70cf50c24a
At the JNI bridge, Region::Op::kReplace_Op is detected and sent to new functions on Canvas.h -> emulateReplaceClip[Rect|Path]. The SkiaCanvas implementation calls SkAndroidFrameworkUtils::ResetClip to turn the SkCanvas' clip wide open (modulo the device clip restriction), followed by an intersect op with the actual clip geometry. SkiaCanvas is also updated to record the replace ops in its Clip struct for partial saves. This should result in no visible behavioral change at the Java Canvas level, but allows the removal of the SK_SUPPORT_DEPRECATED_CLIPOPS flag. Test: Updated SkiaPipeline.clip_replace unit test to use the new emulateReplaceClipRect function instead of SkClipOp::kReplace. Builds and recently added CTS tests for clip ops pass. Bug: b/151725198 Bug: b/143352151 Change-Id: I8fb8765b4ead92bbe8eceadb52710a5673b6cf6b
849 lines
29 KiB
C++
849 lines
29 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "SkiaCanvas.h"
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#include "CanvasProperty.h"
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#include "NinePatchUtils.h"
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#include "VectorDrawable.h"
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#include "hwui/Bitmap.h"
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#include "hwui/MinikinUtils.h"
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#include "hwui/PaintFilter.h"
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#include "pipeline/skia/AnimatedDrawables.h"
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#include "pipeline/skia/HolePunch.h"
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#include <SkAndroidFrameworkUtils.h>
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#include <SkAnimatedImage.h>
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#include <SkCanvasPriv.h>
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#include <SkCanvasStateUtils.h>
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#include <SkColorFilter.h>
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#include <SkDeque.h>
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#include <SkDrawable.h>
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#include <SkFont.h>
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#include <SkGraphics.h>
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#include <SkImage.h>
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#include <SkImagePriv.h>
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#include <SkPicture.h>
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#include <SkRSXform.h>
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#include <SkShader.h>
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#include <SkTemplates.h>
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#include <SkTextBlob.h>
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#include <SkVertices.h>
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#include <memory>
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#include <optional>
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#include <utility>
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namespace android {
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using uirenderer::PaintUtils;
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Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
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return new SkiaCanvas(bitmap);
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}
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Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
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return new SkiaCanvas(skiaCanvas);
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}
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SkiaCanvas::SkiaCanvas() {}
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SkiaCanvas::SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {}
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SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
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mCanvasOwned = std::unique_ptr<SkCanvas>(new SkCanvas(bitmap));
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mCanvas = mCanvasOwned.get();
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}
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SkiaCanvas::~SkiaCanvas() {}
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void SkiaCanvas::reset(SkCanvas* skiaCanvas) {
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if (mCanvas != skiaCanvas) {
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mCanvas = skiaCanvas;
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mCanvasOwned.reset();
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}
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mSaveStack.reset(nullptr);
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}
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// ----------------------------------------------------------------------------
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// Canvas state operations: Replace Bitmap
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// ----------------------------------------------------------------------------
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void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
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// deletes the previously owned canvas (if any)
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mCanvasOwned.reset(new SkCanvas(bitmap));
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mCanvas = mCanvasOwned.get();
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// clean up the old save stack
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mSaveStack.reset(nullptr);
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}
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// ----------------------------------------------------------------------------
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// Canvas state operations
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// ----------------------------------------------------------------------------
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bool SkiaCanvas::isOpaque() {
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return mCanvas->imageInfo().isOpaque();
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}
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int SkiaCanvas::width() {
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return mCanvas->imageInfo().width();
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}
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int SkiaCanvas::height() {
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return mCanvas->imageInfo().height();
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}
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// ----------------------------------------------------------------------------
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// Canvas state operations: Save (layer)
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// ----------------------------------------------------------------------------
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int SkiaCanvas::getSaveCount() const {
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return mCanvas->getSaveCount();
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}
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int SkiaCanvas::save(SaveFlags::Flags flags) {
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int count = mCanvas->save();
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recordPartialSave(flags);
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return count;
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}
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// The SkiaCanvas::restore operation layers on the capability to preserve
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// either (or both) the matrix and/or clip state after a SkCanvas::restore
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// operation. It does this by explicitly saving off the clip & matrix state
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// when requested and playing it back after the SkCanvas::restore.
