROTATION,
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ROTATION_X,
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ROTATION_Y,
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X,
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Y,
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Z,
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ALPHA,
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};
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ANDROID_API RenderPropertyAnimator(RenderProperty property, float finalValue);
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ANDROID_API virtual uint32_t dirtyMask();
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protected:
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virtual float getValue(RenderNode* target) const;
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virtual void setValue(RenderNode* target, float value);
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virtual void onAttached();
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virtual void onStagingPlayStateChanged();
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private:
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typedef bool (RenderProperties::*SetFloatProperty)(float value);
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typedef float (RenderProperties::*GetFloatProperty)() const;
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struct PropertyAccessors;
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const PropertyAccessors* mPropertyAccess;
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static const PropertyAccessors PROPERTY_ACCESSOR_LUT[];
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};
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class CanvasPropertyPrimitiveAnimator : public BaseRenderNodeAnimator {
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public:
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ANDROID_API CanvasPropertyPrimitiveAnimator(CanvasPropertyPrimitive* property,
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float finalValue);
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ANDROID_API virtual uint32_t dirtyMask();
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protected:
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virtual float getValue(RenderNode* target) const;
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virtual void setValue(RenderNode* target, float value);
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private:
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sp<CanvasPropertyPrimitive> mProperty;
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};
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class CanvasPropertyPaintAnimator : public BaseRenderNodeAnimator {
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public:
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enum PaintField {
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STROKE_WIDTH = 0,
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ALPHA,
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};
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ANDROID_API CanvasPropertyPaintAnimator(CanvasPropertyPaint* property,
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PaintField field, float finalValue);
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ANDROID_API virtual uint32_t dirtyMask();
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protected:
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virtual float getValue(RenderNode* target) const;
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virtual void setValue(RenderNode* target, float value);
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private:
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sp<CanvasPropertyPaint> mProperty;
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PaintField mField;
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};
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class RevealAnimator : public BaseRenderNodeAnimator {
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public:
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ANDROID_API RevealAnimator(int centerX, int centerY,
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float startValue, float finalValue);
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ANDROID_API virtual uint32_t dirtyMask();
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protected:
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virtual float getValue(RenderNode* target) const;
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virtual void setValue(RenderNode* target, float value);
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private:
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int mCenterX, mCenterY;
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};
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} /* namespace uirenderer */
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} /* namespace android */
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#endif /* ANIMATOR_H */
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