This is a cherry-pick of I6ab07d89b2eeb0650e634b8c3b7a0b36aba4e7dd with merge conflicts addressed by hand and additional changes made in response to code review feedback. Move in the direction of a more publishable API for configuring a media player for retransmission. It used to be that we used a custom invoke and a modified URL (prefixed with aahTX://). There are many issues with this technique and it was never meant to stand the test of time. This CL gets rid of all that. A new (but currently hidden) method was introduced to the java level MediaPlayer API, called setRetransmitTarget(InetSocketAddress), which allows an app writer to set the retransmit target. For now, this method needs to be called before a call to setDataSource (which is pretty unusual for the MediaPlayer API) because this mid level code uses this as a cue to instantiate an aahTX player instead of relying on the data source to select a player. When retranmit functionality becomes part of the existing android player implemenation, this set-retrans-before-set-data-source behavior can go away, along with the aahTX player itself. Change-Id: I3b46c5227bbf69acb2f3cc4f93cfccad9777be98 Signed-off-by: John Grossman <johngro@google.com>
387 lines
16 KiB
C++
387 lines
16 KiB
C++
/*
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**
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** Copyright 2008, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_MEDIAPLAYERSERVICE_H
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#define ANDROID_MEDIAPLAYERSERVICE_H
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#include <arpa/inet.h>
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#include <utils/Log.h>
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#include <utils/threads.h>
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#include <utils/List.h>
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#include <utils/Errors.h>
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#include <utils/KeyedVector.h>
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#include <utils/String8.h>
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#include <utils/Vector.h>
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#include <media/IMediaPlayerService.h>
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#include <media/MediaPlayerInterface.h>
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#include <media/Metadata.h>
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#include <system/audio.h>
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namespace android {
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class AudioTrack;
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class IMediaRecorder;
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class IMediaMetadataRetriever;
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class IOMX;
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class MediaRecorderClient;
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#define CALLBACK_ANTAGONIZER 0
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#if CALLBACK_ANTAGONIZER
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class Antagonizer {
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public:
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Antagonizer(notify_callback_f cb, void* client);
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void start() { mActive = true; }
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void stop() { mActive = false; }
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void kill();
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private:
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static const int interval;
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Antagonizer();
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static int callbackThread(void* cookie);
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Mutex mLock;
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Condition mCondition;
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bool mExit;
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bool mActive;
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void* mClient;
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notify_callback_f mCb;
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};
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#endif
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class MediaPlayerService : public BnMediaPlayerService
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{
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class Client;
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class AudioOutput : public MediaPlayerBase::AudioSink
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{
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public:
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AudioOutput(int sessionId);
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virtual ~AudioOutput();
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virtual bool ready() const { return mTrack != NULL; }
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virtual bool realtime() const { return true; }
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virtual ssize_t bufferSize() const;
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virtual ssize_t frameCount() const;
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virtual ssize_t channelCount() const;
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virtual ssize_t frameSize() const;
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virtual uint32_t latency() const;
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virtual float msecsPerFrame() const;
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virtual status_t getPosition(uint32_t *position);
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virtual int getSessionId();
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virtual status_t open(
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uint32_t sampleRate, int channelCount,
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audio_format_t format, int bufferCount,
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AudioCallback cb, void *cookie);
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virtual void start();
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virtual ssize_t write(const void* buffer, size_t size);
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virtual void stop();
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virtual void flush();
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virtual void pause();
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virtual void close();
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void setAudioStreamType(audio_stream_type_t streamType) { mStreamType = streamType; }
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void setVolume(float left, float right);
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virtual status_t setPlaybackRatePermille(int32_t ratePermille);
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status_t setAuxEffectSendLevel(float level);
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status_t attachAuxEffect(int effectId);
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virtual status_t dump(int fd, const Vector<String16>& args) const;
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static bool isOnEmulator();
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static int getMinBufferCount();
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private:
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static void setMinBufferCount();
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static void CallbackWrapper(
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int event, void *me, void *info);
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AudioTrack* mTrack;
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AudioCallback mCallback;
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void * mCallbackCookie;
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audio_stream_type_t mStreamType;
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float mLeftVolume;
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float mRightVolume;
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int32_t mPlaybackRatePermille;
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uint32_t mSampleRateHz; // sample rate of the content, as set in open()
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float mMsecsPerFrame;
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uint32_t mLatency;
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int mSessionId;
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float mSendLevel;
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int mAuxEffectId;
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static bool mIsOnEmulator;
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static int mMinBufferCount; // 12 for emulator; otherwise 4
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};
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class AudioCache : public MediaPlayerBase::AudioSink
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{
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public:
