ef4ca45340
Change-Id: I997c4fd3b3fbe33f479c3fe15b8164370c0a18af
553 lines
23 KiB
Plaintext
553 lines
23 KiB
Plaintext
page.title=Installing the SDK
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sdk.preview=0
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@jd:body
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<div id="qv-wrapper">
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<div id="qv">
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<h2>In this document</h2>
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<ol>
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<li><a href="#Preparing">Preparing Your Development Computer</a></li>
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<li><a href="#Installing">Downloading the SDK Starter Package</a></li>
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<li><a href="#InstallingADT">Installing the ADT Plugin for Eclipse</a></li>
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<li><a href="#components">Adding Platforms and Other Components</a>
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<ol>
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<li><a href="#which">Which components do I need?</a></li>
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</ol></li>
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<li><a href="#sdkContents">Exploring the SDK</a></li>
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<li><a href="#NextSteps">Next Steps</a></li>
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<li><a href="#troubleshooting">Troubleshooting</a></li>
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</ol>
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<h2>See also</h2>
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<ol>
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<li><a href="{@docRoot}sdk/eclipse-adt.html">ADT Plugin for Eclipse</a></li>
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<li><a href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a></li>
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</ol>
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</div>
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</div>
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<p>This page describes how to install the Android SDK
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and set up your development environment for the first time.</p>
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<p>If you encounter any problems during installation, see the
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<a href="#troubleshooting">Troubleshooting</a> section at the bottom of
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this page.</p>
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<h4>Updating?</h4>
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<p>If you are currently using the Android 1.6 SDK or later and want to update
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to the latest tools or platforms, you do not need to install a new SDK. Instead,
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you can simply update the individual components in your SDK using the
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Android SDK and AVD Manager tool. For information about how to do that, see <a
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href="{@docRoot}sdk/adding-components.html#UpdatingComponents">Updating SDK
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Components</a></p>
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<p>If you are using Android 1.5 SDK or earlier, you should install a new SDK as
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described in this document and move your application projects to the new
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SDK environment. </p>
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<h2 id="Preparing">Step 1. Preparing Your Development Computer</h2>
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<p>Before getting started with the Android SDK, take a moment to confirm that
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your development computer meets the <a href="requirements.html">System
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Requirements</a>. In particular, you may need to install the <a
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href="http://java.sun.com/javase/downloads/index.jsp">JDK</a> before
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continuing, if it's not already installed on your computer. </p>
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<p>If you will be developing in Eclipse with the Android Development
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Tools (ADT) Plugin — the recommended path if you are new to
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Android — make sure that you have a suitable version of Eclipse
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installed on your computer (3.4 or newer is recommended). If you need
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to install Eclipse, you can download it from this location: </p>
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<p style="margin-left:2em;"><a href=
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"http://www.eclipse.org/downloads/">http://www.eclipse.org/downloads/</a></p>
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<p>A Java or RCP version of Eclipse is recommended. For Eclipse 3.5, the
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"Eclipse Classic" version is recommended.</p>
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<h2 id="Installing">Step 2. Downloading the SDK Starter Package</h2>
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<p>The first step in setting up your environment for developing Android applications
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is downloading the Android SDK starter package. The starter package is not a full
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development environment — it includes only the core SDK Tools, which you can
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use to download the rest of the SDK components. </p>
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<p>You can get the latest version of the SDK starter package from the <a
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href="{@docRoot}sdk/index.html">SDK download page</a>. Make sure to download the
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package that is appropriate for your development computer.</p>
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<p>After downloading, unpack the Android SDK archive to a safe location on your
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machine. By default, the SDK files are unpacked into a directory named
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<code>android-sdk-<machine-platform></code>. Make a note of the name and
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location of the unpacked SDK directory on your system — you will need to
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refer to the SDK directory later, when setting up the ADT plugin or when using
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the SDK tools.</p>
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<p>Optionally, you may want to add the location of the SDK's primary
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<code>tools</code> directory to your system <code>PATH</code>. The primary
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<code>tools/</code> directory is located at the root of the SDK folder. Adding
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<code>tools</code> to your path lets you run Android Debug Bridge (adb) and the
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other command line <a
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href="{@docRoot}guide/developing/tools/index.html">tools</a> without needing to
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supply the full path to the tools directory. </p>
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<ul>
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<li>On Linux, edit your <code>~/.bash_profile</code> or <code>~/.bashrc</code> file. Look
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for a line that sets the PATH environment variable and add the
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full path to the <code>tools/</code> directory to it. If you don't
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see a line setting the path, you can add one:</li>
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<ul><code>export PATH=${PATH}:<em><your_sdk_dir></em>/tools</code></ul>
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<li>On a Mac OS X, look in your home directory for <code>.bash_profile</code> and
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proceed as for Linux. You can create the <code>.bash_profile</code> if
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you haven't already set one up on your machine. </li>
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<li>On Windows, right-click on My Computer, and select Properties.
