no changes is functionality. split various objects into their own files. make egl_display objec's lock internal.
203 lines
5.6 KiB
C++
203 lines
5.6 KiB
C++
/*
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_EGL_OBJECT_H
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#define ANDROID_EGL_OBJECT_H
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#include <ctype.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <utils/threads.h>
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#include <system/window.h>
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#include "egl_display.h"
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// ----------------------------------------------------------------------------
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namespace android {
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// ----------------------------------------------------------------------------
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struct egl_display_t;
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class egl_object_t {
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egl_display_t *display;
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volatile int32_t terminated;
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mutable volatile int32_t count;
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public:
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egl_object_t(egl_display_t* display);
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inline bool isAlive() const { return !terminated; }
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inline int32_t incRef() { return android_atomic_inc(&count); }
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inline int32_t decRef() { return android_atomic_dec(&count); }
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private:
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bool get();
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bool put();
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public:
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template <typename N, typename T>
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struct LocalRef {
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N* ref;
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LocalRef(T o) : ref(0) {
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N* native = reinterpret_cast<N*>(o);
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if (o && native->get()) {
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ref = native;
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}
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}
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~LocalRef() {
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if (ref && ref->put()) {
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delete ref;
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}
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}
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inline N* get() {
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return ref;
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}
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void acquire() const {
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if (ref) {
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android_atomic_inc(&ref->count);
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}
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}
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void release() const {
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if (ref) {
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int32_t c = android_atomic_dec(&ref->count);
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// ref->count cannot be 1 prior atomic_dec because we have
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// a reference, and if we have one, it means there was
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// already one before us.
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LOGE_IF(c==1, "refcount is now 0 in release()");
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}
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}
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void terminate() {
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if (ref) {
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ref->terminated = 1;
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release();
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}
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}
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};
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};
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// ----------------------------------------------------------------------------
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struct egl_surface_t: public egl_object_t {
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typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
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egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win,
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EGLSurface surface, int impl, egl_connection_t const* cnx) :
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egl_object_t(get_display(dpy)), dpy(dpy), surface(surface),
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config(config), win(win), impl(impl), cnx(cnx) {
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}
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~egl_surface_t() {
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}
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EGLDisplay dpy;
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EGLSurface surface;
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EGLConfig config;
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sp<ANativeWindow> win;
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int impl;
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egl_connection_t const* cnx;
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};
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struct egl_context_t: public egl_object_t {
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typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
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egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
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int impl, egl_connection_t const* cnx, int version) :
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egl_object_t(get_display(dpy)), dpy(dpy), context(context),
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config(config), read(0), draw(0), impl(impl), cnx(cnx),
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version(version) {
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}
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~egl_context_t() {
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}
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EGLDisplay dpy;
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EGLContext context;
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EGLConfig config;
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EGLSurface read;
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EGLSurface draw;
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int impl;
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egl_connection_t const* cnx;
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int version;
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};
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struct egl_image_t: public egl_object_t {
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typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref;
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egl_image_t(EGLDisplay dpy, EGLContext context) :
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egl_object_t(get_display(dpy)), dpy(dpy), context(context) {
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memset(images, 0, sizeof(images));
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}
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EGLDisplay dpy;
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EGLContext context;
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EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
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};
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struct egl_sync_t: public egl_object_t {
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typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref;
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egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync) :
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egl_object_t(get_display(dpy)), dpy(dpy), context(context), sync(sync) {
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}
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EGLDisplay dpy;
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EGLContext context;
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EGLSyncKHR sync;
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};
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// ----------------------------------------------------------------------------
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typedef egl_surface_t::Ref SurfaceRef;
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typedef egl_context_t::Ref ContextRef;
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typedef egl_image_t::Ref ImageRef;
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typedef egl_sync_t::Ref SyncRef;
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// ----------------------------------------------------------------------------
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template<typename NATIVE, typename EGL>
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static inline NATIVE* egl_to_native_cast(EGL arg) {
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return reinterpret_cast<NATIVE*>(arg);
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}
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static inline
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egl_surface_t* get_surface(EGLSurface surface) {
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return egl_to_native_cast<egl_surface_t>(surface);
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}
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static inline
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egl_context_t* get_context(EGLContext context) {
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return egl_to_native_cast<egl_context_t>(context);
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}
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static inline
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egl_image_t* get_image(EGLImageKHR image) {
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return egl_to_native_cast<egl_image_t>(image);
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}
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static inline
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egl_sync_t* get_sync(EGLSyncKHR sync) {
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return egl_to_native_cast<egl_sync_t>(sync);
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}
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// ----------------------------------------------------------------------------
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}; // namespace android
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// ----------------------------------------------------------------------------
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#endif // ANDROID_EGL_OBJECT_H
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