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AudioCache(const char* name);
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virtual ~AudioCache() {}
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virtual bool ready() const { return (mChannelCount > 0) && (mHeap->getHeapID() > 0); }
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virtual bool realtime() const { return false; }
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virtual ssize_t bufferSize() const { return frameSize() * mFrameCount; }
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virtual ssize_t frameCount() const { return mFrameCount; }
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virtual ssize_t channelCount() const { return (ssize_t)mChannelCount; }
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virtual ssize_t frameSize() const { return ssize_t(mChannelCount * ((mFormat == AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(u_int8_t))); }
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virtual uint32_t latency() const;
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virtual float msecsPerFrame() const;
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virtual status_t getPosition(uint32_t *position);
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virtual int getSessionId();
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virtual status_t open(
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uint32_t sampleRate, int channelCount, audio_format_t format,
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int bufferCount = 1,
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AudioCallback cb = NULL, void *cookie = NULL);
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virtual void start();
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virtual ssize_t write(const void* buffer, size_t size);
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virtual void stop();
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virtual void flush() {}
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virtual void pause() {}
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virtual void close() {}
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void setAudioStreamType(audio_stream_type_t streamType) {}
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void setVolume(float left, float right) {}
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virtual status_t setPlaybackRatePermille(int32_t ratePermille) { return INVALID_OPERATION; }
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uint32_t sampleRate() const { return mSampleRate; }
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audio_format_t format() const { return mFormat; }
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size_t size() const { return mSize; }
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status_t wait();
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sp<IMemoryHeap> getHeap() const { return mHeap; }
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static void notify(void* cookie, int msg,
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int ext1, int ext2, const Parcel *obj);
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virtual status_t dump(int fd, const Vector<String16>& args) const;
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private:
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AudioCache();
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Mutex mLock;
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Condition mSignal;
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sp<MemoryHeapBase> mHeap;
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float mMsecsPerFrame;
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uint16_t mChannelCount;
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audio_format_t mFormat;
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ssize_t mFrameCount;
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uint32_t mSampleRate;
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uint32_t mSize;
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int mError;
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bool mCommandComplete;
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sp<Thread> mCallbackThread;
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};
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public:
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static void instantiate();
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// IMediaPlayerService interface
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virtual sp<IMediaRecorder> createMediaRecorder(pid_t pid);
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void removeMediaRecorderClient(wp<MediaRecorderClient> client);
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virtual sp<IMediaMetadataRetriever> createMetadataRetriever(pid_t pid);
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virtual sp<IMediaPlayer> create(pid_t pid, const sp<IMediaPlayerClient>& client, int audioSessionId);
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virtual sp<IMemory> decode(const char* url, uint32_t *pSampleRate, int* pNumChannels, audio_format_t* pFormat);
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virtual sp<IMemory> decode(int fd, int64_t offset, int64_t length, uint32_t *pSampleRate, int* pNumChannels, audio_format_t* pFormat);
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virtual sp<IOMX> getOMX();
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virtual status_t dump(int fd, const Vector<String16>& args);
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void removeClient(wp<Client> client);
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// For battery usage tracking purpose
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struct BatteryUsageInfo {
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// how many streams are being played by one UID
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int refCount;
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// a temp variable to store the duration(ms) of audio codecs
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// when we start a audio codec, we minus the system time from audioLastTime
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// when we pause it, we add the system time back to the audioLastTime
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// so after the pause, audioLastTime = pause time - start time
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// if multiple audio streams are played (or recorded), then audioLastTime
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// = the total playing time of all the streams
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int32_t audioLastTime;
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// when all the audio streams are being paused, we assign audioLastTime to
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// this variable, so this value could be provided to the battery app
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// in the next pullBatteryData call
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int32_t audioTotalTime;
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int32_t videoLastTime;
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int32_t videoTotalTime;
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};
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KeyedVector<int, BatteryUsageInfo> mBatteryData;
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enum {
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SPEAKER,
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OTHER_AUDIO_DEVICE,
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SPEAKER_AND_OTHER,
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NUM_AUDIO_DEVICES
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};
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struct BatteryAudioFlingerUsageInfo {
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int refCount; // how many audio streams are being played
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int deviceOn[NUM_AUDIO_DEVICES]; // whether the device is currently used
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int32_t lastTime[NUM_AUDIO_DEVICES]; // in ms
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// totalTime[]: total time of audio output devices usage
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int32_t totalTime[NUM_AUDIO_DEVICES]; // in ms
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};
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// This varialble is used to record the usage of audio output device
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// for battery app
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BatteryAudioFlingerUsageInfo mBatteryAudio;
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// Collect info of the codec usage from media player and media recorder
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virtual void addBatteryData(uint32_t params);
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// API for the Battery app to pull the data of codecs usage
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virtual status_t pullBatteryData(Parcel* reply);
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private:
