Private attributes are typically placed after public attributes in the resource table. Each time a new version of the Android framework is released, new public attributes take the place of the private attributes, and the private attributes are shifted after the new public ones. This means that any apps built against the newer SDK may inadvertently be using private attributes on older devices. This change moves all private attributes to a completely different type ID, so there will never be collisions across versions. These private attributes are automatically moved to a synthesized type only for the system resources. Bug:18263655 Change-Id: I7a850512953fadcc9f3524d509cea30249782db8
597 lines
22 KiB
C++
597 lines
22 KiB
C++
//
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// Copyright 2006 The Android Open Source Project
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//
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// Build resource files from raw assets.
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//
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#ifndef RESOURCE_TABLE_H
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#define RESOURCE_TABLE_H
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#include <map>
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#include <queue>
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#include <set>
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#include "ConfigDescription.h"
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#include "ResourceFilter.h"
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#include "SourcePos.h"
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#include "StringPool.h"
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#include "Symbol.h"
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using namespace std;
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class XMLNode;
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class ResourceTable;
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enum {
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XML_COMPILE_STRIP_COMMENTS = 1<<0,
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XML_COMPILE_ASSIGN_ATTRIBUTE_IDS = 1<<1,
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XML_COMPILE_COMPACT_WHITESPACE = 1<<2,
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XML_COMPILE_STRIP_WHITESPACE = 1<<3,
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XML_COMPILE_STRIP_RAW_VALUES = 1<<4,
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XML_COMPILE_UTF8 = 1<<5,
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XML_COMPILE_STANDARD_RESOURCE =
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XML_COMPILE_STRIP_COMMENTS | XML_COMPILE_ASSIGN_ATTRIBUTE_IDS
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| XML_COMPILE_STRIP_WHITESPACE | XML_COMPILE_STRIP_RAW_VALUES
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};
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status_t compileXmlFile(const Bundle* bundle,
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const sp<AaptAssets>& assets,
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const String16& resourceName,
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const sp<AaptFile>& target,
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ResourceTable* table,
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int options = XML_COMPILE_STANDARD_RESOURCE);
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status_t compileXmlFile(const Bundle* bundle,
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const sp<AaptAssets>& assets,
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const String16& resourceName,
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const sp<AaptFile>& target,
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const sp<AaptFile>& outTarget,
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ResourceTable* table,
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int options = XML_COMPILE_STANDARD_RESOURCE);
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status_t compileXmlFile(const Bundle* bundle,
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const sp<AaptAssets>& assets,
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const String16& resourceName,
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const sp<XMLNode>& xmlTree,
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const sp<AaptFile>& target,
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ResourceTable* table,
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int options = XML_COMPILE_STANDARD_RESOURCE);
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status_t compileResourceFile(Bundle* bundle,
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const sp<AaptAssets>& assets,
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const sp<AaptFile>& in,
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const ResTable_config& defParams,
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const bool overwrite,
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ResourceTable* outTable);
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struct AccessorCookie
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{
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SourcePos sourcePos;
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String8 attr;
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String8 value;
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AccessorCookie(const SourcePos&p, const String8& a, const String8& v)
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:sourcePos(p),
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attr(a),
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value(v)
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{
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}
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};
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// Holds the necessary information to compile the
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// resource.
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struct CompileResourceWorkItem {
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String16 resourceName;
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String8 resPath;
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sp<AaptFile> file;
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};
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class ResourceTable : public ResTable::Accessor
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{
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public:
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// The type of package to build.
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enum PackageType {
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App,
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System,
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SharedLibrary,
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AppFeature
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};
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class Package;
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class Type;
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class Entry;
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ResourceTable(Bundle* bundle, const String16& assetsPackage, PackageType type);
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const String16& getAssetsPackage() const {
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return mAssetsPackage;
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}
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/**
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* Returns the queue of resources that need to be compiled.
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* This is only used for resources that have been generated
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* during the compilation phase. If they were just added
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* to the AaptAssets, then they may be skipped over
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* and would mess up iteration order for the existing
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* resources.
