Chris Craik 8f5ad7657b Fix line drawing path to use proportional distance from center
boundaryWidth and boundaryLength are now distance from center, instead of
distance from edge, in order to avoid unnecessary calculation in the shader. New
calculation of these matches drawAARect.

Change-Id: I1c7f576a97a6f0ce00d521661fd56fb62e05e6f2
2012-09-04 14:35:19 -07:00
..
2012-08-05 12:38:51 -07:00