678ff81105
bug:27343928 Also fixes positioning of ripples to a scrolled projection receiver. Change-Id: I74b7233c46d7c15839ca8bf50e188ba6646d7432
361 lines
14 KiB
C++
361 lines
14 KiB
C++
/*
|
|
* Copyright (C) 2016 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "LayerBuilder.h"
|
|
|
|
#include "BakedOpState.h"
|
|
#include "RenderNode.h"
|
|
#include "utils/PaintUtils.h"
|
|
#include "utils/TraceUtils.h"
|
|
|
|
#include <utils/TypeHelpers.h>
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
|
|
class BatchBase {
|
|
public:
|
|
BatchBase(batchid_t batchId, BakedOpState* op, bool merging)
|
|
: mBatchId(batchId)
|
|
, mMerging(merging) {
|
|
mBounds = op->computedState.clippedBounds;
|
|
mOps.push_back(op);
|
|
}
|
|
|
|
bool intersects(const Rect& rect) const {
|
|
if (!rect.intersects(mBounds)) return false;
|
|
|
|
for (const BakedOpState* op : mOps) {
|
|
if (rect.intersects(op->computedState.clippedBounds)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
batchid_t getBatchId() const { return mBatchId; }
|
|
bool isMerging() const { return mMerging; }
|
|
|
|
const std::vector<BakedOpState*>& getOps() const { return mOps; }
|
|
|
|
void dump() const {
|
|
ALOGD(" Batch %p, id %d, merging %d, count %d, bounds " RECT_STRING,
|
|
this, mBatchId, mMerging, (int) mOps.size(), RECT_ARGS(mBounds));
|
|
}
|
|
protected:
|
|
batchid_t mBatchId;
|
|
Rect mBounds;
|
|
std::vector<BakedOpState*> mOps;
|
|
bool mMerging;
|
|
};
|
|
|
|
class OpBatch : public BatchBase {
|
|
public:
|
|
OpBatch(batchid_t batchId, BakedOpState* op)
|
|
: BatchBase(batchId, op, false) {
|
|
}
|
|
|
|
void batchOp(BakedOpState* op) {
|
|
mBounds.unionWith(op->computedState.clippedBounds);
|
|
mOps.push_back(op);
|
|
}
|
|
};
|
|
|
|
class MergingOpBatch : public BatchBase {
|
|
public:
|
|
MergingOpBatch(batchid_t batchId, BakedOpState* op)
|
|
: BatchBase(batchId, op, true)
|
|
, mClipSideFlags(op->computedState.clipSideFlags) {
|
|
}
|
|
|
|
/*
|
|
* Helper for determining if a new op can merge with a MergingDrawBatch based on their bounds
|
|
* and clip side flags. Positive bounds delta means new bounds fit in old.
|
|
*/
|
|
static inline bool checkSide(const int currentFlags, const int newFlags, const int side,
|
|
float boundsDelta) {
|
|
bool currentClipExists = currentFlags & side;
|
|
bool newClipExists = newFlags & side;
|
|
|
|
// if current is clipped, we must be able to fit new bounds in current
|
|
if (boundsDelta > 0 && currentClipExists) return false;
|
|
|
|
// if new is clipped, we must be able to fit current bounds in new
|
|
if (boundsDelta < 0 && newClipExists) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool paintIsDefault(const SkPaint& paint) {
|
|
return paint.getAlpha() == 255
|
|
&& paint.getColorFilter() == nullptr
|
|
&& paint.getShader() == nullptr;
|
|
}
|
|
|
|
static bool paintsAreEquivalent(const SkPaint& a, const SkPaint& b) {
|
|
// Note: don't check color, since all currently mergeable ops can merge across colors
|
|
return a.getAlpha() == b.getAlpha()
|
|
&& a.getColorFilter() == b.getColorFilter()
|
|
&& a.getShader() == b.getShader();
|
|
}
|
|
|
|
/*
|
|
* Checks if a (mergeable) op can be merged into this batch
|
|
*
|
|
* If true, the op's multiDraw must be guaranteed to handle both ops simultaneously, so it is
|
|
* important to consider all paint attributes used in the draw calls in deciding both a) if an
|
|
* op tries to merge at all, and b) if the op can merge with another set of ops
|
|
*
|
|
* False positives can lead to information from the paints of subsequent merged operations being
|
|
* dropped, so we make simplifying qualifications on the ops that can merge, per op type.
