dd1fcab19a
Added call to Skia's performDeferredCleanup method to free resources that were not referenced within the last 100 frames or 10 seconds whichever is furthest away Bug: 188450217 Test: manual Change-Id: I3f37e1b5bd01330dbbc2da4a84b1259d56be2768
224 lines
8.1 KiB
C++
224 lines
8.1 KiB
C++
/*
|
|
* Copyright (C) 2017 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "CacheManager.h"
|
|
|
|
#include "DeviceInfo.h"
|
|
#include "Layer.h"
|
|
#include "Properties.h"
|
|
#include "RenderThread.h"
|
|
#include "pipeline/skia/ATraceMemoryDump.h"
|
|
#include "pipeline/skia/ShaderCache.h"
|
|
#include "pipeline/skia/SkiaMemoryTracer.h"
|
|
#include "renderstate/RenderState.h"
|
|
#include "thread/CommonPool.h"
|
|
#include <utils/Trace.h>
|
|
|
|
#include <GrContextOptions.h>
|
|
#include <SkExecutor.h>
|
|
#include <SkGraphics.h>
|
|
#include <SkMathPriv.h>
|
|
#include <math.h>
|
|
#include <set>
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
namespace renderthread {
|
|
|
|
// This multiplier was selected based on historical review of cache sizes relative
|
|
// to the screen resolution. This is meant to be a conservative default based on
|
|
// that analysis. The 4.0f is used because the default pixel format is assumed to
|
|
// be ARGB_8888.
|
|
#define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
|
|
#define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
|
|
|
|
CacheManager::CacheManager()
|
|
: mMaxSurfaceArea(DeviceInfo::getWidth() * DeviceInfo::getHeight())
|
|
, mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER)
|
|
, mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE)
|
|
// This sets the maximum size for a single texture atlas in the GPU font cache. If
|
|
// necessary, the cache can allocate additional textures that are counted against the
|
|
// total cache limits provided to Skia.
|
|
, mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea))
|
|
// This sets the maximum size of the CPU font cache to be at least the same size as the
|
|
// total number of GPU font caches (i.e. 4 separate GPU atlases).
|
|
, mMaxCpuFontCacheBytes(
|
|
std::max(mMaxGpuFontAtlasBytes * 4, SkGraphics::GetFontCacheLimit()))
|
|
, mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) {
|
|
SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
|
|
}
|
|
|
|
void CacheManager::reset(sk_sp<GrDirectContext> context) {
|
|
if (context != mGrContext) {
|
|
destroy();
|
|
}
|
|
|
|
if (context) {
|
|
mGrContext = std::move(context);
|
|
mGrContext->setResourceCacheLimit(mMaxResourceBytes);
|
|
}
|
|
}
|
|
|
|
void CacheManager::destroy() {
|
|
// cleanup any caches here as the GrContext is about to go away...
|
|
mGrContext.reset(nullptr);
|
|
}
|
|
|
|
class CommonPoolExecutor : public SkExecutor {
|
|
public:
|
|
virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); }
|
|
};
|
|
|
|
static CommonPoolExecutor sDefaultExecutor;
|
|
|
|
void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity,
|
|
ssize_t size) {
|
|
contextOptions->fAllowPathMaskCaching = true;
|
|
contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes;
|
|
contextOptions->fExecutor = &sDefaultExecutor;
|
|
|
|
auto& cache = skiapipeline::ShaderCache::get();
|
|
cache.initShaderDiskCache(identity, size);
|
|
contextOptions->fPersistentCache = &cache;
|
|
contextOptions->fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting;
|
|
}
|
|
|
|
void CacheManager::trimMemory(TrimMemoryMode mode) {
|
|
if (!mGrContext) {
|
|
return;
|
|
}
|
|
|
|
// flush and submit all work to the gpu and wait for it to finish
|
|
mGrContext->flushAndSubmit(/*syncCpu=*/true);
|
|
|
|
switch (mode) {
|
|
case TrimMemoryMode::Complete:
|
|
mGrContext->freeGpuResources();
|
|
SkGraphics::PurgeAllCaches();
|
|
break;
|
|
case TrimMemoryMode::UiHidden:
|
|
// Here we purge all the unlocked scratch resources and then toggle the resources cache
|
|
// limits between the background and max amounts. This causes the unlocked resources
|
|
// that have persistent data to be purged in LRU order.