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void SkiaCanvas::restore() {
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const auto* rec = this->currentSaveRec();
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if (!rec) {
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// Fast path - no record for this frame.
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mCanvas->restore();
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return;
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}
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bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
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bool preserveClip = !(rec->saveFlags & SaveFlags::Clip);
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SkMatrix savedMatrix;
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if (preserveMatrix) {
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savedMatrix = mCanvas->getTotalMatrix();
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}
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const size_t clipIndex = rec->clipIndex;
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mCanvas->restore();
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mSaveStack->pop_back();
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if (preserveMatrix) {
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mCanvas->setMatrix(savedMatrix);
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}
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if (preserveClip) {
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this->applyPersistentClips(clipIndex);
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}
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}
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void SkiaCanvas::restoreToCount(int restoreCount) {
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while (mCanvas->getSaveCount() > restoreCount) {
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this->restore();
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}
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}
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int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint) {
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const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
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const SkCanvas::SaveLayerRec rec(&bounds, paint);
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return mCanvas->saveLayer(rec);
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}
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int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, int alpha) {
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if (static_cast<unsigned>(alpha) < 0xFF) {
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SkPaint alphaPaint;
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alphaPaint.setAlpha(alpha);
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return this->saveLayer(left, top, right, bottom, &alphaPaint);
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}
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return this->saveLayer(left, top, right, bottom, nullptr);
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}
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int SkiaCanvas::saveUnclippedLayer(int left, int top, int right, int bottom) {
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SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
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return SkAndroidFrameworkUtils::SaveBehind(mCanvas, &bounds);
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}
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void SkiaCanvas::restoreUnclippedLayer(int restoreCount, const Paint& paint) {
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while (mCanvas->getSaveCount() > restoreCount + 1) {
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this->restore();
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}
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if (mCanvas->getSaveCount() == restoreCount + 1) {
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SkCanvasPriv::DrawBehind(mCanvas, filterPaint(paint));
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this->restore();
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}
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}
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class SkiaCanvas::Clip {
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public:
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Clip(const SkRect& rect, SkClipOp op, const SkMatrix& m)
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: mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {}
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Clip(const SkRRect& rrect, SkClipOp op, const SkMatrix& m)
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: mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
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Clip(const SkPath& path, SkClipOp op, const SkMatrix& m)
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: mType(Type::Path), mOp(op), mMatrix(m), mPath(std::in_place, path) {}
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void apply(SkCanvas* canvas) const {
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canvas->setMatrix(mMatrix);
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switch (mType) {
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case Type::Rect:
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// Don't anti-alias rectangular clips
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canvas->clipRect(mRRect.rect(), mOp, false);
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break;
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case Type::RRect:
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// Ensure rounded rectangular clips are anti-aliased
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canvas->clipRRect(mRRect, mOp, true);
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break;
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case Type::Path:
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// Ensure path clips are anti-aliased
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canvas->clipPath(mPath.value(), mOp, true);
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break;
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}
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}
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private:
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enum class Type {
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Rect,
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RRect,
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Path,
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};
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Type mType;
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SkClipOp mOp;
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SkMatrix mMatrix;
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// These are logically a union (tracked separately due to non-POD path).
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std::optional<SkPath> mPath;
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SkRRect mRRect;
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};
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const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const {
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const SaveRec* rec = mSaveStack ? static_cast<const SaveRec*>(mSaveStack->back()) : nullptr;
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int currentSaveCount = mCanvas->getSaveCount();
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SkASSERT(!rec || currentSaveCount >= rec->saveCount);
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return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr;
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}
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void SkiaCanvas::punchHole(const SkRRect& rect) {
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SkPaint paint = SkPaint();
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paint.setColor(0);
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paint.setBlendMode(SkBlendMode::kClear);
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mCanvas->drawRRect(rect, paint);
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}
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// ----------------------------------------------------------------------------
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// functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
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// ----------------------------------------------------------------------------
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void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
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// A partial save is a save operation which doesn't capture the full canvas state.
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// (either SaveFlags::Matrix or SaveFlags::Clip is missing).
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// Mask-out non canvas state bits.
