Mathias Agopian 696257ccf3 merge libsurfaceflinger_client into libgui
this is the first step in unifying surfacetexture and surface.
for this reason the header files were not moved, as most of them
will eventually go away.

NOTE: currently we keep libsurfaceflinger_client.so as an empty
library to workaround prebuilt binaries wrongly linking against
it.

Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
2011-03-25 18:42:40 -07:00

49 lines
1.1 KiB
Makefile

# Build the unit tests.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
ifneq ($(TARGET_SIMULATOR),true)
# Build the unit tests.
test_src_files := \
InputReader_test.cpp \
InputDispatcher_test.cpp
shared_libraries := \
libcutils \
libutils \
libhardware \
libhardware_legacy \
libui \
libskia \
libstlport \
libinput
static_libraries := \
libgtest \
libgtest_main
c_includes := \
bionic \
bionic/libstdc++/include \
external/gtest/include \
external/stlport/stlport \
external/skia/include/core
module_tags := eng tests
$(foreach file,$(test_src_files), \
$(eval include $(CLEAR_VARS)) \
$(eval LOCAL_SHARED_LIBRARIES := $(shared_libraries)) \
$(eval LOCAL_STATIC_LIBRARIES := $(static_libraries)) \
$(eval LOCAL_C_INCLUDES := $(c_includes)) \
$(eval LOCAL_SRC_FILES := $(file)) \
$(eval LOCAL_MODULE := $(notdir $(file:%.cpp=%))) \
$(eval LOCAL_MODULE_TAGS := $(module_tags)) \
$(eval include $(BUILD_EXECUTABLE)) \
)
# Build the manual test programs.
include $(call all-subdir-makefiles)
endif