This removes dependence on SkPath ptrs that HWUI does not control the lifecycle of. This clears up some errors where the paths are not generated from Java, but rather the Skia test suites. Cherry-pick of a change that originally landed in master-skia and is dependent on a skia merge (ag/655422). Change-Id: I41b9797a2b0af5d6b4ea51891565469d4f1d832d
228 lines
7.5 KiB
C++
228 lines
7.5 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "OpenGLRenderer"
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#include "ResourceCache.h"
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#include "Caches.h"
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namespace android {
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using namespace uirenderer;
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ANDROID_SINGLETON_STATIC_INSTANCE(ResourceCache);
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namespace uirenderer {
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///////////////////////////////////////////////////////////////////////////////
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// Resource cache
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///////////////////////////////////////////////////////////////////////////////
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void ResourceCache::logCache() {
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ALOGD("ResourceCache: cacheReport:");
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for (size_t i = 0; i < mCache->size(); ++i) {
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ResourceReference* ref = mCache->valueAt(i);
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ALOGD(" ResourceCache: mCache(%zu): resource, ref = 0x%p, 0x%p",
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i, mCache->keyAt(i), mCache->valueAt(i));
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ALOGD(" ResourceCache: mCache(%zu): refCount, destroyed, type = %d, %d, %d",
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i, ref->refCount, ref->destroyed, ref->resourceType);
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}
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}
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ResourceCache::ResourceCache() {
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Mutex::Autolock _l(mLock);
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mCache = new KeyedVector<const void*, ResourceReference*>();
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}
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ResourceCache::~ResourceCache() {
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Mutex::Autolock _l(mLock);
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delete mCache;
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}
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void ResourceCache::lock() {
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mLock.lock();
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}
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void ResourceCache::unlock() {
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mLock.unlock();
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}
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const SkBitmap* ResourceCache::insert(const SkBitmap* bitmapResource) {
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Mutex::Autolock _l(mLock);
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BitmapKey bitmapKey(bitmapResource);
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ssize_t index = mBitmapCache.indexOfKey(bitmapKey);
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if (index == NAME_NOT_FOUND) {
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SkBitmap* cachedBitmap = new SkBitmap(*bitmapResource);
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index = mBitmapCache.add(bitmapKey, cachedBitmap);
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return cachedBitmap;
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}
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mBitmapCache.keyAt(index).mRefCount++;
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return mBitmapCache.valueAt(index);
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}
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void ResourceCache::incrementRefcount(void* resource, ResourceType resourceType) {
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Mutex::Autolock _l(mLock);
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incrementRefcountLocked(resource, resourceType);
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}
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void ResourceCache::incrementRefcount(const Res_png_9patch* patchResource) {
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incrementRefcount((void*) patchResource, kNinePatch);
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}
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void ResourceCache::incrementRefcountLocked(void* resource, ResourceType resourceType) {
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ssize_t index = mCache->indexOfKey(resource);
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ResourceReference* ref = index >= 0 ? mCache->valueAt(index) : nullptr;
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if (ref == nullptr || mCache->size() == 0) {
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ref = new ResourceReference(resourceType);
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mCache->add(resource, ref);
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}
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ref->refCount++;
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}
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void ResourceCache::decrementRefcount(void* resource) {
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Mutex::Autolock _l(mLock);
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decrementRefcountLocked(resource);
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}
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void ResourceCache::decrementRefcount(const SkBitmap* bitmapResource) {
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Mutex::Autolock _l(mLock);
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decrementRefcountLocked(bitmapResource);
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}
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void ResourceCache::decrementRefcount(const Res_png_9patch* patchResource) {
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decrementRefcount((void*) patchResource);
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}
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void ResourceCache::decrementRefcountLocked(void* resource) {
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ssize_t index = mCache->indexOfKey(resource);
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ResourceReference* ref = index >= 0 ? mCache->valueAt(index) : nullptr;
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if (ref == nullptr) {
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// Should not get here - shouldn't get a call to decrement if we're not yet tracking it
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return;
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}
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ref->refCount--;
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if (ref->refCount == 0) {
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deleteResourceReferenceLocked(resource, ref);
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}
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}
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void ResourceCache::decrementRefcountLocked(const SkBitmap* bitmapResource) {
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BitmapKey bitmapKey(bitmapResource);