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flags &= SaveFlags::MatrixClip;
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if (flags == SaveFlags::MatrixClip) {
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// not a partial save.
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return;
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}
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if (!mSaveStack) {
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mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
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}
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SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
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rec->saveCount = mCanvas->getSaveCount();
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rec->saveFlags = flags;
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rec->clipIndex = mClipStack.size();
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}
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template <typename T>
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void SkiaCanvas::recordClip(const T& clip, SkClipOp op) {
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// Only need tracking when in a partial save frame which
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// doesn't restore the clip.
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const SaveRec* rec = this->currentSaveRec();
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if (rec && !(rec->saveFlags & SaveFlags::Clip)) {
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mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix());
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}
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}
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// Applies and optionally removes all clips >= index.
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void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) {
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SkASSERT(clipStartIndex <= mClipStack.size());
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const auto begin = mClipStack.cbegin() + clipStartIndex;
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const auto end = mClipStack.cend();
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// Clip application mutates the CTM.
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const SkMatrix saveMatrix = mCanvas->getTotalMatrix();
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for (auto clip = begin; clip != end; ++clip) {
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clip->apply(mCanvas);
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}
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mCanvas->setMatrix(saveMatrix);
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// If the current/post-restore save rec is also persisting clips, we
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// leave them on the stack to be reapplied part of the next restore().
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// Otherwise we're done and just pop them.
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const auto* rec = this->currentSaveRec();
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if (!rec || (rec->saveFlags & SaveFlags::Clip)) {
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mClipStack.erase(begin, end);
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}
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}
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// ----------------------------------------------------------------------------
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// Canvas state operations: Matrix
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// ----------------------------------------------------------------------------
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void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
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*outMatrix = mCanvas->getTotalMatrix();
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}
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void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
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mCanvas->setMatrix(matrix);
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}
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void SkiaCanvas::concat(const SkMatrix& matrix) {
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mCanvas->concat(matrix);
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}
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void SkiaCanvas::rotate(float degrees) {
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mCanvas->rotate(degrees);
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}
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void SkiaCanvas::scale(float sx, float sy) {
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mCanvas->scale(sx, sy);
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}
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void SkiaCanvas::skew(float sx, float sy) {
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mCanvas->skew(sx, sy);
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}
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void SkiaCanvas::translate(float dx, float dy) {
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mCanvas->translate(dx, dy);
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}
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// ----------------------------------------------------------------------------
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// Canvas state operations: Clips
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// ----------------------------------------------------------------------------
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// This function is a mirror of SkCanvas::getClipBounds except that it does
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// not outset the edge of the clip to account for anti-aliasing. There is
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// a skia bug to investigate pushing this logic into back into skia.
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// (see https://code.google.com/p/skia/issues/detail?id=1303)
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bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
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SkIRect ibounds;
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if (!mCanvas->getDeviceClipBounds(&ibounds)) {
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return false;
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}
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SkMatrix inverse;
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// if we can't invert the CTM, we can't return local clip bounds
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if (!mCanvas->getTotalMatrix().invert(&inverse)) {
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if (outRect) {
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outRect->setEmpty();
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}
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return false;
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}
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if (NULL != outRect) {
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SkRect r = SkRect::Make(ibounds);
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inverse.mapRect(outRect, r);
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}
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return true;
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}
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bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
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SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
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return mCanvas->quickReject(bounds);
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}
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bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
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return mCanvas->quickReject(path);
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}
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bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) {
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SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
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this->recordClip(rect, op);
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mCanvas->clipRect(rect, op);
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return !mCanvas->isClipEmpty();
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}
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bool SkiaCanvas::clipPath(const SkPath* path, SkClipOp op) {
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this->recordClip(*path, op);
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mCanvas->clipPath(*path, op, true);
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return !mCanvas->isClipEmpty();
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}
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bool SkiaCanvas::replaceClipRect_deprecated(float left, float top, float right, float bottom) {
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SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
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// Emulated clip rects are not recorded for partial saves, since
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// partial saves have been removed from the public API.
