SurfaceControl is used for controling the geometry of the surface (for the WM), while Surface is used to access the buffers (for SF's clients). SurfaceFlingerClient now uses the SurfaceID instead of Surface*. Currently Surface still has the SurfaceControl API and is implemented by calling into SurfaceControl.
AI 143327: am: CL 143177 am: CL 142889 Fix issue #1736153 Camera shutter sound can be muted by new AlarmClock setting.
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