a7f1e5c540
Current implementation of Camera service plays the camera shutter sound over the ALARM stream so that it cannot be muted by silent mode in order to comply to some country specific requirement. A recent change made it possible for the user to mute the ALARM stream thus making this stream not suitable any more for the camera shutter sound. The fix consists in creating a new stream type only accessible by native code and that cannot be muted and use it to play camera sounds. Original author: elaurent Merged from: //branches/cupcake/... Automated import of CL 143177
179 lines
5.4 KiB
C++
179 lines
5.4 KiB
C++
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_AUDIOSYSTEM_H_
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#define ANDROID_AUDIOSYSTEM_H_
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#include <utils/RefBase.h>
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#include <utils/threads.h>
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#include <media/IAudioFlinger.h>
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namespace android {
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typedef void (*audio_error_callback)(status_t err);
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class AudioSystem
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{
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public:
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enum stream_type {
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DEFAULT =-1,
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VOICE_CALL = 0,
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SYSTEM = 1,
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RING = 2,
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MUSIC = 3,
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ALARM = 4,
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NOTIFICATION = 5,
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BLUETOOTH_SCO = 6,
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ENFORCED_AUDIBLE = 7, // Sounds that cannot be muted by user and must be routed to speaker
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NUM_STREAM_TYPES
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};
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enum audio_output_type {
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AUDIO_OUTPUT_DEFAULT =-1,
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AUDIO_OUTPUT_HARDWARE = 0,
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AUDIO_OUTPUT_A2DP = 1,
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NUM_AUDIO_OUTPUT_TYPES
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};
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enum audio_format {
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FORMAT_DEFAULT = 0,
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PCM_16_BIT,
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PCM_8_BIT,
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INVALID_FORMAT
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};
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enum audio_mode {
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MODE_INVALID = -2,
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MODE_CURRENT = -1,
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MODE_NORMAL = 0,
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MODE_RINGTONE,
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MODE_IN_CALL,
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NUM_MODES // not a valid entry, denotes end-of-list
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};
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enum audio_routes {
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ROUTE_EARPIECE = (1 << 0),
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ROUTE_SPEAKER = (1 << 1),
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ROUTE_BLUETOOTH_SCO = (1 << 2),
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ROUTE_HEADSET = (1 << 3),
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ROUTE_BLUETOOTH_A2DP = (1 << 4),
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ROUTE_ALL = -1UL,
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};
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enum audio_in_acoustics {
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AGC_ENABLE = 0x0001,
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AGC_DISABLE = 0,
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NS_ENABLE = 0x0002,
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NS_DISABLE = 0,
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TX_IIR_ENABLE = 0x0004,
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TX_DISABLE = 0
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};
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/* These are static methods to control the system-wide AudioFlinger
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* only privileged processes can have access to them
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*/
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// routing helper functions
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static status_t speakerphone(bool state);
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static status_t isSpeakerphoneOn(bool* state);
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static status_t bluetoothSco(bool state);
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static status_t isBluetoothScoOn(bool* state);
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static status_t muteMicrophone(bool state);
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static status_t isMicrophoneMuted(bool *state);
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static status_t setMasterVolume(float value);
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static status_t setMasterMute(bool mute);
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static status_t getMasterVolume(float* volume);
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static status_t getMasterMute(bool* mute);
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static status_t setStreamVolume(int stream, float value);
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static status_t setStreamMute(int stream, bool mute);
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static status_t getStreamVolume(int stream, float* volume);
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static status_t getStreamMute(int stream, bool* mute);
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static status_t setMode(int mode);
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static status_t getMode(int* mode);
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static status_t setRouting(int mode, uint32_t routes, uint32_t mask);
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static status_t getRouting(int mode, uint32_t* routes);
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static status_t isMusicActive(bool *state);
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// Temporary interface, do not use
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// TODO: Replace with a more generic key:value get/set mechanism
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static status_t setParameter(const char* key, const char* value);
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static void setErrorCallback(audio_error_callback cb);
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// helper function to obtain AudioFlinger service handle
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static const sp<IAudioFlinger>& get_audio_flinger();
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static float linearToLog(int volume);
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static int logToLinear(float volume);
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static status_t getOutputSamplingRate(int* samplingRate, int stream = DEFAULT);
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static status_t getOutputFrameCount(int* frameCount, int stream = DEFAULT);
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static status_t getOutputLatency(uint32_t* latency, int stream = DEFAULT);
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static bool routedToA2dpOutput(int streamType);
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static status_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount,
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size_t* buffSize);
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// ----------------------------------------------------------------------------
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private:
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class AudioFlingerClient: public IBinder::DeathRecipient, public BnAudioFlingerClient
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{
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public:
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AudioFlingerClient() {
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}
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// DeathRecipient
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virtual void binderDied(const wp<IBinder>& who);
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// IAudioFlingerClient
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virtual void a2dpEnabledChanged(bool enabled);
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};
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static int getOutput(int streamType);
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static sp<AudioFlingerClient> gAudioFlingerClient;
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friend class AudioFlingerClient;
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static Mutex gLock;
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static sp<IAudioFlinger> gAudioFlinger;
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static audio_error_callback gAudioErrorCallback;
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static int gOutSamplingRate[NUM_AUDIO_OUTPUT_TYPES];
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static int gOutFrameCount[NUM_AUDIO_OUTPUT_TYPES];
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static uint32_t gOutLatency[NUM_AUDIO_OUTPUT_TYPES];
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static bool gA2dpEnabled;
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static size_t gInBuffSize;
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// previous parameters for recording buffer size queries
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static uint32_t gPrevInSamplingRate;
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static int gPrevInFormat;
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static int gPrevInChannelCount;
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};
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}; // namespace android
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#endif /*ANDROID_AUDIOSYSTEM_H_*/
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