Romain Guy 70ca14e08a Refactor OpenGLRenderer to simplify OpenGL drawing code.
This is the first step of the refactoring:
- drawColorRect
- drawTextureMesh

Remaining methods to refactor:
- setupTextureAlpha8
- drawPath
- setupShadow
- drawText
- drawLines
- composeLayerRegion

Change-Id: I0fced6a05b6b6eee10ee7cef0c3fbdaa6cefab20
2010-12-13 18:24:33 -08:00
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