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*/
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queue<CompileResourceWorkItem>& getWorkQueue() {
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return mWorkQueue;
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}
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status_t addIncludedResources(Bundle* bundle, const sp<AaptAssets>& assets);
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status_t addPublic(const SourcePos& pos,
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const String16& package,
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const String16& type,
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const String16& name,
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const uint32_t ident);
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status_t addEntry(const SourcePos& pos,
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const String16& package,
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const String16& type,
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const String16& name,
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const String16& value,
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const Vector<StringPool::entry_style_span>* style = NULL,
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const ResTable_config* params = NULL,
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const bool doSetIndex = false,
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const int32_t format = ResTable_map::TYPE_ANY,
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const bool overwrite = false);
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status_t startBag(const SourcePos& pos,
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const String16& package,
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const String16& type,
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const String16& name,
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const String16& bagParent,
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const ResTable_config* params = NULL,
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bool overlay = false,
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bool replace = false,
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bool isId = false);
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status_t addBag(const SourcePos& pos,
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const String16& package,
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const String16& type,
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const String16& name,
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const String16& bagParent,
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const String16& bagKey,
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const String16& value,
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const Vector<StringPool::entry_style_span>* style = NULL,
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const ResTable_config* params = NULL,
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bool replace = false,
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bool isId = false,
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const int32_t format = ResTable_map::TYPE_ANY);
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bool hasBagOrEntry(const String16& package,
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const String16& type,
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const String16& name) const;
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bool hasBagOrEntry(const String16& package,
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const String16& type,
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const String16& name,
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const ResTable_config& config) const;
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bool hasBagOrEntry(const String16& ref,
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const String16* defType = NULL,
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const String16* defPackage = NULL);
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bool appendComment(const String16& package,
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const String16& type,
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const String16& name,
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const String16& comment,
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bool onlyIfEmpty = false);
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bool appendTypeComment(const String16& package,
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const String16& type,
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const String16& name,
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const String16& comment);
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void canAddEntry(const SourcePos& pos,
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const String16& package, const String16& type, const String16& name);
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size_t size() const;
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size_t numLocalResources() const;
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bool hasResources() const;
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status_t modifyForCompat(const Bundle* bundle);
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status_t modifyForCompat(const Bundle* bundle,
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const String16& resourceName,
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const sp<AaptFile>& file,
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const sp<XMLNode>& root);
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sp<AaptFile> flatten(Bundle* bundle, const sp<const ResourceFilter>& filter,
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const bool isBase);
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static inline uint32_t makeResId(uint32_t packageId,
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uint32_t typeId,
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uint32_t nameId)
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{
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return nameId | (typeId<<16) | (packageId<<24);
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}
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static inline uint32_t getResId(const sp<Package>& p,
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const sp<Type>& t,
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uint32_t nameId);
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uint32_t getResId(const String16& package,
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const String16& type,
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const String16& name,
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bool onlyPublic = true) const;
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uint32_t getResId(const String16& ref,
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const String16* defType = NULL,
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const String16* defPackage = NULL,
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const char** outErrorMsg = NULL,
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bool onlyPublic = true) const;
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static bool isValidResourceName(const String16& s);
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bool stringToValue(Res_value* outValue, StringPool* pool,
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const String16& str,
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bool preserveSpaces, bool coerceType,
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uint32_t attrID,
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const Vector<StringPool::entry_style_span>* style = NULL,
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String16* outStr = NULL, void* accessorCookie = NULL,
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uint32_t attrType = ResTable_map::TYPE_ANY,
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const String8* configTypeName = NULL,
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const ConfigDescription* config = NULL);
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status_t assignResourceIds();
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status_t addSymbols(const sp<AaptSymbols>& outSymbols = NULL);
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void addLocalization(const String16& name, const String8& locale, const SourcePos& src);
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status_t validateLocalizations(void);
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status_t flatten(Bundle* bundle, const sp<const ResourceFilter>& filter,
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const sp<AaptFile>& dest, const bool isBase);
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status_t flattenLibraryTable(const sp<AaptFile>& dest, const Vector<sp<Package> >& libs);
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void writePublicDefinitions(const String16& package, FILE* fp);
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virtual uint32_t getCustomResource(const String16& package,
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const String16& type,
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const String16& name) const;
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virtual uint32_t getCustomResourceWithCreation(const String16& package,
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const String16& type,
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const String16& name,
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const bool createIfNeeded);
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virtual uint32_t getRemappedPackage(uint32_t origPackage) const;
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virtual bool getAttributeType(uint32_t attrID, uint32_t* outType);