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SkAndroidFrameworkUtils::ResetClip(mCanvas);
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mCanvas->clipRect(rect, SkClipOp::kIntersect);
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return !mCanvas->isClipEmpty();
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}
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bool SkiaCanvas::replaceClipPath_deprecated(const SkPath* path) {
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SkAndroidFrameworkUtils::ResetClip(mCanvas);
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mCanvas->clipPath(*path, SkClipOp::kIntersect, true);
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return !mCanvas->isClipEmpty();
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}
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// ----------------------------------------------------------------------------
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// Canvas state operations: Filters
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// ----------------------------------------------------------------------------
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PaintFilter* SkiaCanvas::getPaintFilter() {
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return mPaintFilter.get();
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}
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void SkiaCanvas::setPaintFilter(sk_sp<PaintFilter> paintFilter) {
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mPaintFilter = std::move(paintFilter);
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}
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// ----------------------------------------------------------------------------
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// Canvas state operations: Capture
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// ----------------------------------------------------------------------------
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SkCanvasState* SkiaCanvas::captureCanvasState() const {
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SkCanvas* canvas = mCanvas;
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if (mCanvasOwned) {
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// Important to use the underlying SkCanvas, not the wrapper.
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canvas = mCanvasOwned.get();
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}
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// Workarounds for http://crbug.com/271096: SW draw only supports
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// translate & scale transforms, and a simple rectangular clip.
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// (This also avoids significant wasted time in calling
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// SkCanvasStateUtils::CaptureCanvasState when the clip is complex).
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if (!canvas->isClipRect() || (canvas->getTotalMatrix().getType() &
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~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))) {
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return nullptr;
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}
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return SkCanvasStateUtils::CaptureCanvasState(canvas);
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}
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// ----------------------------------------------------------------------------
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// Canvas draw operations
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// ----------------------------------------------------------------------------
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void SkiaCanvas::drawColor(int color, SkBlendMode mode) {
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mCanvas->drawColor(color, mode);
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}
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void SkiaCanvas::onFilterPaint(Paint& paint) {
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if (mPaintFilter) {
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mPaintFilter->filterFullPaint(&paint);
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}
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}
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void SkiaCanvas::drawPaint(const Paint& paint) {
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mCanvas->drawPaint(filterPaint(paint));
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}
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// ----------------------------------------------------------------------------
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// Canvas draw operations: Geometry
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// ----------------------------------------------------------------------------
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void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint,
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SkCanvas::PointMode mode) {
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if (CC_UNLIKELY(count < 2 || paint.nothingToDraw())) return;
