696257ccf3
this is the first step in unifying surfacetexture and surface. for this reason the header files were not moved, as most of them will eventually go away. NOTE: currently we keep libsurfaceflinger_client.so as an empty library to workaround prebuilt binaries wrongly linking against it. Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
49 lines
1.1 KiB
Makefile
49 lines
1.1 KiB
Makefile
# Build the unit tests.
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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ifneq ($(TARGET_SIMULATOR),true)
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# Build the unit tests.
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test_src_files := \
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InputReader_test.cpp \
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InputDispatcher_test.cpp
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shared_libraries := \
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libcutils \
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libutils \
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libhardware \
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libhardware_legacy \
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libui \
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libskia \
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libstlport \
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libinput
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static_libraries := \
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libgtest \
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libgtest_main
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c_includes := \
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bionic \
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bionic/libstdc++/include \
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external/gtest/include \
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external/stlport/stlport \
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external/skia/include/core
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module_tags := eng tests
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$(foreach file,$(test_src_files), \
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$(eval include $(CLEAR_VARS)) \
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$(eval LOCAL_SHARED_LIBRARIES := $(shared_libraries)) \
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$(eval LOCAL_STATIC_LIBRARIES := $(static_libraries)) \
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$(eval LOCAL_C_INCLUDES := $(c_includes)) \
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$(eval LOCAL_SRC_FILES := $(file)) \
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$(eval LOCAL_MODULE := $(notdir $(file:%.cpp=%))) \
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$(eval LOCAL_MODULE_TAGS := $(module_tags)) \
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$(eval include $(BUILD_EXECUTABLE)) \
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)
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# Build the manual test programs.
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include $(call all-subdir-makefiles)
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endif |