|
|
*/
|
|
bool canMergeWith(BakedOpState* op) const {
|
|
bool isTextBatch = getBatchId() == OpBatchType::Text
|
|
|| getBatchId() == OpBatchType::ColorText;
|
|
|
|
// Overlapping other operations is only allowed for text without shadow. For other ops,
|
|
// multiDraw isn't guaranteed to overdraw correctly
|
|
if (!isTextBatch || PaintUtils::hasTextShadow(op->op->paint)) {
|
|
if (intersects(op->computedState.clippedBounds)) return false;
|
|
}
|
|
|
|
const BakedOpState* lhs = op;
|
|
const BakedOpState* rhs = mOps[0];
|
|
|
|
if (!MathUtils::areEqual(lhs->alpha, rhs->alpha)) return false;
|
|
|
|
// Identical round rect clip state means both ops will clip in the same way, or not at all.
|
|
// As the state objects are const, we can compare their pointers to determine mergeability
|
|
if (lhs->roundRectClipState != rhs->roundRectClipState) return false;
|
|
|
|
// Local masks prevent merge, since they're potentially in different coordinate spaces
|
|
if (lhs->computedState.localProjectionPathMask
|
|
|| rhs->computedState.localProjectionPathMask) return false;
|
|
|
|
/* Clipping compatibility check
|
|
*
|
|
* Exploits the fact that if a op or batch is clipped on a side, its bounds will equal its
|
|
* clip for that side.
|
|
*/
|
|
const int currentFlags = mClipSideFlags;
|
|
const int newFlags = op->computedState.clipSideFlags;
|
|
if (currentFlags != OpClipSideFlags::None || newFlags != OpClipSideFlags::None) {
|
|
const Rect& opBounds = op->computedState.clippedBounds;
|
|
float boundsDelta = mBounds.left - opBounds.left;
|
|
if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Left, boundsDelta)) return false;
|
|
boundsDelta = mBounds.top - opBounds.top;
|
|
if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Top, boundsDelta)) return false;
|
|
|
|
// right and bottom delta calculation reversed to account for direction
|
|
boundsDelta = opBounds.right - mBounds.right;
|
|
if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Right, boundsDelta)) return false;
|
|
boundsDelta = opBounds.bottom - mBounds.bottom;
|
|
if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Bottom, boundsDelta)) return false;
|
|
}
|
|
|
|
const SkPaint* newPaint = op->op->paint;
|
|
const SkPaint* oldPaint = mOps[0]->op->paint;
|
|
|
|
if (newPaint == oldPaint) {
|
|
// if paints are equal, then modifiers + paint attribs don't need to be compared
|
|
return true;
|
|
} else if (newPaint && !oldPaint) {
|
|
return paintIsDefault(*newPaint);
|
|
} else if (!newPaint && oldPaint) {
|
|
return paintIsDefault(*oldPaint);
|
|
}
|
|
return paintsAreEquivalent(*newPaint, *oldPaint);
|
|
}
|
|
|
|
void mergeOp(BakedOpState* op) {
|
|
mBounds.unionWith(op->computedState.clippedBounds);
|
|
mOps.push_back(op);
|
|
|
|
// Because a new op must have passed canMergeWith(), we know it's passed the clipping compat
|
|
// check, and doesn't extend past a side of the clip that's in use by the merged batch.
|
|
// Therefore it's safe to simply always merge flags, and use the bounds as the clip rect.
