Jeff Brown 9f25b7fdf2 Request key maps from input manager service.
Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.

Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.

InputManager now maintains a cache of all InputDevice objects
that it has loaded.  Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured.  This will be fixed in a future change.

Added a fake InputDevice with ID -1 to represent the virtual keyboard.

Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
2012-04-10 18:23:58 -07:00

147 lines
3.9 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <androidfw/KeyCharacterMap.h>
#include <androidfw/KeyLayoutMap.h>
#include <androidfw/VirtualKeyMap.h>
#include <utils/PropertyMap.h>
#include <utils/String8.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
using namespace android;
static const char* gProgName = "validatekeymaps";
enum FileType {
FILETYPE_UNKNOWN,
FILETYPE_KEYLAYOUT,
FILETYPE_KEYCHARACTERMAP,
FILETYPE_VIRTUALKEYDEFINITION,
FILETYPE_INPUTDEVICECONFIGURATION,
};
static void usage() {
fprintf(stderr, "Keymap Validation Tool\n\n");
fprintf(stderr, "Usage:\n");
fprintf(stderr,
" %s [*.kl] [*.kcm] [*.idc] [virtualkeys.*] [...]\n"
" Validates the specified key layouts, key character maps, \n"
" input device configurations, or virtual key definitions.\n\n",
gProgName);
}
static FileType getFileType(const char* filename) {
const char *extension = strrchr(filename, '.');
if (extension) {
if (strcmp(extension, ".kl") == 0) {
return FILETYPE_KEYLAYOUT;
}
if (strcmp(extension, ".kcm") == 0) {
return FILETYPE_KEYCHARACTERMAP;
}
if (strcmp(extension, ".idc") == 0) {
return FILETYPE_INPUTDEVICECONFIGURATION;
}
}
if (strstr(filename, "virtualkeys.")) {
return FILETYPE_VIRTUALKEYDEFINITION;
}
return FILETYPE_UNKNOWN;
}
static bool validateFile(const char* filename) {
fprintf(stdout, "Validating file '%s'...\n", filename);
FileType fileType = getFileType(filename);
switch (fileType) {
case FILETYPE_UNKNOWN:
fprintf(stderr, "Supported file types: *.kl, *.kcm, virtualkeys.*\n\n");
return false;
case FILETYPE_KEYLAYOUT: {
sp<KeyLayoutMap> map;
status_t status = KeyLayoutMap::load(String8(filename), &map);
if (status) {
fprintf(stderr, "Error %d parsing key layout file.\n\n", status);
return false;
}
break;
}
case FILETYPE_KEYCHARACTERMAP: {
sp<KeyCharacterMap> map;
status_t status = KeyCharacterMap::load(String8(filename), &map);
if (status) {
fprintf(stderr, "Error %d parsing key character map file.\n\n", status);
return false;
}
break;
}
case FILETYPE_INPUTDEVICECONFIGURATION: {
PropertyMap* map;
status_t status = PropertyMap::load(String8(filename), &map);
if (status) {
fprintf(stderr, "Error %d parsing input device configuration file.\n\n", status);
return false;
}
delete map;
break;
}
case FILETYPE_VIRTUALKEYDEFINITION: {
VirtualKeyMap* map;
status_t status = VirtualKeyMap::load(String8(filename), &map);
if (status) {
fprintf(stderr, "Error %d parsing virtual key definition file.\n\n", status);
return false;
}
delete map;
break;
}
}
fputs("No errors.\n\n", stdout);
return true;
}
int main(int argc, const char** argv) {
if (argc < 2) {
usage();
return 1;
}
int result = 0;
for (int i = 1; i < argc; i++) {
if (!validateFile(argv[i])) {
result = 1;
}
}
if (result) {
fputs("Failed!\n", stderr);
} else {
fputs("Success.\n", stdout);
}
return result;
}