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virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin);
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virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax);
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virtual bool getAttributeKeys(uint32_t attrID, Vector<String16>* outKeys);
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virtual bool getAttributeEnum(uint32_t attrID,
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const char16_t* name, size_t nameLen,
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Res_value* outValue);
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virtual bool getAttributeFlags(uint32_t attrID,
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const char16_t* name, size_t nameLen,
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Res_value* outValue);
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virtual uint32_t getAttributeL10N(uint32_t attrID);
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virtual bool getLocalizationSetting();
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virtual void reportError(void* accessorCookie, const char* fmt, ...);
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void setCurrentXmlPos(const SourcePos& pos) { mCurrentXmlPos = pos; }
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class Item {
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public:
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Item() : isId(false), format(ResTable_map::TYPE_ANY), bagKeyId(0), evaluating(false)
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{ memset(&parsedValue, 0, sizeof(parsedValue)); }
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Item(const SourcePos& pos,
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bool _isId,
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const String16& _value,
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const Vector<StringPool::entry_style_span>* _style = NULL,
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int32_t format = ResTable_map::TYPE_ANY);
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Item(const Item& o) : sourcePos(o.sourcePos),
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isId(o.isId), value(o.value), style(o.style),
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format(o.format), bagKeyId(o.bagKeyId), evaluating(false) {
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memset(&parsedValue, 0, sizeof(parsedValue));
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}
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~Item() { }
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Item& operator=(const Item& o) {
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sourcePos = o.sourcePos;
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isId = o.isId;
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value = o.value;
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style = o.style;
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format = o.format;
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bagKeyId = o.bagKeyId;
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parsedValue = o.parsedValue;
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return *this;
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}
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SourcePos sourcePos;
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mutable bool isId;
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String16 value;
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Vector<StringPool::entry_style_span> style;
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int32_t format;
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uint32_t bagKeyId;
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mutable bool evaluating;
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Res_value parsedValue;
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};
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class Entry : public RefBase {
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public:
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Entry(const String16& name, const SourcePos& pos)
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: mName(name), mType(TYPE_UNKNOWN),
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mItemFormat(ResTable_map::TYPE_ANY), mNameIndex(-1), mPos(pos)
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{ }
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Entry(const Entry& entry);
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Entry& operator=(const Entry& entry);
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virtual ~Entry() { }
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enum type {
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TYPE_UNKNOWN = 0,
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TYPE_ITEM,
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TYPE_BAG
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};
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String16 getName() const { return mName; }
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type getType() const { return mType; }
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void setParent(const String16& parent) { mParent = parent; }
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String16 getParent() const { return mParent; }
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status_t makeItABag(const SourcePos& sourcePos);
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status_t emptyBag(const SourcePos& sourcePos);
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status_t setItem(const SourcePos& pos,
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const String16& value,
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const Vector<StringPool::entry_style_span>* style = NULL,
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int32_t format = ResTable_map::TYPE_ANY,
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const bool overwrite = false);
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status_t addToBag(const SourcePos& pos,
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const String16& key, const String16& value,
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const Vector<StringPool::entry_style_span>* style = NULL,
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bool replace=false, bool isId = false,
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int32_t format = ResTable_map::TYPE_ANY);
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status_t removeFromBag(const String16& key);
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// Index of the entry's name string in the key pool.
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int32_t getNameIndex() const { return mNameIndex; }
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void setNameIndex(int32_t index) { mNameIndex = index; }
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const Item* getItem() const { return mType == TYPE_ITEM ? &mItem : NULL; }
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const KeyedVector<String16, Item>& getBag() const { return mBag; }
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status_t generateAttributes(ResourceTable* table,
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const String16& package);
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status_t assignResourceIds(ResourceTable* table,
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const String16& package);
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status_t prepareFlatten(StringPool* strings, ResourceTable* table,
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const String8* configTypeName, const ConfigDescription* config);
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status_t remapStringValue(StringPool* strings);
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ssize_t flatten(Bundle*, const sp<AaptFile>& data, bool isPublic);
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const SourcePos& getPos() const { return mPos; }
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private:
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String16 mName;
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String16 mParent;
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type mType;
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Item mItem;
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int32_t mItemFormat;
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KeyedVector<String16, Item> mBag;
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int32_t mNameIndex;
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uint32_t mParentId;
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SourcePos mPos;
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};
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class ConfigList : public RefBase {
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public:
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ConfigList(const String16& name, const SourcePos& pos)
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: mName(name), mPos(pos), mPublic(false), mEntryIndex(-1) { }
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virtual ~ConfigList() { }
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String16 getName() const { return mName; }
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const SourcePos& getPos() const { return mPos; }
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void appendComment(const String16& comment, bool onlyIfEmpty = false);
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const String16& getComment() const { return mComment; }
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void appendTypeComment(const String16& comment);
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const String16& getTypeComment() const { return mTypeComment; }
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// Index of this entry in its Type.