|
|
mClipSideFlags |= op->computedState.clipSideFlags;
|
|
}
|
|
|
|
int getClipSideFlags() const { return mClipSideFlags; }
|
|
const Rect& getClipRect() const { return mBounds; }
|
|
|
|
private:
|
|
int mClipSideFlags;
|
|
};
|
|
|
|
LayerBuilder::LayerBuilder(uint32_t width, uint32_t height,
|
|
const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode)
|
|
: width(width)
|
|
, height(height)
|
|
, repaintRect(repaintRect)
|
|
, repaintClip(repaintRect)
|
|
, offscreenBuffer(renderNode ? renderNode->getLayer() : nullptr)
|
|
, beginLayerOp(beginLayerOp)
|
|
, renderNode(renderNode) {}
|
|
|
|
// iterate back toward target to see if anything drawn since should overlap the new op
|
|
// if no target, merging ops still iterate to find similar batch to insert after
|
|
void LayerBuilder::locateInsertIndex(int batchId, const Rect& clippedBounds,
|
|
BatchBase** targetBatch, size_t* insertBatchIndex) const {
|
|
for (int i = mBatches.size() - 1; i >= 0; i--) {
|
|
BatchBase* overBatch = mBatches[i];
|
|
|
|
if (overBatch == *targetBatch) break;
|
|
|
|
// TODO: also consider shader shared between batch types
|
|
if (batchId == overBatch->getBatchId()) {
|
|
*insertBatchIndex = i + 1;
|
|
if (!*targetBatch) break; // found insert position, quit
|
|
}
|
|
|
|
if (overBatch->intersects(clippedBounds)) {
|
|
// NOTE: it may be possible to optimize for special cases where two operations
|
|
// of the same batch/paint could swap order, such as with a non-mergeable
|
|
// (clipped) and a mergeable text operation
|
|
*targetBatch = nullptr;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayerBuilder::deferLayerClear(const Rect& rect) {
|
|
mClearRects.push_back(rect);
|
|
}
|
|
|
|
void LayerBuilder::flushLayerClears(LinearAllocator& allocator) {
|
|
if (CC_UNLIKELY(!mClearRects.empty())) {
|
|
const int vertCount = mClearRects.size() * 4;
|
|
// put the verts in the frame allocator, since
|
|
// 1) SimpleRectsOps needs verts, not rects
|
|
// 2) even if mClearRects stored verts, std::vectors will move their contents
|
|
Vertex* const verts = (Vertex*) allocator.create_trivial_array<Vertex>(vertCount);
|
|
|
|
Vertex* currentVert = verts;
|
|
Rect bounds = mClearRects[0];
|
|
for (auto&& rect : mClearRects) {
|
|
bounds.unionWith(rect);
|
|
Vertex::set(currentVert++, rect.left, rect.top);
|
|
Vertex::set(currentVert++, rect.right, rect.top);
|
|
Vertex::set(currentVert++, rect.left, rect.bottom);
|
|
Vertex::set(currentVert++, rect.right, rect.bottom);
|
|
}
|
|
mClearRects.clear(); // discard rects before drawing so this method isn't reentrant
|
|
|
|
// One or more unclipped saveLayers have been enqueued, with deferred clears.
