e170fb6686
Move all HW bitmap upload operations off of RenderThread. Ensure EGL context outlives all upload requests Bug: 79250950 Test: builds, boots, systrace is good, CTS bitmap tests pass Change-Id: I5ace6c516d33b1afdf1a407cd8b183f6b60c22c1
135 lines
3.6 KiB
C++
135 lines
3.6 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef OUTLINE_H
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#define OUTLINE_H
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#include <SkPath.h>
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#include "Rect.h"
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#include "utils/MathUtils.h"
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namespace android {
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namespace uirenderer {
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class Outline {
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public:
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enum class Type { None = 0, Empty = 1, ConvexPath = 2, RoundRect = 3 };
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Outline() : mShouldClip(false), mType(Type::None), mRadius(0), mAlpha(0.0f) {}
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void setRoundRect(int left, int top, int right, int bottom, float radius, float alpha) {
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mAlpha = alpha;
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if (mType == Type::RoundRect && left == mBounds.left && right == mBounds.right &&
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top == mBounds.top && bottom == mBounds.bottom && radius == mRadius) {
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// nothing to change, don't do any work
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return;
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}
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mType = Type::RoundRect;
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mBounds.set(left, top, right, bottom);
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mRadius = radius;
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// Reuse memory if previous outline was the same shape (rect or round rect).
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if (mPath.countVerbs() > 10) {
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mPath.reset();
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} else {
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mPath.rewind();
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}
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// update mPath to reflect new outline
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if (MathUtils::isPositive(radius)) {
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mPath.addRoundRect(SkRect::MakeLTRB(left, top, right, bottom), radius, radius);
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} else {
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mPath.addRect(left, top, right, bottom);
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}
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}
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void setConvexPath(const SkPath* outline, float alpha) {
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if (!outline) {
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setEmpty();
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return;
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}
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mType = Type::ConvexPath;
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mPath = *outline;
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mBounds.set(outline->getBounds());
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mAlpha = alpha;
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}
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void setEmpty() {
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mType = Type::Empty;
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mPath.reset();
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mAlpha = 0.0f;
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}
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void setNone() {
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mType = Type::None;
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mPath.reset();
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mAlpha = 0.0f;
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}
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bool isEmpty() const { return mType == Type::Empty; }
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float getAlpha() const { return mAlpha; }
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void setShouldClip(bool clip) { mShouldClip = clip; }
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bool getShouldClip() const { return mShouldClip; }
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bool willClip() const {
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// only round rect outlines can be used for clipping
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return mShouldClip && (mType == Type::RoundRect);
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}
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bool willRoundRectClip() const {
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// only round rect outlines can be used for clipping
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return willClip() && MathUtils::isPositive(mRadius);
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}
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bool getAsRoundRect(Rect* outRect, float* outRadius) const {
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if (mType == Type::RoundRect) {
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outRect->set(mBounds);
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*outRadius = mRadius;
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return true;
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}
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return false;
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}
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const SkPath* getPath() const {
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if (mType == Type::None || mType == Type::Empty) return nullptr;
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return &mPath;
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}
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Type getType() const { return mType; }
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const Rect& getBounds() const { return mBounds; }
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float getRadius() const { return mRadius; }
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private:
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bool mShouldClip;
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Type mType;
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Rect mBounds;
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float mRadius;
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float mAlpha;
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SkPath mPath;
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};
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} /* namespace uirenderer */
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} /* namespace android */
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#endif /* OUTLINE_H */
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