Added a cache management system for pre-processed PNG files along with unit tests. The cache system will be used if the --no-crunch flag is passed to AAPT during the package phase. The cache can be updated by a call to 'aapt crunch' (see usage statement). Also put in benchmarking code. Change-Id: I58271fb2ee2f5f9075fd74d4ff6f15e7afabd05c
27 lines
632 B
C
27 lines
632 B
C
//
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// Copyright 2006 The Android Open Source Project
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//
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// Build resource files from raw assets.
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//
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#ifndef IMAGES_H
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#define IMAGES_H
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#include "ResourceTable.h"
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#include "Bundle.h"
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#include <utils/String8.h>
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#include <utils/RefBase.h>
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using android::String8;
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status_t preProcessImage(Bundle* bundle, const sp<AaptAssets>& assets,
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const sp<AaptFile>& file, String8* outNewLeafName);
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status_t preProcessImageToCache(Bundle* bundle, String8 source, String8 dest);
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status_t postProcessImage(const sp<AaptAssets>& assets,
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ResourceTable* table, const sp<AaptFile>& file);
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#endif
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