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Under the Advanced tab, hit the Environment Variables button, and in the
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dialog that comes up, double-click on Path (under System Variables). Add the full path to the
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<code>tools/</code> directory to the path. </li>
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</ul>
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<p>If you will be using the Eclipse IDE as your development environment, the
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next section describes how to install the Android Development Tools (ADT) plugin
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and set up Eclipse. If you choose not to use Eclipse, you can develop Android
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applications in an IDE of your choice and then compile, debug and deploy using
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the tools included in the SDK (skip to <a href="#components">Adding Platforms
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and Other Components</a>).</p>
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<h2 id="InstallingADT">Step 3. Installing the ADT Plugin for Eclipse</h2>
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<p>Android offers a custom plugin for the Eclipse IDE, called Android
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Development Tools (ADT), that is designed to give you a powerful, integrated
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environment in which to build Android applications. It extends the capabilites
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of Eclipse to let you quickly set up new Android projects, create an application
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UI, add components based on the Android Framework API, debug your applications
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using the Android SDK tools, and even export signed (or unsigned) APKs in order
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to distribute your application. In general, developing in Eclipse with ADT is a
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highly recommended approach and is the fastest way to get started with Android.
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</p>
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<p>If you'd like to use ADT for developing Android applications, install it now.
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Read <a href="{@docRoot}sdk/eclipse-adt.html">ADT Plugin for Eclipse</a> for
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step-by-step installation instructions, then return here to continue with the
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last step in setting up your SDK: adding platforms and other
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components.</p>
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<p>If you prefer to work in an IDE other than Eclipse, you do not need to
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install Eclipse or ADT, instead, you can directly use the SDK tools to build and
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debug your application.</p>
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<h2 id="components">Step 4. Adding Android Platforms and Other Components</h2>
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<div class="sidebox-wrapper" style="margin-right:2.5em;">
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<div class="sidebox"> <h2>Using the Android SDK and AVD Manager</h2>
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<p>The <em>Android SDK and AVD Manager</em> is a tool that you will use often,
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to add components to your SDK environment and manage Android Virtual Devices.
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</p>
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<p style="margin-top:.5em;">The tool is pre-installed in your SDK. See <a
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href="adding-components.html">Adding SDK Components</a> for details on how to
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launch and use the tool.</p>
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</div>
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</div>
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<p>The last step in setting up your SDK is using a tool included the SDK starter
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package — the <em>Android SDK and AVD Manager</em> — to download
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essential components into your development environment. Read the information
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below to understand what components you'll need, then see <a
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href="adding-components.html">Adding SDK Components</a> for step-by-step
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instructions on how to launch the Android SDK and AVD Manager and download the
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components into your environment.</p>
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<p>The SDK uses a modular structure that separates the major parts of the SDK
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— Android platform versions, add-ons, tools, samples, and the API
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documentation — into a set of separately installable components. The SDK
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starter package, which you've already downloaded, includes only a single
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component: the latest version of the SDK Tools. To develop any Android
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application, you also need to download at least one Android platform into your
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environment, although downloading additional components is highly recommended.