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// convert the floats into SkPoints
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count >>= 1; // now it is the number of points
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std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
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for (int i = 0; i < count; i++) {
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pts[i].set(points[0], points[1]);
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points += 2;
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}
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applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPoints(mode, count, pts.get(), p); });
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}
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void SkiaCanvas::drawPoint(float x, float y, const Paint& paint) {
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applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPoint(x, y, p); });
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}
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void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint) {
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this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
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}
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void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
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const Paint& paint) {
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applyLooper(&paint,
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[&](const SkPaint& p) { mCanvas->drawLine(startX, startY, stopX, stopY, p); });
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}
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void SkiaCanvas::drawLines(const float* points, int count, const Paint& paint) {
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if (CC_UNLIKELY(count < 4 || paint.nothingToDraw())) return;
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this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
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}
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void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const Paint& paint) {
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if (CC_UNLIKELY(paint.nothingToDraw())) return;
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applyLooper(&paint, [&](const SkPaint& p) {
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mCanvas->drawRect({left, top, right, bottom}, p);
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});
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}
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void SkiaCanvas::drawRegion(const SkRegion& region, const Paint& paint) {
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if (CC_UNLIKELY(paint.nothingToDraw())) return;
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applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawRegion(region, p); });
|
|
}
|
|
|
|
void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
|
|
const Paint& paint) {
|
|
if (CC_UNLIKELY(paint.nothingToDraw())) return;
|
|
SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
|
|
applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawRoundRect(rect, rx, ry, p); });
|
|
}
|
|
|
|
void SkiaCanvas::drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner,
|
|
const Paint& paint) {
|
|
applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawDRRect(outer, inner, p); });
|
|
}
|
|
|
|
void SkiaCanvas::drawCircle(float x, float y, float radius, const Paint& paint) {
|
|
if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
|
|
applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawCircle(x, y, radius, p); });
|
|
}
|
|
|
|
void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const Paint& paint) {
|
|
if (CC_UNLIKELY(paint.nothingToDraw())) return;
|
|
SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
|
|
applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawOval(oval, p); });
|
|
}
|
|
|
|
void SkiaCanvas::drawArc(float left, float top, float right, float bottom, float startAngle,
|
|
float sweepAngle, bool useCenter, const Paint& paint) {
|
|
if (CC_UNLIKELY(paint.nothingToDraw())) return;
|
|
SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
|
|
applyLooper(&paint, [&](const SkPaint& p) {
|
|
if (fabs(sweepAngle) >= 360.0f) {
|
|
mCanvas->drawOval(arc, p);
|
|
} else {
|
|
mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, p);
|
|
}
|
|
});
|
|
}
|
|
|
|
void SkiaCanvas::drawPath(const SkPath& path, const Paint& paint) {
|
|
if (CC_UNLIKELY(paint.nothingToDraw())) return;
|
|
if (CC_UNLIKELY(path.isEmpty() && (!path.isInverseFillType()))) {
|
|
return;
|
|
}
|
|
applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawPath(path, p); });
|
|
}
|
|
|
|
void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const Paint& paint) {
|
|
applyLooper(&paint, [&](const SkPaint& p) { mCanvas->drawVertices(vertices, mode, p); });
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Canvas draw operations: Bitmaps
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const Paint* paint) {
|
|
auto image = bitmap.makeImage();
|
|
applyLooper(paint, [&](const Paint& p) {
|
|
mCanvas->drawImage(image, left, top, p.sampling(), &p);
