Romain Guy 8279acb965 Improve screenshot animation performance
Bug #5525888

Uses only 25% of the original amount of OpenGL API calls
Fillrate usage is now 1x the screen size instead of 5x

Change-Id: Icc7d2793f276fb7ce23c7f652079e54e3d4779d5
2011-11-29 13:56:25 -08:00
2011-11-15 16:12:30 -08:00
2011-11-21 18:05:04 -08:00
2011-11-15 14:21:58 -08:00
2011-11-28 17:56:02 -08:00
2011-11-23 16:26:13 -08:00
2011-11-18 16:57:21 -08:00
Description
No description provided
5.1 GiB
Languages
Java 77.3%
Kotlin 9.2%
PowerBuilder 6.6%
C++ 5.5%
AIDL 1%