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See <a href="#which">Which components do I need?</a> for information about
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which components are required and which are optional.</p>
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<p>The SDK repository offers these types of components:</p>
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<ul>
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<li><strong>SDK Tools</strong> (pre-installed in the Android SDK starter
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package) — Contains the full set of SDK tools for developing, debugging,
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and testing your application code and UI. You can read about the tools in the <a
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href="{@docRoot}guide/developing/tools/index.html">Dev Guide</a> and access them
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in the <code><sdk>/tools/</code> directory. </li>
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<li><strong>Android platforms</strong> — An SDK platform is
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available for every production Android platform deployable to Android-powered
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devices. Each platform component includes a fully compliant Android library and
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system image, sample code, emulator skins, and any version specific tools. For
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detailed information about each platform, see the overview documents available
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under the section "Downloadable SDK Components," at left. </li>
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<li><strong>SDK Add-Ons</strong> — SDK add-ons provide a development
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environment for specific Android external
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library or a customized (but fully compliant) Android system image. The Android
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SDK repository offers the Google APIs Add-On, which gives your application
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access to powerful mapping capabilities through the
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<code>com.google.android.maps</code> library. You can also add additional
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repositories, so that you can download other SDK add-ons, where available. </li>
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<li><strong>USB Driver for Windows</strong> — Contains driver files
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that you can install on your Windows computer, so that you can run and debug
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your applications on an actual device. You <em>do not</em> need the USB driver unless
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you plan to debug your application on an actual Android-powered device. If you
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develop on Mac OS X or Linux, you do not need a special driver to debug
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your application on an Android-powered device.</li>
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<li><strong>Samples</strong> — Contains the sample code and apps available
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for each Android development platform. If you are just getting started with
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Android development, make sure to download the samples to your SDK. <!--The download
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includes not only a set of very useful sample apps, but also the source for <a
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href="{@docRoot}resources/tutorials/hello-world.html">Hello World</a> and other
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tutorials. --></li>
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<li><strong>Documentation</strong> — Contains a local copy of the latest
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multiversion documentation for the Android framework API. </li>
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</ul>
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<p>To download components, use the graphical UI of the Android SDK and AVD
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Manager, shown in Figure 1, to browse the SDK repository, select new or updated
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components for download, and then install the selected components in your SDK
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environment. </p>
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<div style="TEXT-ALIGN:left;width:600px;">
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<img src="/images/sdk_manager_packages.png"
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style="padding-bottom:0;margin-bottom:0;" />
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<p class="caption" style="margin:0 0 1.5em 1em;padding:0 0 0
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1em;"><strong>Figure 1.</strong> The Android SDK and AVD Manager's
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<strong>Available Packages</strong>
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panel, which shows the SDK components that are
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available for you to download into your environment. </p>
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</div>
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<h3 id="which">Which components do I need?</h3>
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<p>The SDK repository contains a range of components that you can download.
