MultiDisplayList can contain either a SkiaDisplayList or a CanvasOpBuffer. However DisplayList itself still points to the SkiaDisplayList-only wrapper to avoid any std::variant or std::visit overhead just yet. Also fixes a memory leak in CanvasFrontend from an uninitialized std::optional and a few minor leaks in unit tests. Test: build & hwui_unit passes Fixes: 184680809 Change-Id: Ifa6b723b6456f5d3eeac1201e76f337250103d6f Merged-In: Ifa6b723b6456f5d3eeac1201e76f337250103d6f (cherry picked from commit d34d6cec97c8f1be92f676aeb79c83d57cf8c6ba)
49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "CanvasOpRasterizer.h"
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#include <SkCanvas.h>
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#include <log/log.h>
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#include <vector>
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#include "CanvasOpBuffer.h"
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#include "CanvasOps.h"
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namespace android::uirenderer {
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void rasterizeCanvasBuffer(const CanvasOpBuffer& source, SkCanvas* destination) {
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// Tracks the global transform from the current display list back toward the display space
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// Push on beginning a RenderNode draw, pop on ending one
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std::vector<SkMatrix> globalMatrixStack;
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SkMatrix& currentGlobalTransform = globalMatrixStack.emplace_back(SkMatrix::I());
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source.for_each([&]<CanvasOpType T>(const CanvasOpContainer<T> * op) {
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if constexpr (CanvasOpTraits::can_draw<CanvasOp<T>>) {
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// Generic OP
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// First apply the current transformation
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destination->setMatrix(SkMatrix::Concat(currentGlobalTransform, op->transform()));
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// Now draw it
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(*op)->draw(destination);
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return;
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}
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LOG_ALWAYS_FATAL("TODO, unable to rasterize %d", static_cast<int>(T));
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});
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}
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} // namespace android::uirenderer
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