Kobi Cohen Arazi 8ecc90d00d Add lock before calling initEglImage
Without that lock, there is a chance of race condition
where while composing a specific index, requestBuf with
the same index can be executed and touch the
same data that is being used in initEglImage.
(e.g. dirty flag in texture)
2011-04-15 10:38:33 -07:00
2011-03-29 13:54:43 -07:00
2011-01-18 15:25:32 -08:00
2010-11-04 16:17:52 -07:00
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