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class Client : public BnMediaPlayer {
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// IMediaPlayer interface
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virtual void disconnect();
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virtual status_t setVideoSurfaceTexture(
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const sp<ISurfaceTexture>& surfaceTexture);
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virtual status_t prepareAsync();
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virtual status_t start();
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virtual status_t stop();
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virtual status_t pause();
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virtual status_t isPlaying(bool* state);
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virtual status_t seekTo(int msec);
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virtual status_t getCurrentPosition(int* msec);
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virtual status_t getDuration(int* msec);
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virtual status_t reset();
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virtual status_t setAudioStreamType(audio_stream_type_t type);
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virtual status_t setLooping(int loop);
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virtual status_t setVolume(float leftVolume, float rightVolume);
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virtual status_t invoke(const Parcel& request, Parcel *reply);
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virtual status_t setMetadataFilter(const Parcel& filter);
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virtual status_t getMetadata(bool update_only,
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bool apply_filter,
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Parcel *reply);
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virtual status_t setAuxEffectSendLevel(float level);
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virtual status_t attachAuxEffect(int effectId);
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virtual status_t setParameter(int key, const Parcel &request);
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virtual status_t getParameter(int key, Parcel *reply);
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virtual status_t setRetransmitEndpoint(const struct sockaddr_in* endpoint);
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sp<MediaPlayerBase> createPlayer(player_type playerType);
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virtual status_t setDataSource(
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const char *url,
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const KeyedVector<String8, String8> *headers);
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virtual status_t setDataSource(int fd, int64_t offset, int64_t length);
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virtual status_t setDataSource(const sp<IStreamSource> &source);
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sp<MediaPlayerBase> setDataSource_pre(player_type playerType);
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void setDataSource_post(const sp<MediaPlayerBase>& p,
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status_t status);
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player_type getPlayerType(int fd, int64_t offset, int64_t length);
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player_type getPlayerType(const char* url);
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player_type getPlayerType(const sp<IStreamSource> &source);
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static void notify(void* cookie, int msg,
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int ext1, int ext2, const Parcel *obj);
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pid_t pid() const { return mPid; }
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virtual status_t dump(int fd, const Vector<String16>& args) const;
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int getAudioSessionId() { return mAudioSessionId; }
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private:
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friend class MediaPlayerService;
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Client( const sp<MediaPlayerService>& service,
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pid_t pid,
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int32_t connId,
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const sp<IMediaPlayerClient>& client,
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int audioSessionId,
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uid_t uid);
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Client();
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virtual ~Client();
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void deletePlayer();
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sp<MediaPlayerBase> getPlayer() const { Mutex::Autolock lock(mLock); return mPlayer; }
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// @param type Of the metadata to be tested.
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// @return true if the metadata should be dropped according to
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// the filters.
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bool shouldDropMetadata(media::Metadata::Type type) const;
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// Add a new element to the set of metadata updated. Noop if
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// the element exists already.
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// @param type Of the metadata to be recorded.
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void addNewMetadataUpdate(media::Metadata::Type type);
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// Disconnect from the currently connected ANativeWindow.
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void disconnectNativeWindow();
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mutable Mutex mLock;
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sp<MediaPlayerBase> mPlayer;
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sp<MediaPlayerService> mService;
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sp<IMediaPlayerClient> mClient;
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sp<AudioOutput> mAudioOutput;
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pid_t mPid;
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status_t mStatus;
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bool mLoop;
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int32_t mConnId;
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int mAudioSessionId;
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uid_t mUID;
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sp<ANativeWindow> mConnectedWindow;
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sp<IBinder> mConnectedWindowBinder;
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struct sockaddr_in mRetransmitEndpoint;
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bool mRetransmitEndpointValid;
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// Metadata filters.
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media::Metadata::Filter mMetadataAllow; // protected by mLock
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media::Metadata::Filter mMetadataDrop; // protected by mLock
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// Metadata updated. For each MEDIA_INFO_METADATA_UPDATE
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// notification we try to update mMetadataUpdated which is a
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// set: no duplicate.
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// getMetadata clears this set.
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media::Metadata::Filter mMetadataUpdated; // protected by mLock
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#if CALLBACK_ANTAGONIZER
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Antagonizer* mAntagonizer;
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#endif
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};
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// ----------------------------------------------------------------------------
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MediaPlayerService();
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virtual ~MediaPlayerService();
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mutable Mutex mLock;
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SortedVector< wp<Client> > mClients;
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SortedVector< wp<MediaRecorderClient> > mMediaRecorderClients;
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int32_t mNextConnId;
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sp<IOMX> mOMX;
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};
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// ----------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_MEDIAPLAYERSERVICE_H
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