95 lines
3.4 KiB
Plaintext
95 lines
3.4 KiB
Plaintext
page.title=Views and Shadows
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@jd:body
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<div id="qv-wrapper">
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<div id="qv">
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<h2>In this document</h2>
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<ol>
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<li><a href="#elevation">View Elevation</a></li>
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<li><a href="#shadows">Shadows and Outlines</a></li>
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<li><a href="#clip">Clipping Views</a></li>
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</ol>
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</div>
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</div>
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<p>The elevation of a view determines the size of its shadow:
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views with higher Z values cast bigger shadows. Views only cast shadows on the Z=0 plane under an
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orthographic projection (the views do not scale for different values of Z).</p>
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<p>Elevation is also useful to create animations where widgets temporarily rise above the
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view plane when performing some action.</p>
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<h2 id="elevation">View Elevation</h2>
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<p>The Z value for a view has two components, elevation and translation. The elevation is the
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static component, and the translation is used for animations:</p>
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<p><code>Z = elevation + translationZ</code></p>
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<p>To set the elevation of a view:</p>
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<ul>
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<li>In a layout definition, use the <code>android:elevation</code> attribute.</li>
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<li>In the code of an activity, use the <code>View.setElevation</code> method.</li>
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</ul>
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<p>To set the translation of a view, use the <code>View.setTranslationZ</code> method.</p>
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<p>The new <code>ViewPropertyAnimator.z</code> and <code>ViewPropertyAnimator.translationZ</code>
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methods enable you to easily animate the elevation of views. For more information, see
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the API reference for <code>ViewPropertyAnimator</code> and the <a
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href="{@docRoot}guide/topics/graphics/prop-animation.html#object-animator">Property Animation</a>
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developer guide.</p>
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<p>The Z values are measured in the same units as the X and Y values.</p>
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<h2 id="shadows">Shadows and Outlines</h2>
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<p>The bounds of a view's background drawable determine the default shape of its shadow.
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<strong>Outlines</strong> represent the outer shape of a graphics object and define the ripple
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area for touch feedback.</p>
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<p>For example, if you define a view with a background drawable:</p>
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<pre>
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<TextView
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android:id="@+id/myview"
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...
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android:elevation="2dp"
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android:background="@drawable/myrect" />
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</pre>
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<p>where the background drawable is defined as a rectangle with rounded corners:</p>
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<pre>
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<!-- res/drawable/myrect.xml -->
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<shape xmlns:android="http://schemas.android.com/apk/res/android"
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android:shape="rectangle">
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<solid android:color="#42000000" />
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<corners android:radius="5dp" />
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</shape>
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</pre>
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<p>Then this view and drawable cast the appropiate shadow.</p>
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<p>You can also create outlines in your code using the methods in the <code>Outline</code> class,
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and you can assign them to views with the <code>View.setOutline</code> method.</p>
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<p>To prevent a view from casting a shadow, set its outline to <code>null</code>.</p>
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<h2 id="clip">Clipping Views</h2>
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<p>Clip a view to its outline area using the
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<code>View.setClipToOutline</code> method. Only rectangle, circle, and round rectangle outlines
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support clipping, as determined by the <code>Outline.canClip</code> method.</p>
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<p>To clip a view to the shape of a drawable, set the drawable as the background of the view
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(as shown above) and call the <code>View.setClipToOutline</code> method.</p>
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<p>Because clipping views is an expensive operation, don't animate the shape you use to
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clip a view. To achieve this effect, use a <a
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href="{@docRoot}preview/material/animations.html#reveal">Reveal Effect</a> animation.</p> |