|
|
mGrContext->purgeUnlockedResources(true);
|
|
mGrContext->setResourceCacheLimit(mBackgroundResourceBytes);
|
|
mGrContext->setResourceCacheLimit(mMaxResourceBytes);
|
|
SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes);
|
|
SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CacheManager::trimStaleResources() {
|
|
if (!mGrContext) {
|
|
return;
|
|
}
|
|
mGrContext->flushAndSubmit();
|
|
mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30));
|
|
}
|
|
|
|
void CacheManager::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) {
|
|
*cpuUsage = 0;
|
|
*gpuUsage = 0;
|
|
if (!mGrContext) {
|
|
return;
|
|
}
|
|
|
|
skiapipeline::SkiaMemoryTracer cpuTracer("category", true);
|
|
SkGraphics::DumpMemoryStatistics(&cpuTracer);
|
|
*cpuUsage += cpuTracer.total();
|
|
|
|
skiapipeline::SkiaMemoryTracer gpuTracer("category", true);
|
|
mGrContext->dumpMemoryStatistics(&gpuTracer);
|
|
*gpuUsage += gpuTracer.total();
|
|
}
|
|
|
|
void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {
|
|
if (!mGrContext) {
|
|
log.appendFormat("No valid cache instance.\n");
|
|
return;
|
|
}
|
|
|
|
std::vector<skiapipeline::ResourcePair> cpuResourceMap = {
|
|
{"skia/sk_resource_cache/bitmap_", "Bitmaps"},
|
|
{"skia/sk_resource_cache/rrect-blur_", "Masks"},
|
|
{"skia/sk_resource_cache/rects-blur_", "Masks"},
|
|
{"skia/sk_resource_cache/tessellated", "Shadows"},
|
|
{"skia/sk_glyph_cache", "Glyph Cache"},
|
|
};
|
|
skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false);
|
|
SkGraphics::DumpMemoryStatistics(&cpuTracer);
|
|
if (cpuTracer.hasOutput()) {
|
|
log.appendFormat("CPU Caches:\n");
|
|
cpuTracer.logOutput(log);
|
|
log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed());
|
|
log.appendFormat("Total CPU memory usage:\n");
|
|
cpuTracer.logTotals(log);
|
|
}
|
|
|
|
skiapipeline::SkiaMemoryTracer gpuTracer("category", true);
|
|
mGrContext->dumpMemoryStatistics(&gpuTracer);
|
|
if (gpuTracer.hasOutput()) {
|
|
log.appendFormat("GPU Caches:\n");
|
|
gpuTracer.logOutput(log);
|
|
}
|
|
|
|
if (renderState && renderState->mActiveLayers.size() > 0) {
|
|
log.appendFormat("Layer Info:\n");
|
|
|
|
const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL
|
|
? "GlLayer"
|
|
: "VkLayer";
|
|
size_t layerMemoryTotal = 0;
|
|
for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
|
|
it != renderState->mActiveLayers.end(); it++) {
|
|
const Layer* layer = *it;
|
|
log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(),
|
|
layer->getHeight());
|
|
layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4;
|
|
}
|
|
log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n",
|
|
layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size());
|
|
}
|
|
|
|
log.appendFormat("Total GPU memory usage:\n");
|
|
gpuTracer.logTotals(log);
|
|
}
|
|
|
|
void CacheManager::onFrameCompleted() {
|
|
if (ATRACE_ENABLED()) {
|
|
static skiapipeline::ATraceMemoryDump tracer;
|
|
tracer.startFrame();
|
|
SkGraphics::DumpMemoryStatistics(&tracer);
|
|
if (mGrContext) {
|
|
mGrContext->dumpMemoryStatistics(&tracer);
|
|
}
|
|
tracer.logTraces();
|
|
}
|
|
}
|
|
|
|
void CacheManager::performDeferredCleanup(nsecs_t cleanupOlderThanMillis) {
|
|
if (mGrContext) {
|
|
mGrContext->performDeferredCleanup(
|
|
std::chrono::milliseconds(cleanupOlderThanMillis),
|
|
/* scratchResourcesOnly */true);
|
|
}
|
|
}
|
|
|
|
} /* namespace renderthread */
|
|
} /* namespace uirenderer */
|
|
} /* namespace android */
|