David Pursell be09c954cb iot bootaction: provide default lib name
We want to provide a sane default for the bootaction library name so
that the developer isn't required to mess with read-only properties to
get this working.

Also small cleanup to remove duplicate and unused libs from Android.mk.

Bug: 67644323
Test: builds (master)
Test: properly loads default lib (nyc-iot-dev)
Test: logs and exits when lib doesn't exist (nyc-iot-dev)
Change-Id: I865a45f43b3594c99419e7e27c9798ee944d0db2
2017-10-10 16:51:01 -07:00

97 lines
1.7 KiB
Makefile

bootanimation_CommonCFlags = -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
bootanimation_CommonCFlags += -Wall -Werror -Wunused -Wunreachable-code
# bootanimation executable
# =========================================================
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_CFLAGS += ${bootanimation_CommonCFlags}
LOCAL_SHARED_LIBRARIES := \
libOpenSLES \
libandroidfw \
libbase \
libbinder \
libbootanimation \
libcutils \
liblog \
libutils \
LOCAL_SRC_FILES:= \
BootAnimationUtil.cpp \
ifeq ($(PRODUCT_IOT),true)
LOCAL_SHARED_LIBRARIES += \
libandroidthings \
libchrome \
LOCAL_SRC_FILES += \
iot/iotbootanimation_main.cpp \
iot/BootAction.cpp \
iot/BootParameters.cpp \
else
LOCAL_SRC_FILES += \
bootanimation_main.cpp \
audioplay.cpp \
endif # PRODUCT_IOT
LOCAL_MODULE:= bootanimation
LOCAL_INIT_RC := bootanim.rc
ifdef TARGET_32_BIT_SURFACEFLINGER
LOCAL_32_BIT_ONLY := true
endif
include $(BUILD_EXECUTABLE)
# libbootanimation
# ===========================================================
include $(CLEAR_VARS)
LOCAL_MODULE := libbootanimation
LOCAL_CFLAGS += ${bootanimation_CommonCFlags}
LOCAL_SRC_FILES:= \
BootAnimation.cpp
LOCAL_CFLAGS += ${bootanimation_CommonCFlags}
LOCAL_C_INCLUDES += \
external/tinyalsa/include \
frameworks/wilhelm/include
LOCAL_SHARED_LIBRARIES := \
libcutils \
liblog \
libandroidfw \
libutils \
libbinder \
libui \
libhwui \
libEGL \
libGLESv1_CM \
libgui \
libtinyalsa \
libbase
ifeq ($(PRODUCT_IOT),true)
LOCAL_INIT_RC := iot/bootanim_iot.rc
endif # PRODUCT_IOT
ifdef TARGET_32_BIT_SURFACEFLINGER
LOCAL_32_BIT_ONLY := true
endif
include ${BUILD_SHARED_LIBRARY}