796e9b7f99
The shadows rendered are not the same as rendered by the framework. The main purpose of the shadows here is let the user know when shadows will be cast. Currently rectangular shadows are available in only two intensities. Any elevation below 10dp uses one shadow and any elevation over 10 dp uses the other. Also, even though the code for arbitrary shapes exist, it doesn't quite work yet. No shadows are visible when that code is run. Change-Id: Ie8235ffccf1d3809713f5d8f82afde434817d6b2