Jason Sams c3cff15b90 Add more fill tests.
Change-Id: I43ae760cdac391580e4af590e212b38afd183d1e
2012-01-06 17:56:33 -08:00

9 lines
177 B
GLSL

varying vec2 varTex0;
void main() {
lowp vec3 col0 = texture2D(UNI_Tex0, varTex0).rgb;
gl_FragColor.xyz = col0 * UNI_modulate.rgb;
gl_FragColor.w = UNI_modulate.a;
}