Roozbeh Pournader 46c6f4c5ea Frameworks support for hyphenation for various complex cases
This adds better support for Arabic script languages, Armenian,
Catalan, Hebrew, Kannada, Malayalam, Polish, Tamil, and Telugu by
adding various hyphenation types and edits appropriate for the
locales.

The actual implementations are in Minikin. This CL takes care of the
changes needed in frameworks, to support different end-of-line and
start-of-line hyphen edits.

Two bugs in TextLine.java are also fixed:

1. Where hyphen edits on non-spanned texts were not eliminated in
handleRun() when they should have. This had manifested itself in
double hyphenation in some bidi paragraphs.

2. Some no op assignments and comparions around the change for the
above bug are removed.

Test: thorough manual testing for various cases
Bug: 19756624
Bug: 19950445
Bug: 19955011
Bug: 25623243
Bug: 26154469
Bug: 26154471
Bug: 33387871
Bug: 33560754
Bug: 33752592
Bug: 33754204
Change-Id: I48c047d1f6a75c39a78a6ea38a0a3282f63326ec
2017-03-03 15:34:42 -08:00

383 lines
11 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
BUGREPORT_FONT_CACHE_USAGE := false
# Enables fine-grained GLES error checking
# If set to true, every GLES call is wrapped & error checked
# Has moderate overhead
HWUI_ENABLE_OPENGL_VALIDATION := true
hwui_src_files := \
hwui/Bitmap.cpp \
font/CacheTexture.cpp \
font/Font.cpp \
hwui/Canvas.cpp \
hwui/MinikinSkia.cpp \
hwui/MinikinUtils.cpp \
hwui/PaintImpl.cpp \
hwui/Typeface.cpp \
pipeline/skia/GLFunctorDrawable.cpp \
pipeline/skia/LayerDrawable.cpp \
pipeline/skia/RenderNodeDrawable.cpp \
pipeline/skia/ReorderBarrierDrawables.cpp \
pipeline/skia/SkiaDisplayList.cpp \
pipeline/skia/SkiaOpenGLPipeline.cpp \
pipeline/skia/SkiaOpenGLReadback.cpp \
pipeline/skia/SkiaPipeline.cpp \
pipeline/skia/SkiaProfileRenderer.cpp \
pipeline/skia/SkiaRecordingCanvas.cpp \
pipeline/skia/SkiaVulkanPipeline.cpp \
renderstate/Blend.cpp \
renderstate/MeshState.cpp \
renderstate/OffscreenBufferPool.cpp \
renderstate/PixelBufferState.cpp \
renderstate/RenderState.cpp \
renderstate/Scissor.cpp \
renderstate/Stencil.cpp \
renderstate/TextureState.cpp \
renderthread/CanvasContext.cpp \
renderthread/OpenGLPipeline.cpp \
renderthread/DrawFrameTask.cpp \
renderthread/EglManager.cpp \
renderthread/VulkanManager.cpp \
renderthread/RenderProxy.cpp \
renderthread/RenderTask.cpp \
renderthread/RenderThread.cpp \
renderthread/TimeLord.cpp \
renderthread/Frame.cpp \
service/GraphicsStatsService.cpp \
thread/TaskManager.cpp \
utils/Blur.cpp \
utils/GLUtils.cpp \
utils/LinearAllocator.cpp \
utils/StringUtils.cpp \
utils/TestWindowContext.cpp \
utils/VectorDrawableUtils.cpp \
AmbientShadow.cpp \
AnimationContext.cpp \
Animator.cpp \
AnimatorManager.cpp \
BakedOpDispatcher.cpp \
BakedOpRenderer.cpp \
BakedOpState.cpp \
Caches.cpp \
CanvasState.cpp \
ClipArea.cpp \
DamageAccumulator.cpp \
DeferredLayerUpdater.cpp \
DeviceInfo.cpp \
DisplayList.cpp \
Extensions.cpp \
FboCache.cpp \
FontRenderer.cpp \
FrameBuilder.cpp \
FrameInfo.cpp \
FrameInfoVisualizer.cpp \
GammaFontRenderer.cpp \
GlLayer.cpp \
GlopBuilder.cpp \
GpuMemoryTracker.cpp \
GradientCache.cpp \
Image.cpp \
Interpolator.cpp \
JankTracker.cpp \
Layer.cpp \
LayerBuilder.cpp \
LayerUpdateQueue.cpp \
Matrix.cpp \
OpDumper.cpp \
OpenGLReadback.cpp \
Patch.cpp \
PatchCache.cpp \
PathCache.cpp \
PathParser.cpp \
PathTessellator.cpp \