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Use the table below to determine which components you need, based on whether you
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want to set up a basic (but functionnal) development environment or a
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recommended or full development environment: </p>
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<table style="width:95%">
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<tr>
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<th>Environment</th>
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<th>SDK Component</th>
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<th>Comments</th>
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</tr>
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<tr>
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<td rowspan="2" style="font-size:.9em;background-color:#FFE;">Basic</td>
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<td style="font-size:.9em;background-color:#FFE;color:gray">SDK Tools</td>
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<td style="font-size:.9em;background-color:#FFE;color:gray">If you've installed
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the SDK starter package, then you already have this component preinstalled. The
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SDK Tools component is required — you can't develop or build an application
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without it. </td>
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</tr>
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<tr>
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<td style="font-size:.9em;background-color:#FFE;">SDK platform</td>
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<td style="font-size:.9em;background-color:#FFE;">You need to download <strong
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style="color:red">at least one platform</strong> into your environment, so that
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you will be able to compile your application and set up an Android Virtual
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Device (AVD) to run it on (in the emulator). To start with, just download the
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latest version of the platform. Later, if you plan to publish your application,
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you will want to download other platforms as well, so that you can test your
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application on the full range of Android platform versions that your customers
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are using.</td>
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</tr>
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<tr>
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<td colspan="3" style="border:none;text-align:center;font-size:1.5em;font-weight:bold;">+</td>
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</tr>
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<tr>
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<td rowspan="3">Recommended</td>
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<td>Documentation</td>
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<td>The Documentation component is useful because it lets you work offline and
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also look up API reference information from inside Eclipse.</td>
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</tr>
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<tr>
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<td>Samples</td>
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<td>The Samples components give you source code that you can use to learn about
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Android, load as a project and run, or reuse in your own app. Note that multiple
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samples components are available — one for each Android platform version. When
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you are choosing a samples component to download, select the one whose API Level
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matches the API Level of the Android platform that you plan to use.</td>
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</tr>
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<tr>
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<td>Usb Driver</td>
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<td>The Usb Driver component is needed only if you are developing on Windows and
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have an Android-powered device on which you want to install your application for
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debugging and testing. For Mac OS X and Linux platforms, no
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special driver is needed.</td>
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</tr>
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<tr>
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<td colspan="3" style="border:none;text-align:center;font-size:1.5em;font-weight:bold;">+</td>
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</tr>
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<tr>
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<td rowspan="3">Full</td>
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<td>Google APIs</td>
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<td>The Google APIs add-on gives your application access to the Maps external
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library, which makes it easy to display and manipulate Maps data in your
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application. </td>
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</tr>
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<tr>
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<td>Additional SDK Platforms</td>
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<td>If you plan to publish your application, you will want to download
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additional platforms corresponding to the Android platform versions on which you
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want the application to run. The recommended approach is to compile your
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application against the lowest version you want to support, but test it against
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higher versions that you intend the application to run on. You can test your
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applications on different platforms by running in an Android Virtual Device
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(AVD) on the Android emulator.</td>
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</tr>
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</table>
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<p>For step-by-step instructions on how to use the Android SDK and AVD Manager
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to add components, see the <a href="{@docRoot}sdk/adding-components.html">Adding
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SDK Components</a> document. </p>
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<p>For revision notes and other detailed information about individual SDK
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components, see the documents listed under "Downloadable SDK Components" in
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the navigation at left.</p>
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<h2 id="sdkContents">Step 5. Exploring the SDK</h2>
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<p>Once you've installed the SDK and downloaded the platforms, documentation,
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and add-ons that you need, open the SDK directory and take a look at what's
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inside.</p>
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<p>The table below describes the full SDK directory contents, with components
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installed. </p>
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<table>
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<tr>
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<th colspan="3">Name</th><th>Description</th>
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</tr>
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<tr>
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<td colspan="3"><code>add-ons/</code></td>
