android_frameworks_base/libs/hwui/RenderBufferCache.cpp
Chris Craik d41c4d8c73 Add overrides and switch to nullptr keyword for all files
Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.

Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
2015-01-05 16:49:13 -08:00

167 lines
4.8 KiB
C++

/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include <utils/Log.h>
#include "Debug.h"
#include "Properties.h"
#include "RenderBufferCache.h"
namespace android {
namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
// Defines
///////////////////////////////////////////////////////////////////////////////
// Debug
#if DEBUG_RENDER_BUFFERS
#define RENDER_BUFFER_LOGD(...) ALOGD(__VA_ARGS__)
#else
#define RENDER_BUFFER_LOGD(...)
#endif
///////////////////////////////////////////////////////////////////////////////
// Constructors/destructor
///////////////////////////////////////////////////////////////////////////////
RenderBufferCache::RenderBufferCache(): mSize(0), mMaxSize(MB(DEFAULT_RENDER_BUFFER_CACHE_SIZE)) {
char property[PROPERTY_VALUE_MAX];
if (property_get(PROPERTY_RENDER_BUFFER_CACHE_SIZE, property, nullptr) > 0) {
INIT_LOGD(" Setting render buffer cache size to %sMB", property);
setMaxSize(MB(atof(property)));
} else {
INIT_LOGD(" Using default render buffer cache size of %.2fMB",
DEFAULT_RENDER_BUFFER_CACHE_SIZE);
}
}
RenderBufferCache::~RenderBufferCache() {
clear();
}
///////////////////////////////////////////////////////////////////////////////
// Size management
///////////////////////////////////////////////////////////////////////////////
uint32_t RenderBufferCache::getSize() {
return mSize;
}
uint32_t RenderBufferCache::getMaxSize() {
return mMaxSize;
}
void RenderBufferCache::setMaxSize(uint32_t maxSize) {
clear();
mMaxSize = maxSize;
}
///////////////////////////////////////////////////////////////////////////////
// Caching
///////////////////////////////////////////////////////////////////////////////
int RenderBufferCache::RenderBufferEntry::compare(
const RenderBufferCache::RenderBufferEntry& lhs,
const RenderBufferCache::RenderBufferEntry& rhs) {
int deltaInt = int(lhs.mWidth) - int(rhs.mWidth);
if (deltaInt != 0) return deltaInt;
deltaInt = int(lhs.mHeight) - int(rhs.mHeight);
if (deltaInt != 0) return deltaInt;
return int(lhs.mFormat) - int(rhs.mFormat);
}
void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) {
if (buffer) {
RENDER_BUFFER_LOGD("Deleted %s render buffer (%dx%d)",
RenderBuffer::formatName(buffer->getFormat()),
buffer->getWidth(), buffer->getHeight());
mSize -= buffer->getSize();
delete buffer;
}
}
void RenderBufferCache::clear() {
size_t count = mCache.size();
for (size_t i = 0; i < count; i++) {
deleteBuffer(mCache.itemAt(i).mBuffer);
}
mCache.clear();
}
RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) {
RenderBuffer* buffer = nullptr;
RenderBufferEntry entry(format, width, height);
ssize_t index = mCache.indexOf(entry);
if (index >= 0) {
entry = mCache.itemAt(index);
mCache.removeAt(index);
buffer = entry.mBuffer;
mSize -= buffer->getSize();
RENDER_BUFFER_LOGD("Found %s render buffer (%dx%d)",
RenderBuffer::formatName(format), width, height);
} else {
buffer = new RenderBuffer(format, width, height);
RENDER_BUFFER_LOGD("Created new %s render buffer (%dx%d)",
RenderBuffer::formatName(format), width, height);
}
buffer->bind();
buffer->allocate();
return buffer;
}
bool RenderBufferCache::put(RenderBuffer* buffer) {
if (!buffer) return false;
const uint32_t size = buffer->getSize();
if (size < mMaxSize) {
while (mSize + size > mMaxSize) {
size_t position = 0;
RenderBuffer* victim = mCache.itemAt(position).mBuffer;
deleteBuffer(victim);
mCache.removeAt(position);
}
RenderBufferEntry entry(buffer);
mCache.add(entry);
mSize += size;
RENDER_BUFFER_LOGD("Added %s render buffer (%dx%d)",
RenderBuffer::formatName(buffer->getFormat()),
buffer->getWidth(), buffer->getHeight());
return true;
}
return false;
}
}; // namespace uirenderer
}; // namespace android