|
|
});
|
|
}
|
|
|
|
void SkiaCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const Paint* paint) {
|
|
auto image = bitmap.makeImage();
|
|
SkAutoCanvasRestore acr(mCanvas, true);
|
|
mCanvas->concat(matrix);
|
|
applyLooper(paint, [&](const Paint& p) {
|
|
mCanvas->drawImage(image, 0, 0, p.sampling(), &p);
|
|
});
|
|
}
|
|
|
|
void SkiaCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
|
|
float srcBottom, float dstLeft, float dstTop, float dstRight,
|
|
float dstBottom, const Paint* paint) {
|
|
auto image = bitmap.makeImage();
|
|
SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
|
|
SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
|
|
|
|
applyLooper(paint, [&](const Paint& p) {
|
|
mCanvas->drawImageRect(image, srcRect, dstRect, p.sampling(), &p,
|
|
SkCanvas::kFast_SrcRectConstraint);
|
|
});
|
|
}
|
|
|
|
void SkiaCanvas::drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
|
|
const float* vertices, const int* colors, const Paint* paint) {
|
|
const int ptCount = (meshWidth + 1) * (meshHeight + 1);
|
|
const int indexCount = meshWidth * meshHeight * 6;
|
|
uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag;
|
|
if (colors) {
|
|
flags |= SkVertices::kHasColors_BuilderFlag;
|
|
}
|
|
SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, ptCount, indexCount, flags);
|
|
memcpy(builder.positions(), vertices, ptCount * sizeof(SkPoint));
|
|
if (colors) {
|
|
memcpy(builder.colors(), colors, ptCount * sizeof(SkColor));
|
|
}
|
|
SkPoint* texs = builder.texCoords();
|
|
uint16_t* indices = builder.indices();
|
|
|
|
// cons up texture coordinates and indices
|
|
{
|
|
const SkScalar w = SkIntToScalar(bitmap.width());
|
|
const SkScalar h = SkIntToScalar(bitmap.height());
|
|
const SkScalar dx = w / meshWidth;
|
|
const SkScalar dy = h / meshHeight;
|
|
|
|
SkPoint* texsPtr = texs;
|
|
SkScalar y = 0;
|
|
for (int i = 0; i <= meshHeight; i++) {
|
|
if (i == meshHeight) {
|
|
y = h; // to ensure numerically we hit h exactly
|
|
}
|
|
SkScalar x = 0;
|
|
for (int j = 0; j < meshWidth; j++) {
|
|
texsPtr->set(x, y);
|
|
texsPtr += 1;
|
|
x += dx;
|
|
}
|
|
texsPtr->set(w, y);
|
|
texsPtr += 1;
|
|
y += dy;
|
|
}
|
|
SkASSERT(texsPtr - texs == ptCount);
|
|
}
|
|
|
|
// cons up indices
|
|
{
|
|
uint16_t* indexPtr = indices;
|
|
int index = 0;
|
|
for (int i = 0; i < meshHeight; i++) {
|
|
for (int j = 0; j < meshWidth; j++) {
|
|
// lower-left triangle
|
|
*indexPtr++ = index;
|
|
*indexPtr++ = index + meshWidth + 1;
|
|
*indexPtr++ = index + meshWidth + 2;
|
|
// upper-right triangle
|
|
*indexPtr++ = index;
|
|
*indexPtr++ = index + meshWidth + 2;
|
|
*indexPtr++ = index + 1;
|
|
// bump to the next cell
|
|
index += 1;
|
|
}
|
|
// bump to the next row
|
|
index += 1;
|
|
}
|
|
SkASSERT(indexPtr - indices == indexCount);
|
|
}
|
|
|
|
// double-check that we have legal indices
|
|
#ifdef SK_DEBUG
|
|
{
|
|
for (int i = 0; i < indexCount; i++) {
|
|
SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
auto image = bitmap.makeImage();
|
|
|
|
// cons-up a shader for the bitmap
|
|
Paint pnt;
|
|
if (paint) {
|
|
pnt = *paint;
|
|
}
|
|
SkSamplingOptions sampling = pnt.sampling();
|
|
pnt.setShader(image->makeShader(sampling));
|
|
|
|
auto v = builder.detach();
|
|
applyLooper(&pnt, [&](const Paint& p) {
|
|
SkPaint copy(p);
|
|
auto s = p.sampling();
|
|
if (s != sampling) {
|
|
// applyLooper changed the quality?
|
|
copy.setShader(image->makeShader(s));
|
|
}
|
|
mCanvas->drawVertices(v, SkBlendMode::kModulate, copy);
|
|
});
|
|
}
|
|
|
|
void SkiaCanvas::drawNinePatch(Bitmap& bitmap, const Res_png_9patch& chunk, float dstLeft,
|
|
float dstTop, float dstRight, float dstBottom,
|
|
const Paint* paint) {
|
|
SkCanvas::Lattice lattice;
|
|
NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
|
|
|
|
lattice.fRectTypes = nullptr;
|
|
lattice.fColors = nullptr;
|
|
int numFlags = 0;
|
|
if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) {
|
|
// We can expect the framework to give us a color for every distinct rect.
|
|
// Skia requires a flag for every rect.
|
|
numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
|
|
}
|
|
|
|
SkAutoSTMalloc<25, SkCanvas::Lattice::RectType> flags(numFlags);
|
|
SkAutoSTMalloc<25, SkColor> colors(numFlags);
|
|
if (numFlags > 0) {
|
|
NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk, colors.get());
|
|
}
|
|
|
|
lattice.fBounds = nullptr;
|
|
SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
|
|
auto image = bitmap.makeImage();
|
|
applyLooper(paint, [&](const Paint& p) {
|
|
mCanvas->drawImageLattice(image.get(), lattice, dst, p.filterMode(), &p);
|
|
});
|
|
}
|
|
|
|
double SkiaCanvas::drawAnimatedImage(AnimatedImageDrawable* imgDrawable) {
|
|
return imgDrawable->drawStaging(mCanvas);
|
|
}
|
|
|
|
void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
|
|
vectorDrawable->drawStaging(this);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Canvas draw operations: Text
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void SkiaCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x,
|
|
float y, float totalAdvance) {
|
|
if (count <= 0 || paint.nothingToDraw()) return;
|
|
Paint paintCopy(paint);
|
|
if (mPaintFilter) {
|
|
mPaintFilter->filterFullPaint(&paintCopy);
|
|
}
|
|
const SkFont& font = paintCopy.getSkFont();
|
|
// Stroke with a hairline is drawn on HW with a fill style for compatibility with Android O and
|
|
// older.