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<td>Contains add-ons to the Android SDK development
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environment, which let you develop against external libraries that are available on some
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devices. </td>
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</tr>
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<tr>
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<td colspan="3"><code>docs/</code></td>
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<td>A full set of documentation in HTML format, including the Developer's Guide,
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API Reference, and other information. To read the documentation, load the
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file <code>offline.html</code> in a web browser.</td>
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</tr>
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<tr>
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<td colspan="3"><code>platforms/</code></td>
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<td>Contains a set of Android platform versions that you can develop
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applications against, each in a separate directory. </td>
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</tr>
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<tr>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td colspan="2"><code><platform>/</code></td>
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<td>Platform version directory, for example "android-1.6". All platform version
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directories contain a similar set of files and subdirectory structure.</td>
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</tr>
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<tr>
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<td style="width:2em;border-bottom-color:white;"> </td>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td><code>data/</code></td>
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<td>Storage area for default fonts and resource definitions.</td>
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</tr>
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<tr>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td><code>images/</code></td>
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<td>Storage area for default disk images, including the Android system image,
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the default userdata image, the default ramdisk image, and more. The images
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are used in emulator sessions.</td>
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</tr>
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<tr>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td><code>skins/</code></td>
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<td>A set of emulator skins available for the platform version. Each skin is
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designed for a specific screen resolution.</td>
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</tr>
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<tr>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td><code>templates/</code></td>
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<td>Storage area for file templates used by the SDK development tools.</td>
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</tr>
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<tr>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td style="width:2em;border-bottom-color:white;"></td>
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<td><code>tools/</code></td>
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<td>Any development tools that are specific to the platform version.</td>
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</tr>
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<tr>
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<td style="width:2em;"></td>
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<td style="width:2em;"></td>
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<td><code>android.jar</code></td>
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<td>The Android library used when compiling applications against this platform
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version.</td>
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</tr>
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<tr>
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<td colspan="3"><code>samples/</code></td>
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<td>Sample code and apps that are specific to platform version.</td>
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</tr>
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<td colspan="3"><code>tools/</code></td>
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<td>Contains the set of development and profiling tools available to you, such
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as the emulator, the <code>android</code> tool, adb, ddms, and more.</td>
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</tr>
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<tr>
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<td colspan="3"><code>SDK Readme.txt</code></td>
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<td>A file that explains how to perform the initial setup of your SDK,
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including how to launch the Android SDK and AVD Manager tool on all
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platforms</td>
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</tr>
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<tr>
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<td colspan="3"><code>SDK Setup.exe</code></td>
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<td>Windows SDK only. A shortcut that launches the Android SDK and AVD
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Manager tool, which you use to add components to your SDK. </td>
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</tr>
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<!--<tr>
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<td colspan="3"><code>documentation.html</code></td>
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<td>A file that loads the entry page for the local Android SDK
|
|
documentation.</td>
|
|
</tr>-->
|
|
|
|
</table>
|
|
|
|
<h2 id="NextSteps">Next Steps</h2>
|
|
<p>Once you have completed installation, you are ready to
|
|
begin developing applications. Here are a few ways you can get started: </p>
|
|
|
|
<p><strong>Set up the Hello World application</strong></p>
|
|
<ul>
|
|
<li>If you have just installed the SDK for the first time, <a
|
|
href="{@docRoot}resources/tutorials/hello-world.html">go to the Hello
|
|
World tutorial</a>. The tutorial takes you step-by-step through the process
|
|
of setting up your first Android project, including setting up an Android
|
|
Virtual Device (AVD) on which to run the application.
|
|
</li>
|
|
</ul>
|
|
|
|
<p class="caution">Following the Hello World tutorial is an essential
|
|
first step in getting started with Android development. </p>
|
|
|
|
<p><strong>Learn about Android</strong></p>
|
|
<ul>
|
|
<li>Take a look at the <a href="{@docRoot}guide/index.html">Dev
|
|
Guide</a> and the types of information it provides</li>
|
|
<li>Read an introduction to Android as a platform in <a
|
|
href="{@docRoot}guide/basics/what-is-android.html">What is
|
|
Android?</a></li>
|
|
<li>Learn about the Android framework and how applications run on it in
|
|
<a href="{@docRoot}guide/topics/fundamentals.html">Application
|
|
Fundamentals</a></li>
|
|
<li>Take a look at the Android framework API specification in the <a
|
|
href="{@docRoot}reference/packages.html">Reference</a> tab</li>
|
|
</ul>
|
|
|
|
<p><strong>Explore the development tools</strong></p>
|
|
<ul>
|
|
<li>Get an overview of the <a
|
|
href="{@docRoot}guide/developing/tools/index.html">development
|
|
tools</a> that are available to you</li>
|
|
<li>Read how to develop <a
|
|
href="{@docRoot}guide/developing/eclipse-adt.html">in Eclipse/ADT</a> or
|
|
<a href="{@docRoot}guide/developing/other-ide.html">in other IDEs</a>
|
|
</li>
|
|
</ul>
|
|
|
|
<p><strong>Follow the Notepad tutorial</strong></p>
|
|
|
|
<ul>
|
|
<li>The <a href="{@docRoot}resources/tutorials/notepad/index.html">
|
|
Notepad Tutorial</a> shows you how to build a full Android application
|
|
and provides helpful commentary on the Android system and API. The
|
|
Notepad tutorial helps you bring together the important design
|
|
and architectural concepts in a moderately complex application.
