Ryan Mitchell 326e35ffaf Add <macro> tag to aapt2
AAPT2 Macros are compile-time resources definitions that are expanded
when referenced during the link phase.

A macro must be defined in the res/values.xml directory. A macro
definition for a macro named "foo" looks like the following:
 <macro name="foo">contents</macro>

When "@macro/foo" is used in the res/values directory or in a compiled
XML file, the contents of the macro replace the macro reference and
then the substituted contents are compiled and linked. If the macro
contents reference xml namespaces from its original definition, the
namespaces of the original macro definition will be used to determine
which package is being referenced.

Macros can be used anywhere resources can be referenced using the
@package:type/entry syntax.

Macros are not included in the final resource table or the R.java since
they are not actual resources.

Bug: 175616308
Test: aapt2_tests
Change-Id: I48b29ab6564357b32b4b4e32bff7ef06036382bc
2021-04-28 14:58:23 -07:00

423 lines
14 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_RESOURCE_VALUES_H
#define AAPT_RESOURCE_VALUES_H
#include <array>
#include <limits>
#include <ostream>
#include <vector>
#include "androidfw/ResourceTypes.h"
#include "androidfw/StringPiece.h"
#include "Diagnostics.h"
#include "Resource.h"
#include "StringPool.h"
#include "ValueTransformer.h"
#include "io/File.h"
#include "text/Printer.h"
#include "util/Maybe.h"
namespace aapt {
class ValueVisitor;
class ConstValueVisitor;
// A resource value. This is an all-encompassing representation
// of Item and Map and their subclasses. The way to do
// type specific operations is to check the Value's type() and
// cast it to the appropriate subclass. This isn't super clean,
// but it is the simplest strategy.
class Value {
public:
virtual ~Value() = default;
// Whether this value is weak and can be overridden without warning or error. Default is false.
bool IsWeak() const {
return weak_;
}
void SetWeak(bool val) {
weak_ = val;
}
// Whether the value is marked as translatable. This does not persist when flattened to binary.
// It is only used during compilation phase.
void SetTranslatable(bool val) {
translatable_ = val;
}
// Default true.
bool IsTranslatable() const {
return translatable_;
}
// Returns the source where this value was defined.
const Source& GetSource() const {
return source_;
}
void SetSource(const Source& source) {
source_ = source;
}
void SetSource(Source&& source) {
source_ = std::move(source);
}
// Returns the comment that was associated with this resource.
const std::string& GetComment() const {
return comment_;
}
void SetComment(const android::StringPiece& str) {
comment_ = str.to_string();
}
void SetComment(std::string&& str) {
comment_ = std::move(str);
}
virtual bool Equals(const Value* value) const = 0;
// Calls the appropriate overload of ValueVisitor.
virtual void Accept(ValueVisitor* visitor) = 0;
// Calls the appropriate overload of ConstValueVisitor.
virtual void Accept(ConstValueVisitor* visitor) const = 0;
// Transform this Value into another Value using the transformer.
std::unique_ptr<Value> Transform(ValueTransformer& transformer) const;
// Human readable printout of this value.
virtual void Print(std::ostream* out) const = 0;
// Human readable printout of this value that may omit some information for the sake
// of brevity and readability. Default implementation just calls Print().
virtual void PrettyPrint(text::Printer* printer) const;
friend std::ostream& operator<<(std::ostream& out, const Value& value);
protected:
Source source_;
std::string comment_;
bool weak_ = false;
bool translatable_ = true;
private:
virtual Value* TransformValueImpl(ValueTransformer& transformer) const = 0;
};
// Inherit from this to get visitor accepting implementations for free.
template <typename Derived>
struct BaseValue : public Value {
void Accept(ValueVisitor* visitor) override;
void Accept(ConstValueVisitor* visitor) const override;
};
// A resource item with a single value. This maps to android::ResTable_entry.
struct Item : public Value {
// Fills in an android::Res_value structure with this Item's binary representation.
// Returns false if an error occurred.
virtual bool Flatten(android::Res_value* out_value) const = 0;
// Transform this Item into another Item using the transformer.
std::unique_ptr<Item> Transform(ValueTransformer& transformer) const;
private:
virtual Item* TransformItemImpl(ValueTransformer& transformer) const = 0;
};
// Inherit from this to get visitor accepting implementations for free.
