cf185f5b0d
Tracks refresh rate changes and adjusts renderahead based off of the active refresh rate. Default is 60hz = 0 render ahead & > 70hz is render ahead 1 Bug: 127822449 Test: systraced stuff Change-Id: I9849aa065262f21f7602d44cd1761373279dc28d
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef DEVICEINFO_H
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#define DEVICEINFO_H
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#include <SkImageInfo.h>
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#include <ui/DisplayInfo.h>
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#include "utils/Macros.h"
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namespace android {
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namespace uirenderer {
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namespace renderthread {
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class RenderThread;
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}
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class DeviceInfo {
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PREVENT_COPY_AND_ASSIGN(DeviceInfo);
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public:
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static DeviceInfo* get();
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// this value is only valid after the GPU has been initialized and there is a valid graphics
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// context or if you are using the HWUI_NULL_GPU
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int maxTextureSize() const;
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const DisplayInfo& displayInfo() const { return mDisplayInfo; }
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sk_sp<SkColorSpace> getWideColorSpace() const { return mWideColorSpace; }
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SkColorType getWideColorType() const { return mWideColorType; }
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float getMaxRefreshRate() const { return mMaxRefreshRate; }
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void onDisplayConfigChanged();
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private:
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friend class renderthread::RenderThread;
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static void setMaxTextureSize(int maxTextureSize);
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DeviceInfo();
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int mMaxTextureSize;
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DisplayInfo mDisplayInfo;
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sk_sp<SkColorSpace> mWideColorSpace;
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SkColorType mWideColorType;
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const float mMaxRefreshRate;
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};
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} /* namespace uirenderer */
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} /* namespace android */
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#endif /* DEVICEINFO_H */
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