Enables Glop rendering for supported Rects and VertexBuffers Also removes unused Query object Change-Id: Ibe227bc362685a153159f75077664f0947764e06
92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
/*
|
|
* Copyright (C) 2015 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
#include "renderstate/Scissor.h"
|
|
|
|
#include <utils/Log.h>
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
|
|
Scissor::Scissor()
|
|
: mEnabled(false)
|
|
, mScissorX(0)
|
|
, mScissorY(0)
|
|
, mScissorWidth(0)
|
|
, mScissorHeight(0) {
|
|
}
|
|
|
|
bool Scissor::setEnabled(bool enabled) {
|
|
if (mEnabled != enabled) {
|
|
if (enabled) {
|
|
glEnable(GL_SCISSOR_TEST);
|
|
} else {
|
|
glDisable(GL_SCISSOR_TEST);
|
|
}
|
|
mEnabled = enabled;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Scissor::set(GLint x, GLint y, GLint width, GLint height) {
|
|
if (mEnabled && (x != mScissorX || y != mScissorY
|
|
|| width != mScissorWidth || height != mScissorHeight)) {
|
|
|
|
if (x < 0) {
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (y < 0) {
|
|
height += y;
|
|
y = 0;
|
|
}
|
|
if (width < 0) {
|
|
width = 0;
|
|
}
|
|
if (height < 0) {
|
|
height = 0;
|
|
}
|
|
glScissor(x, y, width, height);
|
|
|
|
mScissorX = x;
|
|
mScissorY = y;
|
|
mScissorWidth = width;
|
|
mScissorHeight = height;
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Scissor::reset() {
|
|
mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0;
|
|
}
|
|
|
|
void Scissor::invalidate() {
|
|
mEnabled = glIsEnabled(GL_SCISSOR_TEST);
|
|
setEnabled(true);
|
|
reset();
|
|
}
|
|
|
|
void Scissor::dump() {
|
|
ALOGD("Scissor: enabled %d, %d %d %d %d",
|
|
mEnabled, mScissorX, mScissorY, mScissorWidth, mScissorHeight);
|
|
}
|
|
|
|
} /* namespace uirenderer */
|
|
} /* namespace android */
|
|
|