template <typename Derived>
struct BaseItem : public Item {
void Accept(ValueVisitor* visitor) override;
void Accept(ConstValueVisitor* visitor) const override;
};
// A reference to another resource. This maps to android::Res_value::TYPE_REFERENCE.
// A reference can be symbolic (with the name set to a valid resource name) or be
// numeric (the id is set to a valid resource ID).
struct Reference : public TransformableItem<Reference, BaseItem<Reference>> {
enum class Type {
kResource,
kAttribute,
};
Maybe<ResourceName> name;
Maybe<ResourceId> id;
Reference::Type reference_type;
bool private_reference = false;
bool is_dynamic = false;
std::optional<uint32_t> type_flags;
bool allow_raw;
Reference();
explicit Reference(const ResourceNameRef& n, Type type = Type::kResource);
explicit Reference(const ResourceId& i, Type type = Type::kResource);
Reference(const ResourceNameRef& n, const ResourceId& i);
bool Equals(const Value* value) const override;
bool Flatten(android::Res_value* out_value) const override;
void Print(std::ostream* out) const override;
void PrettyPrint(text::Printer* printer) const override;
// Prints the reference without a package name if the package name matches the one given.
void PrettyPrint(const android::StringPiece& package, text::Printer* printer) const;
};
bool operator<(const Reference&, const Reference&);
bool operator==(const Reference&, const Reference&);
// An ID resource. Has no real value, just a place holder.
struct Id : public TransformableItem<Id, BaseItem<Id>> {
Id() {
weak_ = true;
}
bool Equals(const Value* value) const override;
bool Flatten(android::Res_value* out) const override;
void Print(std::ostream* out) const override;
};
// A raw, unprocessed string. This may contain quotations, escape sequences, and whitespace.
// This shall *NOT* end up in the final resource table.
struct RawString : public TransformableItem<RawString, BaseItem<RawString>> {
StringPool::Ref value;
explicit RawString(const StringPool::Ref& ref);
bool Equals(const Value* value) const override;
bool Flatten(android::Res_value* out_value) const override;
void Print(std::ostream* out) const override;
};
// Identifies a range of characters in a string that are untranslatable.
// These should not be pseudolocalized. The start and end indices are measured in bytes.
struct UntranslatableSection {
// Start offset inclusive.
size_t start;
// End offset exclusive.
size_t end;
};
inline bool operator==(const UntranslatableSection& a, const UntranslatableSection& b) {
return a.start == b.start && a.end == b.end;
}
inline bool operator!=(const UntranslatableSection& a, const UntranslatableSection& b) {
return a.start != b.start || a.end != b.end;
}
struct String : public TransformableItem<String, BaseItem<String>> {
StringPool::Ref value;
// Sections of the string to NOT translate. Mainly used
// for pseudolocalization. This data is NOT persisted
// in any format.
std::vector<UntranslatableSection> untranslatable_sections;
explicit String(const StringPool::Ref& ref);
bool Equals(const Value* value) const override;
bool Flatten(android::Res_value* out_value) const override;
void Print(std::ostream* out) const override;
void PrettyPrint(text::Printer* printer) const override;
};
struct StyledString : public TransformableItem<StyledString, BaseItem<StyledString>> {
StringPool::StyleRef value;
// Sections of the string to NOT translate. Mainly used
// for pseudolocalization. This data is NOT persisted
// in any format.
std::vector<UntranslatableSection> untranslatable_sections;
explicit StyledString(const StringPool::StyleRef& ref);
bool Equals(const Value* value) const override;
bool Flatten(android::Res_value* out_value) const override;
void Print(std::ostream* out) const override;
};
struct FileReference : public TransformableItem<FileReference, BaseItem<FileReference>> {
StringPool::Ref path;
// A handle to the file object from which this file can be read.
// This field is NOT persisted in any format. It is transient.
io::IFile* file = nullptr;
// FileType of the file pointed to by `file`. This is used to know how to inflate the file,
// or if to inflate at all (just copy).
ResourceFile::Type type = ResourceFile::Type::kUnknown;
FileReference() = default;
explicit FileReference(const StringPool::Ref& path);
bool Equals(const Value* value) const override;
bool Flatten(android::Res_value* out_value) const override;
void Print(std::ostream* out) const override;
};
// Represents any other android::Res_value.
struct BinaryPrimitive : public TransformableItem<BinaryPrimitive, BaseItem<BinaryPrimitive>> {
