1) One handed mode will overlay navigation_bar_gesture_height 2) RRO priority attribute only design for static overlay packages 3) Use setHighestPriority() bring OneHandedModeGesturalOverlay to top 4) Integrate 2Button & 3Button mode with values-land dimen Mode | Orientation | Before | After -------------------------------------------- NO_BUTTON | Portrait | 32dp | 32dp NO_BUTTON | Landscape | 32dp | 32dp 2 BUTTON | Portrait | 48dp | 48dp 2 BUTTON | Landscape | 48dp | 48dp 3 BUTTON | Portrait | 48dp | 48dp 3 BUTTON | Landscape | 48dp | 48dp -------------------------------------------- OneHanded | Portrait | 32dp | *80dp OneHanded | Landscape | 32dp | 32dp Test: atest WindowInsetsBehaviorTests Test: atest com.android.systemui.onehanded Bug: 157958539 Change-Id: I956c90a436dbdc86ca3fb23354cb3a82394ed718
23 lines
857 B
XML
23 lines
857 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--
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/**
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* Copyright (c) 2020, The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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-->
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<resources>
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<!-- The height of the bottom navigation gesture area. -->
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<dimen name="navigation_bar_gesture_height">@*android:dimen/navigation_bar_frame_height</dimen>
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</resources>
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