android_frameworks_base/tools/aapt2/link/ReferenceLinker.cpp
Adam Lesinski 64587af817 AAPT2: Support building, linking, and merging static libraries
Android static libraries are like APKs but they contain much more debugging
and source information. We need to treat them differently in 3 ways:

1) When building a static library, we skip things like ID assignment and
   product/config stripping. Source information is emitted as well.
2) When building a static library and linking against another
   static library, we don't want to merge, we want to simply reference.
3) When building an app that uses static libraries, we want to merge
   the static library under the same package with or without mangling.

Bug:25958912
Change-Id: I425e032857936a3e83173c1edc2a6cdc6020b842
2016-03-04 14:39:01 -08:00

335 lines
13 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Diagnostics.h"
#include "ReferenceLinker.h"
#include "ResourceTable.h"
#include "ResourceUtils.h"
#include "ResourceValues.h"
#include "ValueVisitor.h"
#include "link/Linkers.h"
#include "process/IResourceTableConsumer.h"
#include "process/SymbolTable.h"
#include "util/Util.h"
#include "xml/XmlUtil.h"
#include <androidfw/ResourceTypes.h>
#include <cassert>
namespace aapt {
namespace {
/**
* The ReferenceLinkerVisitor will follow all references and make sure they point
* to resources that actually exist, either in the local resource table, or as external
* symbols. Once the target resource has been found, the ID of the resource will be assigned
* to the reference object.
*
* NOTE: All of the entries in the ResourceTable must be assigned IDs.
*/
class ReferenceLinkerVisitor : public ValueVisitor {
public:
using ValueVisitor::visit;
ReferenceLinkerVisitor(IAaptContext* context, SymbolTable* symbols, StringPool* stringPool,
xml::IPackageDeclStack* decl,CallSite* callSite) :
mContext(context), mSymbols(symbols), mPackageDecls(decl), mStringPool(stringPool),
mCallSite(callSite) {
}
void visit(Reference* ref) override {
if (!ReferenceLinker::linkReference(ref, mContext, mSymbols, mPackageDecls, mCallSite)) {
mError = true;
}
}
/**
* We visit the Style specially because during this phase, values of attributes are
* all RawString values. Now that we are expected to resolve all symbols, we can
* lookup the attributes to find out which types are allowed for the attributes' values.
*/
void visit(Style* style) override {
if (style->parent) {
visit(&style->parent.value());
}
for (Style::Entry& entry : style->entries) {
std::string errStr;
// Transform the attribute reference so that it is using the fully qualified package
// name. This will also mark the reference as being able to see private resources if
// there was a '*' in the reference or if the package came from the private namespace.
Reference transformedReference = entry.key;
transformReferenceFromNamespace(mPackageDecls, mContext->getCompilationPackage(),
&transformedReference);
// Find the attribute in the symbol table and check if it is visible from this callsite.
const SymbolTable::Symbol* symbol = ReferenceLinker::resolveAttributeCheckVisibility(
transformedReference, mContext->getNameMangler(), mSymbols, mCallSite, &errStr);
if (symbol) {
// Assign our style key the correct ID.
// The ID may not exist.
entry.key.id = symbol->id;
// Try to convert the value to a more specific, typed value based on the
// attribute it is set to.
entry.value = parseValueWithAttribute(std::move(entry.value),
symbol->attribute.get());
// Link/resolve the final value (mostly if it's a reference).
entry.value->accept(this);
// Now verify that the type of this item is compatible with the attribute it
// is defined for. We pass `nullptr` as the DiagMessage so that this check is
// fast and we avoid creating a DiagMessage when the match is successful.
if (!symbol->attribute->matches(entry.value.get(), nullptr)) {
// The actual type of this item is incompatible with the attribute.
DiagMessage msg(entry.key.getSource());
// Call the matches method again, this time with a DiagMessage so we fill
// in the actual error message.
symbol->attribute->matches(entry.value.get(), &msg);
mContext->getDiagnostics()->error(msg);
mError = true;
}
} else {
DiagMessage msg(entry.key.getSource());
msg << "style attribute '";
ReferenceLinker::writeResourceName(&msg, entry.key, transformedReference);
msg << "' " << errStr;
mContext->getDiagnostics()->error(msg);
mError = true;
}
}
}
bool hasError() {
return mError;
}
private:
IAaptContext* mContext;
SymbolTable* mSymbols;
xml::IPackageDeclStack* mPackageDecls;
StringPool* mStringPool;
CallSite* mCallSite;
bool mError = false;
/**
* Transform a RawString value into a more specific, appropriate value, based on the
* Attribute. If a non RawString value is passed in, this is an identity transform.
*/
std::unique_ptr<Item> parseValueWithAttribute(std::unique_ptr<Item> value,
const Attribute* attr) {
if (RawString* rawString = valueCast<RawString>(value.get())) {
std::unique_ptr<Item> transformed =
ResourceUtils::parseItemForAttribute(*rawString->value, attr);
// If we could not parse as any specific type, try a basic STRING.
if (!transformed && (attr->typeMask & android::ResTable_map::TYPE_STRING)) {
