This collect first set of metrics, related to game performance. In this test post buffer time, ready time and latency time is collected. See GraphicBufferMetrics.java for explanation. Test: Manually on different devices. Bug: 116859584 Change-Id: I85eae038363860287b796c593b5192f74231cb72 (cherry picked from commit 20045a43bcf8c8bbbbbb677b4f5d49ebe4ab63f6)
40 lines
1.1 KiB
Makefile
40 lines
1.1 KiB
Makefile
# Copyright (C) 2018 The Android Open Source Project
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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# Don't include this package in any target
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LOCAL_MODULE_TAGS := tests
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LOCAL_DEX_PREOPT := false
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LOCAL_PROGUARD_ENABLED := disabled
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LOCAL_SRC_FILES := $(call all-java-files-under, src)
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LOCAL_STATIC_JAVA_LIBRARIES := android-support-test
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LOCAL_JAVA_LIBRARIES := android.test.base android.test.runner
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LOCAL_PACKAGE_NAME := GamePerformance
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LOCAL_PRIVATE_PLATFORM_APIS := true
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LOCAL_CERTIFICATE := platform
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include $(BUILD_PACKAGE)
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