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int32_t getEntryIndex() const { return mEntryIndex; }
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void setEntryIndex(int32_t index) { mEntryIndex = index; }
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void setPublic(bool pub) { mPublic = pub; }
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bool getPublic() const { return mPublic; }
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void setPublicSourcePos(const SourcePos& pos) { mPublicSourcePos = pos; }
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const SourcePos& getPublicSourcePos() { return mPublicSourcePos; }
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void addEntry(const ResTable_config& config, const sp<Entry>& entry) {
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mEntries.add(config, entry);
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}
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const DefaultKeyedVector<ConfigDescription, sp<Entry> >& getEntries() const { return mEntries; }
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private:
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const String16 mName;
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const SourcePos mPos;
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String16 mComment;
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String16 mTypeComment;
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bool mPublic;
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SourcePos mPublicSourcePos;
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int32_t mEntryIndex;
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DefaultKeyedVector<ConfigDescription, sp<Entry> > mEntries;
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};
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class Public {
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public:
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Public() : sourcePos(), ident(0) { }
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Public(const SourcePos& pos,
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const String16& _comment,
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uint32_t _ident)
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: sourcePos(pos),
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comment(_comment), ident(_ident) { }
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Public(const Public& o) : sourcePos(o.sourcePos),
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comment(o.comment), ident(o.ident) { }
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~Public() { }
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Public& operator=(const Public& o) {
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sourcePos = o.sourcePos;
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comment = o.comment;
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ident = o.ident;
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return *this;
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}
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SourcePos sourcePos;
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String16 comment;
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uint32_t ident;
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};
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class Type : public RefBase {
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public:
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Type(const String16& name, const SourcePos& pos)
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: mName(name), mFirstPublicSourcePos(NULL), mPublicIndex(-1), mIndex(-1), mPos(pos)
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{ }
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virtual ~Type() { delete mFirstPublicSourcePos; }
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status_t addPublic(const SourcePos& pos,
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const String16& name,
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const uint32_t ident);
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void canAddEntry(const String16& name);
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String16 getName() const { return mName; }
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sp<Entry> getEntry(const String16& entry,
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const SourcePos& pos,
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const ResTable_config* config = NULL,
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bool doSetIndex = false,
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bool overlay = false,
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bool autoAddOverlay = false);
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bool isPublic(const String16& entry) const {
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return mPublic.indexOfKey(entry) >= 0;
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}
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sp<ConfigList> removeEntry(const String16& entry);
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SortedVector<ConfigDescription> getUniqueConfigs() const;
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const SourcePos& getFirstPublicSourcePos() const { return *mFirstPublicSourcePos; }
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int32_t getPublicIndex() const { return mPublicIndex; }
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int32_t getIndex() const { return mIndex; }
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void setIndex(int32_t index) { mIndex = index; }
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status_t applyPublicEntryOrder();
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const DefaultKeyedVector<String16, sp<ConfigList> >& getConfigs() const { return mConfigs; }