|
|
// Flush all of these clears with a single draw
|
|
SkPaint* paint = allocator.create<SkPaint>();
|
|
paint->setXfermodeMode(SkXfermode::kClear_Mode);
|
|
SimpleRectsOp* op = allocator.create_trivial<SimpleRectsOp>(bounds,
|
|
Matrix4::identity(), nullptr, paint,
|
|
verts, vertCount);
|
|
BakedOpState* bakedState = BakedOpState::directConstruct(allocator,
|
|
&repaintClip, bounds, *op);
|
|
deferUnmergeableOp(allocator, bakedState, OpBatchType::Vertices);
|
|
}
|
|
}
|
|
|
|
void LayerBuilder::deferUnmergeableOp(LinearAllocator& allocator,
|
|
BakedOpState* op, batchid_t batchId) {
|
|
if (batchId != OpBatchType::CopyToLayer) {
|
|
// if first op after one or more unclipped saveLayers, flush the layer clears
|
|
flushLayerClears(allocator);
|
|
}
|
|
|
|
OpBatch* targetBatch = mBatchLookup[batchId];
|
|
|
|
size_t insertBatchIndex = mBatches.size();
|
|
if (targetBatch) {
|
|
locateInsertIndex(batchId, op->computedState.clippedBounds,
|
|
(BatchBase**)(&targetBatch), &insertBatchIndex);
|
|
}
|
|
|
|
if (targetBatch) {
|
|
targetBatch->batchOp(op);
|
|
} else {
|
|
// new non-merging batch
|
|
targetBatch = allocator.create<OpBatch>(batchId, op);
|
|
mBatchLookup[batchId] = targetBatch;
|
|
mBatches.insert(mBatches.begin() + insertBatchIndex, targetBatch);
|
|
}
|
|
}
|
|
|
|
void LayerBuilder::deferMergeableOp(LinearAllocator& allocator,
|
|
BakedOpState* op, batchid_t batchId, mergeid_t mergeId) {
|
|
if (batchId != OpBatchType::CopyToLayer) {
|
|
// if first op after one or more unclipped saveLayers, flush the layer clears
|
|
flushLayerClears(allocator);
|
|
}
|
|
MergingOpBatch* targetBatch = nullptr;
|
|
|
|
// Try to merge with any existing batch with same mergeId
|
|
auto getResult = mMergingBatchLookup[batchId].find(mergeId);
|
|
if (getResult != mMergingBatchLookup[batchId].end()) {
|
|
targetBatch = getResult->second;
|
|
if (!targetBatch->canMergeWith(op)) {
|
|
targetBatch = nullptr;
|
|
}
|
|
}
|
|
|
|
size_t insertBatchIndex = mBatches.size();
|
|
locateInsertIndex(batchId, op->computedState.clippedBounds,
|
|
(BatchBase**)(&targetBatch), &insertBatchIndex);
|
|
|
|
if (targetBatch) {
|
|
targetBatch->mergeOp(op);
|
|
} else {
|
|
// new merging batch
|
|
targetBatch = allocator.create<MergingOpBatch>(batchId, op);
|
|
mMergingBatchLookup[batchId].insert(std::make_pair(mergeId, targetBatch));
|
|
|
|
mBatches.insert(mBatches.begin() + insertBatchIndex, targetBatch);
|
|
}
|
|
}
|
|
|
|
void LayerBuilder::replayBakedOpsImpl(void* arg,
|
|
BakedOpReceiver* unmergedReceivers, MergedOpReceiver* mergedReceivers) const {
|
|
ATRACE_NAME("flush drawing commands");
|
|
for (const BatchBase* batch : mBatches) {
|
|
size_t size = batch->getOps().size();
|
|
if (size > 1 && batch->isMerging()) {
|
|
int opId = batch->getOps()[0]->op->opId;
|
|
const MergingOpBatch* mergingBatch = static_cast<const MergingOpBatch*>(batch);
|
|
MergedBakedOpList data = {
|
|
batch->getOps().data(),
|
|
size,
|
|
mergingBatch->getClipSideFlags(),
|
|
mergingBatch->getClipRect()
|
|
};
|
|
mergedReceivers[opId](arg, data);
|
|
} else {
|
|
for (const BakedOpState* op : batch->getOps()) {
|
|
unmergedReceivers[op->op->opId](arg, *op);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayerBuilder::dump() const {
|
|
ALOGD("LayerBuilder %p, %ux%u buffer %p, blo %p, rn %p",
|
|
this, width, height, offscreenBuffer, beginLayerOp, renderNode);
|
|
for (const BatchBase* batch : mBatches) {
|
|
batch->dump();
|
|
}
|
|
}
|
|
|
|
} // namespace uirenderer
|
|
} // namespace android
|