bug:14083128 Moves all of the font transform management into OpenGLRenderer::findBestFontTransform(), and now simply passes down final rasterization transforms into the FontRenderer. Change-Id: Ie02752e6af863347b142367c7d628db5f9fc2998
bug:14083128 Moves all of the font transform management into OpenGLRenderer::findBestFontTransform(), and now simply passes down final rasterization transforms into the FontRenderer. Change-Id: Ie02752e6af863347b142367c7d628db5f9fc2998