Ryan Mitchell 326e35ffaf Add <macro> tag to aapt2
AAPT2 Macros are compile-time resources definitions that are expanded
when referenced during the link phase.

A macro must be defined in the res/values.xml directory. A macro
definition for a macro named "foo" looks like the following:
 <macro name="foo">contents</macro>

When "@macro/foo" is used in the res/values directory or in a compiled
XML file, the contents of the macro replace the macro reference and
then the substituted contents are compiled and linked. If the macro
contents reference xml namespaces from its original definition, the
namespaces of the original macro definition will be used to determine
which package is being referenced.

Macros can be used anywhere resources can be referenced using the
@package:type/entry syntax.

Macros are not included in the final resource table or the R.java since
they are not actual resources.

Bug: 175616308
Test: aapt2_tests
Change-Id: I48b29ab6564357b32b4b4e32bff7ef06036382bc
2021-04-28 14:58:23 -07:00

419 lines
11 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_RESOURCE_H
#define AAPT_RESOURCE_H
#include <iomanip>
#include <limits>
#include <sstream>
#include <string>
#include <tuple>
#include <vector>
#include "androidfw/ConfigDescription.h"
#include "androidfw/StringPiece.h"
#include "utils/JenkinsHash.h"
#include "Source.h"
namespace aapt {
/**
* The various types of resource types available. Corresponds
* to the 'type' in package:type/entry.
*/
enum class ResourceType {
kAnim,
kAnimator,
kArray,
kAttr,
kAttrPrivate,
kBool,
kColor,
// Not really a type, but it shows up in some CTS tests and
// we need to continue respecting it.
kConfigVarying,
kDimen,
kDrawable,
kFont,
kFraction,
kId,
kInteger,
kInterpolator,
kLayout,
kMacro,
kMenu,
kMipmap,
kNavigation,
kPlurals,
kRaw,
kString,
kStyle,
kStyleable,
kTransition,
kXml,
};
android::StringPiece to_string(ResourceType type);
/**
* Returns a pointer to a valid ResourceType, or nullptr if the string was invalid.
*/
const ResourceType* ParseResourceType(const android::StringPiece& str);
/**
* A resource's name. This can uniquely identify
* a resource in the ResourceTable.
*/
struct ResourceName {
std::string package;
ResourceType type = ResourceType::kRaw;
std::string entry;
ResourceName() = default;
ResourceName(const android::StringPiece& p, ResourceType t, const android::StringPiece& e);
int compare(const ResourceName& other) const;
bool is_valid() const;
std::string to_string() const;
};
/**
* Same as ResourceName, but uses StringPieces instead.
* Use this if you need to avoid copying and know that
* the lifetime of this object is shorter than that
* of the original string.
*/
struct ResourceNameRef {
android::StringPiece package;
ResourceType type = ResourceType::kRaw;
android::StringPiece entry;
ResourceNameRef() = default;
ResourceNameRef(const ResourceNameRef&) = default;
ResourceNameRef(ResourceNameRef&&) = default;
ResourceNameRef(const ResourceName& rhs); // NOLINT(google-explicit-constructor)
ResourceNameRef(const android::StringPiece& p, ResourceType t, const android::StringPiece& e);
ResourceNameRef& operator=(const ResourceNameRef& rhs) = default;
ResourceNameRef& operator=(ResourceNameRef&& rhs) = default;
ResourceNameRef& operator=(const ResourceName& rhs);
bool is_valid() const;
ResourceName ToResourceName() const;
std::string to_string() const;
};
constexpr const uint8_t kAppPackageId = 0x7fu;
constexpr const uint8_t kFrameworkPackageId = 0x01u;
/**
* A binary identifier representing a resource. Internally it
* is a 32bit integer split as follows:
*
* 0xPPTTEEEE
*
* PP: 8 bit package identifier. 0x01 is reserved for system
* and 0x7f is reserved for the running app.
