This change affects - shaders - meshes - fonts - quad rendering Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/*
|
|
* Copyright (C) 2011 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_RSD_MESH_OBJ_H
|
|
#define ANDROID_RSD_MESH_OBJ_H
|
|
|
|
// ---------------------------------------------------------------------------
|
|
namespace android {
|
|
namespace renderscript {
|
|
|
|
class Context;
|
|
class Mesh;
|
|
class Element;
|
|
|
|
}
|
|
}
|
|
|
|
#include "driver/rsdVertexArray.h"
|
|
|
|
// An element is a group of Components that occupies one cell in a structure.
|
|
class RsdMeshObj {
|
|
public:
|
|
RsdMeshObj(const android::renderscript::Context *,
|
|
const android::renderscript::Mesh *);
|
|
~RsdMeshObj();
|
|
|
|
void renderPrimitiveRange(const android::renderscript::Context *, uint32_t primIndex, uint32_t start, uint32_t len) const;
|
|
|
|
bool init();
|
|
|
|
protected:
|
|
const android::renderscript::Mesh *mRSMesh;
|
|
|
|
uint32_t *mGLPrimitives;
|
|
void updateGLPrimitives();
|
|
|
|
bool isValidGLComponent(const android::renderscript::Element *elem, uint32_t fieldIdx);
|
|
// Attribues that allow us to map to GL
|
|
RsdVertexArray::Attrib *mAttribs;
|
|
// This allows us to figure out which allocation the attribute
|
|
// belongs to. In the event the allocation is uploaded to GL
|
|
// buffer, it lets us properly map it
|
|
uint32_t *mAttribAllocationIndex;
|
|
uint32_t mAttribCount;
|
|
};
|
|
|
|
#endif //ANDROID_RSD_MESH_OBJ_H
|
|
|
|
|
|
|