e4267ea4f2
* Now with more native! * Less matrix math thanks to bulk-property-update support! * Zero JNI on the View.damageInParent() path! * Fully aware of RT-driven animators! * Likely full of new and exciting bugs! * But it also fixes at least 1 existing invalidate bug! Change-Id: Ie0773f85a60850ff2668370c58defef2e8aa079f
97 lines
2.3 KiB
C++
97 lines
2.3 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef DRAWPROFILER_H
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#define DRAWPROFILER_H
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#include <utils/Timers.h>
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#include "Rect.h"
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namespace android {
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namespace uirenderer {
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class OpenGLRenderer;
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class DrawProfiler {
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public:
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DrawProfiler();
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~DrawProfiler();
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bool loadSystemProperties();
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void setDensity(float density);
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void startFrame(nsecs_t recordDurationNanos = 0);
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void markPlaybackStart();
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void markPlaybackEnd();
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void finishFrame();
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void unionDirty(SkRect* dirty);
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void draw(OpenGLRenderer* canvas);
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void dumpData(int fd);
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private:
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enum ProfileType {
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kNone,
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kConsole,
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kBars,
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};
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typedef struct {
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float record;
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float prepare;
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float playback;
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float swapBuffers;
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} FrameTimingData;
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void createData();
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void destroyData();
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void addRect(Rect& r, float data, float* shapeOutput);
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void prepareShapes(const int baseline);
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void drawGraph(OpenGLRenderer* canvas);
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void drawCurrentFrame(OpenGLRenderer* canvas);
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void drawThreshold(OpenGLRenderer* canvas);
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ProfileType loadRequestedProfileType();
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ProfileType mType;
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float mDensity;
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FrameTimingData* mData;
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int mDataSize;
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int mCurrentFrame;
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nsecs_t mPreviousTime;
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int mVerticalUnit;
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int mHorizontalUnit;
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int mThresholdStroke;
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/*
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* mRects represents an array of rect shapes, divided into NUM_ELEMENTS
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* groups such that each group is drawn with the same paint.
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* For example mRects[0] is the array of rect floats suitable for
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* OpenGLRenderer:drawRects() that makes up all the FrameTimingData:record
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* information.
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*/
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float** mRects;
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};
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} /* namespace uirenderer */
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} /* namespace android */
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#endif /* DRAWPROFILER_H */
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