69fcbccf47
The lengths used to copy/read arrays were completely wrong. Change-Id: If21f23a73cce59bbd32975760e6d728eeeb9e40d
176 lines
4.5 KiB
C++
176 lines
4.5 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HWUI_TEXT_DROP_SHADOW_CACHE_H
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#define ANDROID_HWUI_TEXT_DROP_SHADOW_CACHE_H
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#include <GLES2/gl2.h>
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#include <SkPaint.h>
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#include <utils/LruCache.h>
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#include <utils/String16.h>
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#include "FontRenderer.h"
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#include "Texture.h"
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namespace android {
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namespace uirenderer {
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struct ShadowText {
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ShadowText(): len(0), radius(0.0f), textSize(0.0f), typeface(NULL),
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flags(0), italicStyle(0.0f), scaleX(0), text(NULL), positions(NULL) {
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}
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// len is the number of bytes in text
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ShadowText(SkPaint* paint, float radius, uint32_t len, const char* srcText,
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const float* positions):
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len(len), radius(radius), positions(positions) {
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// TODO: Propagate this through the API, we should not cast here
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text = (const char16_t*) srcText;
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textSize = paint->getTextSize();
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typeface = paint->getTypeface();
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flags = 0;
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if (paint->isFakeBoldText()) {
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flags |= Font::kFakeBold;
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}
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italicStyle = paint->getTextSkewX();
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scaleX = paint->getTextScaleX();
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}
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~ShadowText() {
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}
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hash_t hash() const;
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static int compare(const ShadowText& lhs, const ShadowText& rhs);
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bool operator==(const ShadowText& other) const {
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return compare(*this, other) == 0;
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}
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bool operator!=(const ShadowText& other) const {
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return compare(*this, other) != 0;
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}
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void copyTextLocally() {
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uint32_t charCount = len / sizeof(char16_t);
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str.setTo((const char16_t*) text, charCount);
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text = str.string();
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if (positions != NULL) {
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positionsCopy.clear();
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positionsCopy.appendArray(positions, charCount * 2);
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positions = positionsCopy.array();
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}
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}
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uint32_t len;
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float radius;
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float textSize;
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SkTypeface* typeface;
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uint32_t flags;
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float italicStyle;
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float scaleX;
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const char16_t* text;
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const float* positions;
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// Not directly used to compute the cache key
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String16 str;
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Vector<float> positionsCopy;
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}; // struct ShadowText
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// Caching support
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inline int strictly_order_type(const ShadowText& lhs, const ShadowText& rhs) {
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return ShadowText::compare(lhs, rhs) < 0;
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}
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inline int compare_type(const ShadowText& lhs, const ShadowText& rhs) {
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return ShadowText::compare(lhs, rhs);
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}
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inline hash_t hash_type(const ShadowText& entry) {
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return entry.hash();
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}
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/**
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* Alpha texture used to represent a shadow.
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*/
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struct ShadowTexture: public Texture {
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ShadowTexture(): Texture() {
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}
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float left;
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float top;
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}; // struct ShadowTexture
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class TextDropShadowCache: public OnEntryRemoved<ShadowText, ShadowTexture*> {
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public:
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TextDropShadowCache();
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TextDropShadowCache(uint32_t maxByteSize);
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~TextDropShadowCache();
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/**
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* Used as a callback when an entry is removed from the cache.
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* Do not invoke directly.
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*/
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void operator()(ShadowText& text, ShadowTexture*& texture);
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ShadowTexture* get(SkPaint* paint, const char* text, uint32_t len,
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int numGlyphs, float radius, const float* positions);
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/**
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* Clears the cache. This causes all textures to be deleted.
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*/
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void clear();
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void setFontRenderer(FontRenderer& fontRenderer) {
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mRenderer = &fontRenderer;
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}
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/**
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* Sets the maximum size of the cache in bytes.
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*/
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void setMaxSize(uint32_t maxSize);
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/**
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* Returns the maximum size of the cache in bytes.
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*/
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uint32_t getMaxSize();
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/**
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* Returns the current size of the cache in bytes.
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*/
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uint32_t getSize();
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private:
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void init();
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LruCache<ShadowText, ShadowTexture*> mCache;
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uint32_t mSize;
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uint32_t mMaxSize;
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FontRenderer* mRenderer;
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bool mDebugEnabled;
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}; // class TextDropShadowCache
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}; // namespace uirenderer
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}; // namespace android
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#endif // ANDROID_HWUI_TEXT_DROP_SHADOW_CACHE_H
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