* TT: 8 bit type identifier. 0x00 is invalid.
* EEEE: 16 bit entry identifier.
*/
struct ResourceId {
uint32_t id;
ResourceId();
ResourceId(const ResourceId& rhs) = default;
ResourceId(uint32_t res_id); // NOLINT(google-explicit-constructor)
ResourceId(uint8_t p, uint8_t t, uint16_t e);
// Returns true if the ID is a valid ID that is not dynamic (package ID cannot be 0)
bool is_valid_static() const;
// Returns true if the ID is a valid ID or dynamic ID (package ID can be 0).
bool is_valid() const;
uint8_t package_id() const;
uint8_t type_id() const;
uint16_t entry_id() const;
std::string to_string() const;
};
struct SourcedResourceName {
ResourceName name;
size_t line;
};
struct ResourceFile {
enum class Type {
kUnknown,
kPng,
kBinaryXml,
kProtoXml,
};
// Name
ResourceName name;
// Configuration
android::ConfigDescription config;
// Type
Type type;
// Source
Source source;
// Exported symbols
std::vector<SourcedResourceName> exported_symbols;
};
/**
* Useful struct used as a key to represent a unique resource in associative
* containers.
*/
struct ResourceKey {
ResourceName name;
android::ConfigDescription config;
};
bool operator<(const ResourceKey& a, const ResourceKey& b);
/**
* Useful struct used as a key to represent a unique resource in associative
* containers.
* Holds a reference to the name, so that name better live longer than this key!
*/
struct ResourceKeyRef {
ResourceNameRef name;
android::ConfigDescription config;
ResourceKeyRef() = default;
ResourceKeyRef(const ResourceNameRef& n, const android::ConfigDescription& c)
: name(n), config(c) {}
/**
* Prevent taking a reference to a temporary. This is bad.
*/
ResourceKeyRef(ResourceName&& n, const android::ConfigDescription& c) = delete;
};
bool operator<(const ResourceKeyRef& a, const ResourceKeyRef& b);
//
// ResourceId implementation.
//
inline ResourceId::ResourceId() : id(0) {}
inline ResourceId::ResourceId(uint32_t res_id) : id(res_id) {}
inline ResourceId::ResourceId(uint8_t p, uint8_t t, uint16_t e)
: id((p << 24) | (t << 16) | e) {}
inline bool ResourceId::is_valid_static() const {
return (id & 0xff000000u) != 0 && (id & 0x00ff0000u) != 0;
}
inline bool ResourceId::is_valid() const {
return (id & 0x00ff0000u) != 0;
}
inline uint8_t ResourceId::package_id() const {
return static_cast<uint8_t>(id >> 24);
}
inline uint8_t ResourceId::type_id() const {
return static_cast<uint8_t>(id >> 16);
}
inline uint16_t ResourceId::entry_id() const {
return static_cast<uint16_t>(id);
}
inline bool operator<(const ResourceId& lhs, const ResourceId& rhs) {
return lhs.id < rhs.id;
}
inline bool operator>(const ResourceId& lhs, const ResourceId& rhs) {
return lhs.id > rhs.id;
}
inline bool operator==(const ResourceId& lhs, const ResourceId& rhs) {
return lhs.id == rhs.id;
}
inline bool operator!=(const ResourceId& lhs, const ResourceId& rhs) {
return lhs.id != rhs.id;
}
inline ::std::ostream& operator<<(::std::ostream& out, const ResourceId& res_id) {
return out << res_id.to_string();
}
// For generic code to call 'using std::to_string; to_string(T);'.
inline std::string to_string(const ResourceId& id) {
return id.to_string();
}
// Helper to compare resource IDs, moving dynamic IDs after framework IDs.
inline bool cmp_ids_dynamic_after_framework(const ResourceId& a, const ResourceId& b) {
// If one of a and b is from the framework package (package ID 0x01), and the
// other is a dynamic ID (package ID 0x00), then put the dynamic ID after the
// framework ID. This ensures that when AssetManager resolves the dynamic IDs,
// they will be in sorted order as expected by AssetManager.
if ((a.package_id() == kFrameworkPackageId && b.package_id() == 0x00) ||
(a.package_id() == 0x00 && b.package_id() == kFrameworkPackageId)) {