|
|
</li>
|
|
</ul>
|
|
<p class="caution">Following the Notepad tutorial is an excellent
|
|
second step in getting started with Android development. </p>
|
|
|
|
<p><strong>Explore some code</strong></p>
|
|
|
|
<ul>
|
|
<li>The Android SDK includes sample code and applications for each platform
|
|
version. You can browse the samples in the <a
|
|
href="{@docRoot}resources/index.html">Resources</a> tab or download them
|
|
into your SDK using the Android SDK and AVD Manager. Once you've downloaded the
|
|
samples, you'll find them in
|
|
<code><em><sdk></em>/samples/<em><platform>/</em></code>. </li>
|
|
</ul>
|
|
|
|
<p><strong>Visit the Android developer groups</strong></p>
|
|
<ul>
|
|
<li>Take a look at the <a
|
|
href="{@docRoot}resources/community-groups.html">Community</a> pages to see a list of
|
|
Android developers groups. In particular, you might want to look at the
|
|
<a href="http://groups.google.com/group/android-developers">Android
|
|
Developers</a> group to get a sense for what the Android developer
|
|
community is like.</li>
|
|
</ul>
|
|
|
|
<h2 id="troubleshooting">Troubleshooting</h2>
|
|
|
|
<h3>Ubuntu Linux Notes</h3>
|
|
|
|
<ul>
|
|
<li>If you need help installing and configuring Java on your
|
|
development machine, you might find these resources helpful:
|
|
<ul>
|
|
<li><a href="https://help.ubuntu.com/community/Java">https://help.ubuntu.com/community/Java </a></li>
|
|
<li><a href="https://help.ubuntu.com/community/Java">https://help.ubuntu.com/community/JavaInstallation</a></li>
|
|
</ul>
|
|
</li>
|
|
<li>Here are the steps to install Java and Eclipse, prior to installing
|
|
the Android SDK and ADT Plugin.
|
|
<ol>
|
|
<li>If you are running a 64-bit distribution on your development
|
|
machine, you need to install the <code>ia32-libs</code> package using
|
|
<code>apt-get:</code>:
|
|
<pre>apt-get install ia32-libs</pre>
|
|
</li>
|
|
<li>Next, install Java: <pre>apt-get install sun-java6-jdk</pre></li>
|
|
<li>The Ubuntu package manager does not currently offer an Eclipse 3.3
|
|
version for download, so we recommend that you download Eclipse from
|
|
eclipse.org (<a
|
|
href="http://www.eclipse.org/downloads/">http://www.eclipse.org/
|
|
downloads/</a>). A Java or RCP version of Eclipse is recommended.</li>
|
|
<li>Follow the steps given in previous sections to install the SDK
|
|
and the ADT plugin. </li>
|
|
</ol>
|
|
</li>
|
|
</ul>
|
|
|
|
<h3>Other Linux Notes</h3>
|
|
|
|
<ul>
|
|
<li>If JDK is already installed on your development computer, please
|
|
take a moment to make sure that it meets the version requirements listed
|
|
in the <a href="requirements.html">System Requirements</a>.
|
|
In particular, note that some Linux distributions may include JDK 1.4 or Gnu
|
|
Compiler for Java, both of which are not supported for Android development.</li>
|
|
</ul>
|