PixelBuffer.cpp \
ProfileRenderer.cpp \
Program.cpp \
ProgramCache.cpp \
Properties.cpp \
PropertyValuesAnimatorSet.cpp \
PropertyValuesHolder.cpp \
RecordingCanvas.cpp \
RenderBufferCache.cpp \
RenderNode.cpp \
RenderProperties.cpp \
ResourceCache.cpp \
ShadowTessellator.cpp \
SkiaCanvas.cpp \
SkiaCanvasProxy.cpp \
SkiaShader.cpp \
Snapshot.cpp \
SpotShadow.cpp \
TessellationCache.cpp \
TextDropShadowCache.cpp \
Texture.cpp \
TextureCache.cpp \
VectorDrawable.cpp \
VkLayer.cpp \
protos/hwui.proto
hwui_test_common_src_files := \
$(call all-cpp-files-under, tests/common/scenes) \
tests/common/LeakChecker.cpp \
tests/common/TestListViewSceneBase.cpp \
tests/common/TestContext.cpp \
tests/common/TestScene.cpp \
tests/common/TestUtils.cpp
hwui_debug_common_src_files := \
debug/wrap_gles.cpp \
debug/DefaultGlesDriver.cpp \
debug/GlesErrorCheckWrapper.cpp \
debug/GlesDriver.cpp \
debug/FatalBaseDriver.cpp \
debug/NullGlesDriver.cpp
hwui_cflags := \
-DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES \
-DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\" \
-Wall -Wno-unused-parameter -Wunreachable-code -Werror
ifeq ($(TARGET_USES_HWC2),true)
hwui_cflags += -DUSE_HWC2
endif
# TODO: Linear blending should be enabled by default, but we are
# TODO: making it an opt-in while it's a work in progress
# TODO: The final test should be:
# TODO: ifneq ($(TARGET_ENABLE_LINEAR_BLENDING),false)
ifeq ($(TARGET_ENABLE_LINEAR_BLENDING),true)
hwui_cflags += -DANDROID_ENABLE_LINEAR_BLENDING
endif
# GCC false-positives on this warning, and since we -Werror that's
# a problem
hwui_cflags += -Wno-free-nonheap-object
# clang's warning is broken, see: https://llvm.org/bugs/show_bug.cgi?id=21629
hwui_cflags += -Wno-missing-braces
ifeq (true, $(BUGREPORT_FONT_CACHE_USAGE))
hwui_src_files += \
font/FontCacheHistoryTracker.cpp
hwui_cflags += -DBUGREPORT_FONT_CACHE_USAGE
endif
ifndef HWUI_COMPILE_SYMBOLS
hwui_cflags += -fvisibility=hidden
endif
ifdef HWUI_COMPILE_FOR_PERF
# TODO: Non-arm?
hwui_cflags += -fno-omit-frame-pointer -marm -mapcs
endif
# This has to be lazy-resolved because it depends on the LOCAL_MODULE_CLASS
# which varies depending on what is being built
define hwui_proto_include
$(call local-generated-sources-dir)/proto/$(LOCAL_PATH)
endef
hwui_c_includes += \
external/skia/include/private \
external/skia/src/core \
external/skia/src/effects \
external/skia/src/image \
external/skia/src/utils \
external/icu/icu4c/source/common \
external/harfbuzz_ng/src \
external/freetype/include
# enable RENDERSCRIPT
hwui_c_includes += \
$(call intermediates-dir-for,STATIC_LIBRARIES,TARGET,) \
frameworks/rs/cpp \
frameworks/rs
# ------------------------
# static library
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
LOCAL_MODULE := libhwui_static
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_SRC_FILES := $(hwui_src_files)
ifeq (true, $(HWUI_ENABLE_OPENGL_VALIDATION))
LOCAL_CFLAGS += -include debug/wrap_gles.h
LOCAL_CFLAGS += -DDEBUG_OPENGL=3
LOCAL_SRC_FILES += $(hwui_debug_common_src_files)
endif
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := \
$(LOCAL_PATH) \
$(call hwui_proto_include)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_STATIC_LIBRARY)
# ------------------------
# static library null gpu
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
LOCAL_MODULE := libhwui_static_debug
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_SRC_FILES := \