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ssize_t index = mBitmapCache.indexOfKey(bitmapKey);
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LOG_ALWAYS_FATAL_IF(index == NAME_NOT_FOUND,
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"Decrementing the reference of an untracked Bitmap");
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const BitmapKey& cacheEntry = mBitmapCache.keyAt(index);
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if (cacheEntry.mRefCount == 1) {
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// delete the bitmap and remove it from the cache
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delete mBitmapCache.valueAt(index);
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mBitmapCache.removeItemsAt(index);
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} else {
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cacheEntry.mRefCount--;
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}
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}
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void ResourceCache::decrementRefcountLocked(const Res_png_9patch* patchResource) {
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decrementRefcountLocked((void*) patchResource);
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}
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void ResourceCache::destructor(Res_png_9patch* resource) {
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Mutex::Autolock _l(mLock);
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destructorLocked(resource);
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}
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void ResourceCache::destructorLocked(Res_png_9patch* resource) {
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ssize_t index = mCache->indexOfKey(resource);
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ResourceReference* ref = index >= 0 ? mCache->valueAt(index) : nullptr;
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if (ref == nullptr) {
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// If we're not tracking this resource, just delete it
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if (Caches::hasInstance()) {
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Caches::getInstance().patchCache.removeDeferred(resource);
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} else {
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// A Res_png_9patch is actually an array of byte that's larger
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// than sizeof(Res_png_9patch). It must be freed as an array.
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delete[] (int8_t*) resource;
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}
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return;
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}
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ref->destroyed = true;
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if (ref->refCount == 0) {
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deleteResourceReferenceLocked(resource, ref);
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}
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}
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/**
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* This method should only be called while the mLock mutex is held (that mutex is grabbed
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* by the various destructor() and recycle() methods which call this method).
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*/
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void ResourceCache::deleteResourceReferenceLocked(const void* resource, ResourceReference* ref) {
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if (ref->destroyed) {
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switch (ref->resourceType) {
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case kNinePatch: {
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if (Caches::hasInstance()) {
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Caches::getInstance().patchCache.removeDeferred((Res_png_9patch*) resource);
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} else {
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// A Res_png_9patch is actually an array of byte that's larger
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// than sizeof(Res_png_9patch). It must be freed as an array.
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int8_t* patch = (int8_t*) resource;
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delete[] patch;
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}
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}
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break;
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}
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}
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mCache->removeItem(resource);
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delete ref;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Bitmap Key
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///////////////////////////////////////////////////////////////////////////////
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void BitmapKey::operator=(const BitmapKey& other) {
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this->mRefCount = other.mRefCount;
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this->mBitmapDimensions = other.mBitmapDimensions;
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this->mPixelRefOrigin = other.mPixelRefOrigin;
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this->mPixelRefStableID = other.mPixelRefStableID;
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}
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bool BitmapKey::operator==(const BitmapKey& other) const {
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return mPixelRefStableID == other.mPixelRefStableID &&
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mPixelRefOrigin == other.mPixelRefOrigin &&
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mBitmapDimensions == other.mBitmapDimensions;
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}
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bool BitmapKey::operator<(const BitmapKey& other) const {
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if (mPixelRefStableID != other.mPixelRefStableID) {
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return mPixelRefStableID < other.mPixelRefStableID;
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}
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if (mPixelRefOrigin.x() != other.mPixelRefOrigin.x()) {
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return mPixelRefOrigin.x() < other.mPixelRefOrigin.x();
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}
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if (mPixelRefOrigin.y() != other.mPixelRefOrigin.y()) {
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return mPixelRefOrigin.y() < other.mPixelRefOrigin.y();
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}
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if (mBitmapDimensions.width() != other.mBitmapDimensions.width()) {
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return mBitmapDimensions.width() < other.mBitmapDimensions.width();
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}
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return mBitmapDimensions.height() < other.mBitmapDimensions.height();
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}
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}; // namespace uirenderer
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}; // namespace android
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