Jeff Brown 90729403d5 Detect when pointer has stopped moving.
Some input devices do not generate ACTION_MOVE events while all
pointers have stopped, thereby lulling the VelocityTracker into
a false sense of complacency.  Before handling the following sample,
reset the VelocityTracker state so as not to be influenced by
earlier samples before the pointer stopped.  The velocity after
stopping is assumed to be discontinuous.

Bug: 6413587
Change-Id: I6387bc036ff141d083d3d17a89e37eeaa3188349
2012-05-14 18:57:05 -07:00

170 lines
5.4 KiB
C++

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _ANDROIDFW_VELOCITY_TRACKER_H
#define _ANDROIDFW_VELOCITY_TRACKER_H
#include <androidfw/Input.h>
#include <utils/Timers.h>
#include <utils/BitSet.h>
namespace android {
class VelocityTrackerStrategy;
/*
* Calculates the velocity of pointer movements over time.
*/
class VelocityTracker {
public:
struct Position {
float x, y;
};
struct Estimator {
static const size_t MAX_DEGREE = 2;
// Estimator time base.
nsecs_t time;
// Polynomial coefficients describing motion in X and Y.
float xCoeff[MAX_DEGREE + 1], yCoeff[MAX_DEGREE + 1];
// Polynomial degree (number of coefficients), or zero if no information is
// available.
uint32_t degree;
// Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit).
float confidence;
inline void clear() {
time = 0;
degree = 0;
confidence = 0;
for (size_t i = 0; i <= MAX_DEGREE; i++) {
xCoeff[i] = 0;
yCoeff[i] = 0;
}
}
};
VelocityTracker();
~VelocityTracker();
// Resets the velocity tracker state.
void clear();
// Resets the velocity tracker state for specific pointers.
// Call this method when some pointers have changed and may be reusing
// an id that was assigned to a different pointer earlier.
void clearPointers(BitSet32 idBits);
// Adds movement information for a set of pointers.
// The idBits bitfield specifies the pointer ids of the pointers whose positions
// are included in the movement.
// The positions array contains position information for each pointer in order by
// increasing id. Its size should be equal to the number of one bits in idBits.
void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions);
// Adds movement information for all pointers in a MotionEvent, including historical samples.
void addMovement(const MotionEvent* event);
// Gets the velocity of the specified pointer id in position units per second.
// Returns false and sets the velocity components to zero if there is
// insufficient movement information for the pointer.
bool getVelocity(uint32_t id, float* outVx, float* outVy) const;
// Gets an estimator for the recent movements of the specified pointer id.
// Returns false and clears the estimator if there is no information available
// about the pointer.
bool getEstimator(uint32_t id, Estimator* outEstimator) const;
// Gets the active pointer id, or -1 if none.
inline int32_t getActivePointerId() const { return mActivePointerId; }
// Gets a bitset containing all pointer ids from the most recent movement.
inline BitSet32 getCurrentPointerIdBits() const { return mCurrentPointerIdBits; }
private:
nsecs_t mLastEventTime;
BitSet32 mCurrentPointerIdBits;
int32_t mActivePointerId;
VelocityTrackerStrategy* mStrategy;
};
/*
* Implements a particular velocity tracker algorithm.
*/
class VelocityTrackerStrategy {
protected:
VelocityTrackerStrategy() { }
public:
virtual ~VelocityTrackerStrategy() { }
virtual void clear() = 0;
virtual void clearPointers(BitSet32 idBits) = 0;
virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
const VelocityTracker::Position* positions) = 0;
virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const = 0;
};
/*
* Velocity tracker algorithm based on least-squares linear regression.
*/
class LeastSquaresVelocityTrackerStrategy : public VelocityTrackerStrategy {
public:
LeastSquaresVelocityTrackerStrategy();
virtual ~LeastSquaresVelocityTrackerStrategy();
virtual void clear();
virtual void clearPointers(BitSet32 idBits);
virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
const VelocityTracker::Position* positions);
virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
private:
// Polynomial degree. Must be less than or equal to Estimator::MAX_DEGREE.
static const uint32_t DEGREE = 2;
// Sample horizon.
// We don't use too much history by default since we want to react to quick
// changes in direction.
static const nsecs_t HORIZON = 100 * 1000000; // 100 ms
// Number of samples to keep.
static const uint32_t HISTORY_SIZE = 20;
struct Movement {
nsecs_t eventTime;
BitSet32 idBits;
VelocityTracker::Position positions[MAX_POINTERS];
inline const VelocityTracker::Position& getPosition(uint32_t id) const {
return positions[idBits.getIndexOfBit(id)];
}
};
uint32_t mIndex;
Movement mMovements[HISTORY_SIZE];
};
} // namespace android
#endif // _ANDROIDFW_VELOCITY_TRACKER_H