$(hwui_src_files) \
$(hwui_debug_common_src_files) \
debug/nullegl.cpp
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := \
$(LOCAL_PATH) \
$(call hwui_proto_include)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_STATIC_LIBRARY)
# ------------------------
# shared library
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
LOCAL_MODULE := libhwui
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_SHARED_LIBRARY)
# ------------------------
# unit tests
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE := hwui_unit_tests
LOCAL_MODULE_TAGS := tests
LOCAL_STATIC_LIBRARIES := libgmock libhwui_static_debug
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/unit/main.cpp \
tests/unit/BakedOpDispatcherTests.cpp \
tests/unit/BakedOpRendererTests.cpp \
tests/unit/BakedOpStateTests.cpp \
tests/unit/BitmapTests.cpp \
tests/unit/CanvasContextTests.cpp \
tests/unit/CanvasStateTests.cpp \
tests/unit/ClipAreaTests.cpp \
tests/unit/DamageAccumulatorTests.cpp \
tests/unit/DeferredLayerUpdaterTests.cpp \
tests/unit/DeviceInfoTests.cpp \
tests/unit/FatVectorTests.cpp \
tests/unit/FontRendererTests.cpp \
tests/unit/FrameBuilderTests.cpp \
tests/unit/GlopBuilderTests.cpp \
tests/unit/GpuMemoryTrackerTests.cpp \
tests/unit/GradientCacheTests.cpp \
tests/unit/GraphicsStatsServiceTests.cpp \
tests/unit/LayerUpdateQueueTests.cpp \
tests/unit/LeakCheckTests.cpp \
tests/unit/LinearAllocatorTests.cpp \
tests/unit/MatrixTests.cpp \
tests/unit/MeshStateTests.cpp \
tests/unit/OffscreenBufferPoolTests.cpp \
tests/unit/OpDumperTests.cpp \
tests/unit/PathInterpolatorTests.cpp \
tests/unit/RenderNodeDrawableTests.cpp \
tests/unit/RecordingCanvasTests.cpp \
tests/unit/RenderNodeTests.cpp \
tests/unit/RenderPropertiesTests.cpp \
tests/unit/SkiaBehaviorTests.cpp \
tests/unit/SkiaDisplayListTests.cpp \
tests/unit/SkiaPipelineTests.cpp \
tests/unit/SkiaRenderPropertiesTests.cpp \
tests/unit/SkiaCanvasTests.cpp \
tests/unit/SnapshotTests.cpp \
tests/unit/StringUtilsTests.cpp \
tests/unit/TestUtilsTests.cpp \
tests/unit/TextDropShadowCacheTests.cpp \
tests/unit/TextureCacheTests.cpp \
tests/unit/VectorDrawableTests.cpp \
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_TEST)
# ------------------------
# Macro-bench app
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/local/tmp
LOCAL_MODULE:= hwuimacro
LOCAL_MODULE_TAGS := tests
LOCAL_MULTILIB := both
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_C_INCLUDES := $(hwui_c_includes)
# set to libhwui_static_debug to skip actual GL commands
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/macrobench/TestSceneRunner.cpp \
tests/macrobench/main.cpp
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_BENCHMARK)
# ------------------------
# Micro-bench app
# ---------------------
include $(CLEAR_VARS)
LOCAL_MODULE:= hwuimicro
LOCAL_MODULE_TAGS := tests
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static_debug
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/microbench/main.cpp \
tests/microbench/DisplayListCanvasBench.cpp \
tests/microbench/FontBench.cpp \
tests/microbench/FrameBuilderBench.cpp \
tests/microbench/LinearAllocatorBench.cpp \
tests/microbench/PathParserBench.cpp \
tests/microbench/RenderNodeBench.cpp \
tests/microbench/ShadowBench.cpp \
tests/microbench/TaskManagerBench.cpp
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_BENCHMARK)