return b < a;
}
return a < b;
}
//
// ResourceType implementation.
//
inline ::std::ostream& operator<<(::std::ostream& out, const ResourceType& val) {
return out << to_string(val);
}
//
// ResourceName implementation.
//
inline ResourceName::ResourceName(const android::StringPiece& p, ResourceType t,
const android::StringPiece& e)
: package(p.to_string()), type(t), entry(e.to_string()) {}
inline int ResourceName::compare(const ResourceName& other) const {
int cmp = package.compare(other.package);
if (cmp != 0) return cmp;
cmp = static_cast<int>(type) - static_cast<int>(other.type);
if (cmp != 0) return cmp;
cmp = entry.compare(other.entry);
return cmp;
}
inline bool ResourceName::is_valid() const {
return !package.empty() && !entry.empty();
}
inline bool operator<(const ResourceName& lhs, const ResourceName& rhs) {
return std::tie(lhs.package, lhs.type, lhs.entry) <
std::tie(rhs.package, rhs.type, rhs.entry);
}
inline bool operator==(const ResourceName& lhs, const ResourceName& rhs) {
return std::tie(lhs.package, lhs.type, lhs.entry) ==
std::tie(rhs.package, rhs.type, rhs.entry);
}
inline bool operator!=(const ResourceName& lhs, const ResourceName& rhs) {
return std::tie(lhs.package, lhs.type, lhs.entry) !=
std::tie(rhs.package, rhs.type, rhs.entry);
}
inline ::std::ostream& operator<<(::std::ostream& out, const ResourceName& name) {
return out << name.to_string();
}
//
// ResourceNameRef implementation.
//
inline ResourceNameRef::ResourceNameRef(const ResourceName& rhs)
: package(rhs.package), type(rhs.type), entry(rhs.entry) {}
inline ResourceNameRef::ResourceNameRef(const android::StringPiece& p, ResourceType t,
const android::StringPiece& e)
: package(p), type(t), entry(e) {}
inline ResourceNameRef& ResourceNameRef::operator=(const ResourceName& rhs) {
package = rhs.package;
type = rhs.type;
entry = rhs.entry;
return *this;
}
inline ResourceName ResourceNameRef::ToResourceName() const {
return ResourceName(package, type, entry);
}
inline bool ResourceNameRef::is_valid() const {
return !package.empty() && !entry.empty();
}
inline bool operator<(const ResourceNameRef& lhs, const ResourceNameRef& rhs) {
return std::tie(lhs.package, lhs.type, lhs.entry) <
std::tie(rhs.package, rhs.type, rhs.entry);
}
inline bool operator==(const ResourceNameRef& lhs, const ResourceNameRef& rhs) {
return std::tie(lhs.package, lhs.type, lhs.entry) ==
std::tie(rhs.package, rhs.type, rhs.entry);
}
inline bool operator!=(const ResourceNameRef& lhs, const ResourceNameRef& rhs) {
return std::tie(lhs.package, lhs.type, lhs.entry) !=
std::tie(rhs.package, rhs.type, rhs.entry);
}
inline ::std::ostream& operator<<(::std::ostream& out, const ResourceNameRef& name) {
return out << name.to_string();
}
inline bool operator<(const ResourceName& lhs, const ResourceNameRef& b) {
return ResourceNameRef(lhs) < b;
}
inline bool operator!=(const ResourceName& lhs, const ResourceNameRef& rhs) {
return ResourceNameRef(lhs) != rhs;
}
inline bool operator==(const SourcedResourceName& lhs, const SourcedResourceName& rhs) {
return lhs.name == rhs.name && lhs.line == rhs.line;
}
} // namespace aapt
namespace std {
template <>
struct hash<aapt::ResourceName> {
size_t operator()(const aapt::ResourceName& name) const {
android::hash_t h = 0;
h = android::JenkinsHashMix(h, static_cast<uint32_t>(hash<string>()(name.package)));
h = android::JenkinsHashMix(h, static_cast<uint32_t>(name.type));
h = android::JenkinsHashMix(h, static_cast<uint32_t>(hash<string>()(name.entry)));
return static_cast<size_t>(h);
}
};
template <>
struct hash<aapt::ResourceId> {
size_t operator()(const aapt::ResourceId& id) const {
return id.id;
}
};
} // namespace std
#endif // AAPT_RESOURCE_H