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const Vector<sp<ConfigList> >& getOrderedConfigs() const { return mOrderedConfigs; }
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const SortedVector<String16>& getCanAddEntries() const { return mCanAddEntries; }
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const SourcePos& getPos() const { return mPos; }
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private:
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String16 mName;
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SourcePos* mFirstPublicSourcePos;
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DefaultKeyedVector<String16, Public> mPublic;
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DefaultKeyedVector<String16, sp<ConfigList> > mConfigs;
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Vector<sp<ConfigList> > mOrderedConfigs;
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SortedVector<String16> mCanAddEntries;
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int32_t mPublicIndex;
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int32_t mIndex;
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SourcePos mPos;
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};
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class Package : public RefBase {
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public:
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Package(const String16& name, size_t packageId);
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virtual ~Package() { }
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String16 getName() const { return mName; }
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sp<Type> getType(const String16& type,
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const SourcePos& pos,
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bool doSetIndex = false);
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size_t getAssignedId() const { return mPackageId; }
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const ResStringPool& getTypeStrings() const { return mTypeStrings; }
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uint32_t indexOfTypeString(const String16& s) const { return mTypeStringsMapping.valueFor(s); }
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const sp<AaptFile> getTypeStringsData() const { return mTypeStringsData; }
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status_t setTypeStrings(const sp<AaptFile>& data);
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const ResStringPool& getKeyStrings() const { return mKeyStrings; }
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uint32_t indexOfKeyString(const String16& s) const { return mKeyStringsMapping.valueFor(s); }
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const sp<AaptFile> getKeyStringsData() const { return mKeyStringsData; }
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status_t setKeyStrings(const sp<AaptFile>& data);
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|
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status_t applyPublicTypeOrder();
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|
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const DefaultKeyedVector<String16, sp<Type> >& getTypes() const { return mTypes; }
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|
const Vector<sp<Type> >& getOrderedTypes() const { return mOrderedTypes; }
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|
|
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void movePrivateAttrs();
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|
|
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private:
|
|
status_t setStrings(const sp<AaptFile>& data,
|
|
ResStringPool* strings,
|
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DefaultKeyedVector<String16, uint32_t>* mappings);
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|
|
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const String16 mName;
|
|
const size_t mPackageId;
|
|
DefaultKeyedVector<String16, sp<Type> > mTypes;
|
|
Vector<sp<Type> > mOrderedTypes;
|
|
sp<AaptFile> mTypeStringsData;
|
|
sp<AaptFile> mKeyStringsData;
|
|
ResStringPool mTypeStrings;
|
|
ResStringPool mKeyStrings;
|
|
DefaultKeyedVector<String16, uint32_t> mTypeStringsMapping;
|
|
DefaultKeyedVector<String16, uint32_t> mKeyStringsMapping;
|
|
};
|
|
|
|
void getDensityVaryingResources(KeyedVector<Symbol, Vector<SymbolDefinition> >& resources);
|
|
|
|
private:
|
|
void writePublicDefinitions(const String16& package, FILE* fp, bool pub);
|
|
sp<Package> getPackage(const String16& package);
|
|
sp<Type> getType(const String16& package,
|
|
const String16& type,
|
|
const SourcePos& pos,
|
|
bool doSetIndex = false);
|
|
sp<Entry> getEntry(const String16& package,
|
|
const String16& type,
|
|
const String16& name,
|
|
const SourcePos& pos,
|
|
bool overlay,
|
|
const ResTable_config* config = NULL,
|
|
bool doSetIndex = false);
|
|
sp<const Entry> getEntry(uint32_t resID,
|
|
const ResTable_config* config = NULL) const;
|
|
sp<ConfigList> getConfigList(const String16& package,
|
|
const String16& type,
|
|
const String16& name) const;
|
|
const Item* getItem(uint32_t resID, uint32_t attrID) const;
|
|
bool getItemValue(uint32_t resID, uint32_t attrID,
|
|
Res_value* outValue);
|
|
bool isAttributeFromL(uint32_t attrId);
|
|
|
|
|
|
String16 mAssetsPackage;
|
|
PackageType mPackageType;
|
|
sp<AaptAssets> mAssets;
|
|
uint32_t mTypeIdOffset;
|
|
DefaultKeyedVector<String16, sp<Package> > mPackages;
|
|
Vector<sp<Package> > mOrderedPackages;
|
|
size_t mNumLocal;
|
|
SourcePos mCurrentXmlPos;
|
|
Bundle* mBundle;
|
|
|
|
// key = string resource name, value = set of locales in which that name is defined
|
|
map<String16, map<String8, SourcePos> > mLocalizations;
|
|
queue<CompileResourceWorkItem> mWorkQueue;
|
|
};
|
|
|
|
#endif
|