No longer compile libandroidfw as a static library on the device since it already exists as a shared library. Keeping the static library would force us to provide a static library version of libinput for the device as well which doesn't make sense. Change-Id: I3517881b87b47dcc209d80dbd0ac6b5cf29a766f
86 lines
2.2 KiB
C++
86 lines
2.2 KiB
C++
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _ANDROID_VIEW_INPUTQUEUE_H
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#define _ANDROID_VIEW_INPUTQUEUE_H
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#include <input/Input.h>
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#include <utils/Looper.h>
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#include <utils/TypeHelpers.h>
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#include <utils/Vector.h>
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#include "JNIHelp.h"
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/*
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* Declare a concrete type for the NDK's AInputQueue forward declaration
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*/
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struct AInputQueue{
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};
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namespace android {
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class InputQueue : public AInputQueue, public MessageHandler {
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public:
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virtual ~InputQueue();
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void attachLooper(Looper* looper, int ident, ALooper_callbackFunc callback, void* data);
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void detachLooper();
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bool hasEvents();
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status_t getEvent(InputEvent** outEvent);
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bool preDispatchEvent(InputEvent* event);
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void finishEvent(InputEvent* event, bool handled);
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KeyEvent* createKeyEvent();
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MotionEvent* createMotionEvent();
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void recycleInputEvent(InputEvent* event);
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void enqueueEvent(InputEvent* event);
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static InputQueue* createQueue(jobject inputQueueObj, const sp<Looper>& looper);
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protected:
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virtual void handleMessage(const Message& message);
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private:
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InputQueue(jobject inputQueueObj, const sp<Looper>& looper,
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int readDispatchFd, int writeDispatchFd);
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void detachLooperLocked();
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jobject mInputQueueWeakGlobal;
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int mDispatchReadFd;
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int mDispatchWriteFd;
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Vector<Looper*> mAppLoopers;
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sp<Looper> mDispatchLooper;
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sp<WeakMessageHandler> mHandler;
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PooledInputEventFactory mPooledInputEventFactory;
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// Guards the pending and finished event vectors
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mutable Mutex mLock;
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Vector<InputEvent*> mPendingEvents;
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Vector<key_value_pair_t<InputEvent*, bool> > mFinishedEvents;
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};
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} // namespace android
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#endif
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