9c72281d97
SurfaceControl.closeTransaction() will block until the transaction takes effect and this happens at the next vsync -- in practice it means this call blocks for ~15ms. Immediately after that we ask the choreographer to schedule the next frame, which will happen at the next vsync. depending the timing, this would cause the window manager to animate at 30 fps instead of 60. This is fixed here by calling the choreographer before we call closeTransaction(). In the near future, we should be able to fix this by using an offseted vsync for the window manager and it won't need closeTransaction() to block at all. Bug: 10209014 Change-Id: I33d0c5ecfc25154b2859f3023a8cda6e641826bf