|
|
if (!mCanvasOwned && sApiLevel <= 27 && paintCopy.getStrokeWidth() <= 0 &&
|
|
paintCopy.getStyle() == SkPaint::kStroke_Style) {
|
|
paintCopy.setStyle(SkPaint::kFill_Style);
|
|
}
|
|
|
|
SkTextBlobBuilder builder;
|
|
const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(font, count);
|
|
glyphFunc(buffer.glyphs, buffer.pos);
|
|
|
|
sk_sp<SkTextBlob> textBlob(builder.make());
|
|
|
|
applyLooper(&paintCopy, [&](const SkPaint& p) { mCanvas->drawTextBlob(textBlob, 0, 0, p); });
|
|
drawTextDecorations(x, y, totalAdvance, paintCopy);
|
|
}
|
|
|
|
void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
|
|
const Paint& paint, const SkPath& path, size_t start,
|
|
size_t end) {
|
|
Paint paintCopy(paint);
|
|
if (mPaintFilter) {
|
|
mPaintFilter->filterFullPaint(&paintCopy);
|
|
}
|
|
const SkFont& font = paintCopy.getSkFont();
|
|
|
|
const int N = end - start;
|
|
SkTextBlobBuilder builder;
|
|
auto rec = builder.allocRunRSXform(font, N);
|
|
SkRSXform* xform = (SkRSXform*)rec.pos;
|
|
uint16_t* glyphs = rec.glyphs;
|
|
SkPathMeasure meas(path, false);
|
|
|
|
for (size_t i = start; i < end; i++) {
|
|
glyphs[i - start] = layout.getGlyphId(i);
|
|
float halfWidth = layout.getCharAdvance(i) * 0.5f;
|
|
float x = hOffset + layout.getX(i) + halfWidth;
|
|
float y = vOffset + layout.getY(i);
|
|
|
|
SkPoint pos;
|
|
SkVector tan;
|
|
if (!meas.getPosTan(x, &pos, &tan)) {
|
|
pos.set(x, y);
|
|
tan.set(1, 0);
|
|
}
|
|
xform[i - start].fSCos = tan.x();
|
|
xform[i - start].fSSin = tan.y();
|
|
xform[i - start].fTx = pos.x() - tan.y() * y - halfWidth * tan.x();
|
|
xform[i - start].fTy = pos.y() + tan.x() * y - halfWidth * tan.y();
|
|
}
|
|
|
|
sk_sp<SkTextBlob> textBlob(builder.make());
|
|
|
|
applyLooper(&paintCopy, [&](const SkPaint& p) { mCanvas->drawTextBlob(textBlob, 0, 0, p); });
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Canvas draw operations: Animations
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
|
|
uirenderer::CanvasPropertyPrimitive* top,
|
|
uirenderer::CanvasPropertyPrimitive* right,
|
|
uirenderer::CanvasPropertyPrimitive* bottom,
|
|
uirenderer::CanvasPropertyPrimitive* rx,
|
|
uirenderer::CanvasPropertyPrimitive* ry,
|
|
uirenderer::CanvasPropertyPaint* paint) {
|
|
sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable(
|
|
new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry,
|
|
paint));
|
|
mCanvas->drawDrawable(drawable.get());
|
|
}
|
|
|
|
void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x,
|
|
uirenderer::CanvasPropertyPrimitive* y,
|
|
uirenderer::CanvasPropertyPrimitive* radius,
|
|
uirenderer::CanvasPropertyPaint* paint) {
|
|
sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable(
|
|
new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint));
|
|
mCanvas->drawDrawable(drawable.get());
|
|
}
|
|
|
|
void SkiaCanvas::drawRipple(const uirenderer::skiapipeline::RippleDrawableParams& params) {
|
|
uirenderer::skiapipeline::AnimatedRippleDrawable::draw(mCanvas, params);
|
|
}
|
|
|
|
void SkiaCanvas::drawPicture(const SkPicture& picture) {
|
|
// TODO: Change to mCanvas->drawPicture()? SkCanvas::drawPicture seems to be
|
|
// where the logic is for playback vs. ref picture. Using picture.playback here
|
|
// to stay behavior-identical for now, but should revisit this at some point.
|
|
picture.playback(mCanvas);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Canvas draw operations: View System
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
|
|
LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers");
|
|
}
|
|
|
|
void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) {
|
|
LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw RenderNodes");
|
|
}
|
|
|
|
} // namespace android
|