android::Res_value value;
BinaryPrimitive() = default;
explicit BinaryPrimitive(const android::Res_value& val);
BinaryPrimitive(uint8_t dataType, uint32_t data);
bool Equals(const Value* value) const override;
bool Flatten(android::Res_value* out_value) const override;
void Print(std::ostream* out) const override;
void PrettyPrint(text::Printer* printer) const override;
};
struct Attribute : public TransformableValue<Attribute, BaseValue<Attribute>> {
struct Symbol {
Reference symbol;
uint32_t value;
uint8_t type;
friend std::ostream& operator<<(std::ostream& out, const Symbol& symbol);
};
uint32_t type_mask;
int32_t min_int;
int32_t max_int;
std::vector<Symbol> symbols;
explicit Attribute(uint32_t t = 0u);
bool Equals(const Value* value) const override;
// Returns true if this Attribute's format is compatible with the given Attribute. The basic
// rule is that TYPE_REFERENCE can be ignored for both of the Attributes, and TYPE_FLAGS and
// TYPE_ENUMS are never compatible.
bool IsCompatibleWith(const Attribute& attr) const;
std::string MaskString() const;
static std::string MaskString(uint32_t type_mask);
void Print(std::ostream* out) const override;
bool Matches(const Item& item, DiagMessage* out_msg = nullptr) const;
};
struct Style : public TransformableValue<Style, BaseValue<Style>> {
struct Entry {
Reference key;
std::unique_ptr<Item> value;
friend std::ostream& operator<<(std::ostream& out, const Entry& entry);
};
Maybe<Reference> parent;
// If set to true, the parent was auto inferred from the style's name.
bool parent_inferred = false;
std::vector<Entry> entries;
bool Equals(const Value* value) const override;
void Print(std::ostream* out) const override;
// Merges `style` into this Style. All identical attributes of `style` take precedence, including
// the parent, if there is one.
void MergeWith(Style* style, StringPool* pool);
};
struct Array : public TransformableValue<Array, BaseValue<Array>> {
std::vector<std::unique_ptr<Item>> elements;
bool Equals(const Value* value) const override;
void Print(std::ostream* out) const override;
};
struct Plural : public TransformableValue<Plural, BaseValue<Plural>> {
enum { Zero = 0, One, Two, Few, Many, Other, Count };
std::array<std::unique_ptr<Item>, Count> values;
bool Equals(const Value* value) const override;
void Print(std::ostream* out) const override;
};
struct Styleable : public TransformableValue<Styleable, BaseValue<Styleable>> {
std::vector<Reference> entries;
bool Equals(const Value* value) const override;
void Print(std::ostream* out) const override;
void MergeWith(Styleable* styleable);
};
struct Macro : public TransformableValue<Macro, BaseValue<Macro>> {
std::string raw_value;
StyleString style_string;
std::vector<UntranslatableSection> untranslatable_sections;
struct Namespace {
std::string alias;
std::string package_name;
bool is_private;
bool operator==(const Namespace& right) const {
return alias == right.alias && package_name == right.package_name &&
is_private == right.is_private;
}
};
std::vector<Namespace> alias_namespaces;
bool Equals(const Value* value) const override;
void Print(std::ostream* out) const override;
};
template <typename T>
typename std::enable_if<std::is_base_of<Value, T>::value, std::ostream&>::type operator<<(
std::ostream& out, const std::unique_ptr<T>& value) {
if (value == nullptr) {
out << "NULL";
} else {
value->Print(&out);
}
return out;
}
struct CloningValueTransformer : public ValueTransformer {
explicit CloningValueTransformer(StringPool* new_pool);
std::unique_ptr<Reference> TransformDerived(const Reference* value) override;
std::unique_ptr<Id> TransformDerived(const Id* value) override;
std::unique_ptr<RawString> TransformDerived(const RawString* value) override;
std::unique_ptr<String> TransformDerived(const String* value) override;
std::unique_ptr<StyledString> TransformDerived(const StyledString* value) override;
std::unique_ptr<FileReference> TransformDerived(const FileReference* value) override;
std::unique_ptr<BinaryPrimitive> TransformDerived(const BinaryPrimitive* value) override;
std::unique_ptr<Attribute> TransformDerived(const Attribute* value) override;
std::unique_ptr<Style> TransformDerived(const Style* value) override;
std::unique_ptr<Array> TransformDerived(const Array* value) override;
std::unique_ptr<Plural> TransformDerived(const Plural* value) override;
std::unique_ptr<Styleable> TransformDerived(const Styleable* value) override;
std::unique_ptr<Macro> TransformDerived(const Macro* value) override;
};
} // namespace aapt
#endif // AAPT_RESOURCE_VALUES_H