util::StringBuilder stringBuilder;
stringBuilder.append(*rawString->value);
if (stringBuilder) {
transformed = util::make_unique<String>(
mStringPool->makeRef(stringBuilder.str()));
}
}
if (transformed) {
return transformed;
}
};
return value;
}
};
} // namespace
/**
* The symbol is visible if it is public, or if the reference to it is requesting private access
* or if the callsite comes from the same package.
*/
bool ReferenceLinker::isSymbolVisible(const SymbolTable::Symbol& symbol, const Reference& ref,
const CallSite& callSite) {
if (!symbol.isPublic && !ref.privateReference) {
if (ref.name) {
return callSite.resource.package == ref.name.value().package;
} else if (ref.id && symbol.id) {
return ref.id.value().packageId() == symbol.id.value().packageId();
} else {
return false;
}
}
return true;
}
const SymbolTable::Symbol* ReferenceLinker::resolveSymbol(const Reference& reference,
NameMangler* mangler,
SymbolTable* symbols) {
if (reference.name) {
Maybe<ResourceName> mangled = mangler->mangleName(reference.name.value());
return symbols->findByName(mangled ? mangled.value() : reference.name.value());
} else if (reference.id) {
return symbols->findById(reference.id.value());
} else {
return nullptr;
}
}
const SymbolTable::Symbol* ReferenceLinker::resolveSymbolCheckVisibility(
const Reference& reference, NameMangler* nameMangler, SymbolTable* symbols,
CallSite* callSite, std::string* outError) {
const SymbolTable::Symbol* symbol = resolveSymbol(reference, nameMangler, symbols);
if (!symbol) {
if (outError) *outError = "not found";
return nullptr;
}
if (!isSymbolVisible(*symbol, reference, *callSite)) {
if (outError) *outError = "is private";
return nullptr;
}
return symbol;
}
const SymbolTable::Symbol* ReferenceLinker::resolveAttributeCheckVisibility(
const Reference& reference, NameMangler* nameMangler, SymbolTable* symbols,
CallSite* callSite, std::string* outError) {
const SymbolTable::Symbol* symbol = resolveSymbolCheckVisibility(reference, nameMangler,
symbols, callSite,
outError);
if (!symbol) {
return nullptr;
}
if (!symbol->attribute) {
if (outError) *outError = "is not an attribute";
return nullptr;
}
return symbol;
}
Maybe<xml::AaptAttribute> ReferenceLinker::compileXmlAttribute(const Reference& reference,
NameMangler* nameMangler,
SymbolTable* symbols,
CallSite* callSite,
std::string* outError) {
const SymbolTable::Symbol* symbol = resolveSymbol(reference, nameMangler, symbols);
if (!symbol) {
return {};
}
if (!symbol->attribute) {
if (outError) *outError = "is not an attribute";
return {};
}
return xml::AaptAttribute{ symbol->id, *symbol->attribute };
}
void ReferenceLinker::writeResourceName(DiagMessage* outMsg, const Reference& orig,
const Reference& transformed) {
assert(outMsg);
if (orig.name) {
*outMsg << orig.name.value();
if (transformed.name.value() != orig.name.value()) {
*outMsg << " (aka " << transformed.name.value() << ")";
}
} else {
*outMsg << orig.id.value();
}
}
bool ReferenceLinker::linkReference(Reference* reference, IAaptContext* context,
SymbolTable* symbols, xml::IPackageDeclStack* decls,
CallSite* callSite) {
assert(reference);
assert(reference->name || reference->id);
Reference transformedReference = *reference;
transformReferenceFromNamespace(decls, context->getCompilationPackage(),
&transformedReference);
std::string errStr;
const SymbolTable::Symbol* s = resolveSymbolCheckVisibility(
transformedReference, context->getNameMangler(), symbols, callSite, &errStr);
if (s) {
// The ID may not exist. This is fine because of the possibility of building against
// libraries without assigned IDs.
// Ex: Linking against own resources when building a static library.
reference->id = s->id;
return true;
}
DiagMessage errorMsg(reference->getSource());
errorMsg << "resource ";
writeResourceName(&errorMsg, *reference, transformedReference);
errorMsg << " " << errStr;
context->getDiagnostics()->error(errorMsg);
return false;
}
namespace {
struct EmptyDeclStack : public xml::IPackageDeclStack {
Maybe<xml::ExtractedPackage> transformPackageAlias(
const StringPiece16& alias, const StringPiece16& localPackage) const override {
if (alias.empty()) {
return xml::ExtractedPackage{ localPackage.toString(), true /* private */ };
}
return {};
}
};
} // namespace
bool ReferenceLinker::consume(IAaptContext* context, ResourceTable* table) {
EmptyDeclStack declStack;
bool error = false;
for (auto& package : table->packages) {
for (auto& type : package->types) {
for (auto& entry : type->entries) {
// Symbol state information may be lost if there is no value for the resource.
if (entry->symbolStatus.state != SymbolState::kUndefined && entry->values.empty()) {
context->getDiagnostics()->error(
DiagMessage(entry->symbolStatus.source)
<< "no definition for declared symbol '"
<< ResourceNameRef(package->name, type->type, entry->name)
<< "'");
error = true;
}
CallSite callSite = { ResourceNameRef(package->name, type->type, entry->name) };
ReferenceLinkerVisitor visitor(context, context->getExternalSymbols(),
&table->stringPool, &declStack, &callSite);
for (auto& configValue : entry->values) {
configValue->value->accept(&visitor);
}
if (visitor.hasError()) {
error = true;
}
}
}
}
return !error;
}
} // namespace aapt