When a GlobalAction dialog is dismissed when screen goes into
sleep the reference mDialog is not set to null. Next time the
long presses power button and brings up the GlobalAction dialog
the old reference still exist and we try to dismiss the dialog
again even if it does not exist.
The dialog reference in this case holds on to the dialog object
using more memory than neccesary, and in rare cases we might get
a crash when the dialog object is dissmissed the second time.
Change-Id: I44ef1c385d90777e8f6dd9fe111eb3d9b0d3cf3f