1bcacfdcab
Test: No code changes, just ran through clang-format Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
178 lines
5.0 KiB
C++
178 lines
5.0 KiB
C++
/*
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_HWUI_GRADIENT_CACHE_H
|
|
#define ANDROID_HWUI_GRADIENT_CACHE_H
|
|
|
|
#include <memory>
|
|
|
|
#include <GLES3/gl3.h>
|
|
|
|
#include <SkShader.h>
|
|
|
|
#include <utils/LruCache.h>
|
|
#include <utils/Mutex.h>
|
|
|
|
#include "FloatColor.h"
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
|
|
class Texture;
|
|
|
|
struct GradientCacheEntry {
|
|
GradientCacheEntry() {
|
|
count = 0;
|
|
colors = nullptr;
|
|
positions = nullptr;
|
|
}
|
|
|
|
GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) {
|
|
copy(colors, positions, count);
|
|
}
|
|
|
|
GradientCacheEntry(const GradientCacheEntry& entry) {
|
|
copy(entry.colors.get(), entry.positions.get(), entry.count);
|
|
}
|
|
|
|
GradientCacheEntry& operator=(const GradientCacheEntry& entry) {
|
|
if (this != &entry) {
|
|
copy(entry.colors.get(), entry.positions.get(), entry.count);
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
hash_t hash() const;
|
|
|
|
static int compare(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs);
|
|
|
|
bool operator==(const GradientCacheEntry& other) const { return compare(*this, other) == 0; }
|
|
|
|
bool operator!=(const GradientCacheEntry& other) const { return compare(*this, other) != 0; }
|
|
|
|
std::unique_ptr<uint32_t[]> colors;
|
|
std::unique_ptr<float[]> positions;
|
|
uint32_t count;
|
|
|
|
private:
|
|
void copy(uint32_t* colors, float* positions, uint32_t count) {
|
|
this->count = count;
|
|
this->colors.reset(new uint32_t[count]);
|
|
this->positions.reset(new float[count]);
|
|
|
|
memcpy(this->colors.get(), colors, count * sizeof(uint32_t));
|
|
memcpy(this->positions.get(), positions, count * sizeof(float));
|
|
}
|
|
|
|
}; // GradientCacheEntry
|
|
|
|
// Caching support
|
|
|
|
inline int strictly_order_type(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs) {
|
|
return GradientCacheEntry::compare(lhs, rhs) < 0;
|
|
}
|
|
|
|
inline int compare_type(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs) {
|
|
return GradientCacheEntry::compare(lhs, rhs);
|
|
}
|
|
|
|
inline hash_t hash_type(const GradientCacheEntry& entry) {
|
|
return entry.hash();
|
|
}
|
|
|
|
/**
|
|
* A simple LRU gradient cache. The cache has a maximum size expressed in bytes.
|
|
* Any texture added to the cache causing the cache to grow beyond the maximum
|
|
* allowed size will also cause the oldest texture to be kicked out.
|
|
*/
|
|
class GradientCache : public OnEntryRemoved<GradientCacheEntry, Texture*> {
|
|
public:
|
|
explicit GradientCache(const Extensions& extensions);
|
|
~GradientCache();
|
|
|
|
/**
|
|
* Used as a callback when an entry is removed from the cache.
|
|
* Do not invoke directly.
|
|
*/
|
|
void operator()(GradientCacheEntry& shader, Texture*& texture) override;
|
|
|
|
/**
|
|
* Returns the texture associated with the specified shader.
|
|
*/
|
|
Texture* get(uint32_t* colors, float* positions, int count);
|
|
|
|
/**
|
|
* Clears the cache. This causes all textures to be deleted.
|
|
*/
|
|
void clear();
|
|
|
|
/**
|
|
* Returns the maximum size of the cache in bytes.
|
|
*/
|
|
uint32_t getMaxSize();
|
|
/**
|
|
* Returns the current size of the cache in bytes.
|
|
*/
|
|
uint32_t getSize();
|
|
|
|
private:
|
|
/**
|
|
* Adds a new linear gradient to the cache. The generated texture is
|
|
* returned.
|
|
*/
|
|
Texture* addLinearGradient(GradientCacheEntry& gradient, uint32_t* colors, float* positions,
|
|
int count);
|
|
|
|
void generateTexture(uint32_t* colors, float* positions, const uint32_t width,
|
|
const uint32_t height, Texture* texture);
|
|
|
|
struct GradientInfo {
|
|
uint32_t width;
|
|
bool hasAlpha;
|
|
};
|
|
|
|
void getGradientInfo(const uint32_t* colors, const int count, GradientInfo& info);
|
|
|
|
size_t bytesPerPixel() const;
|
|
size_t sourceBytesPerPixel() const;
|
|
|
|
typedef void (GradientCache::*ChannelMixer)(const FloatColor& start, const FloatColor& end,
|
|
float amount, uint8_t*& dst) const;
|
|
|
|
void mixBytes(const FloatColor& start, const FloatColor& end, float amount,
|
|
uint8_t*& dst) const;
|
|
void mixFloats(const FloatColor& start, const FloatColor& end, float amount,
|
|
uint8_t*& dst) const;
|
|
|
|
LruCache<GradientCacheEntry, Texture*> mCache;
|
|
|
|
uint32_t mSize;
|
|
const uint32_t mMaxSize;
|
|
|
|
GLint mMaxTextureSize;
|
|
bool mUseFloatTexture;
|
|
bool mHasNpot;
|
|
bool mHasLinearBlending;
|
|
|
|
mutable Mutex mLock;
|
|
}; // class GradientCache
|
|
|
|
}; // namespace uirenderer
|
|
}; // namespace android
|
|
|
|
#endif // ANDROID_HWUI_GRADIENT_CACHE_H
|